Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KrisBearfox
Anubis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 41L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Muemmel007
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,330 Elo+
Party 2
Bellona
Bellona
Samibalawi20
Bellona
Level 41
God Stats
3W - 6L
1,338 SR
Queue Stats
42W - 39L
1,447 Elo+
Party 1
Neith
Neith
SplizZ_Elle
Neith
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 31L
1,409 Elo+
Party 2
Team Averages
Level 55
1,468 SR
1,437 Elo+

VS

Team Averages
Level 79
1,564 SR
1,502 Elo+
Chiron
Chiron
Hyoze
Chiron
Level 29
God Stats
6W - 5L
1,449 SR
Queue Stats
6W - 5L
1,392 Elo+
Solo
Ares
Ares
JhonV99
Ares
Level 101
God Stats
14W - 4L
1,721 SR
Queue Stats
309W - 107L
1,495 Elo+
Solo
Bellona
Bellona
MissxEssex
Bellona
Level 37
God Stats
17W - 15L
1,650 SR
Queue Stats
125W - 132L
1,491 Elo+
Solo
Thanatos
Thanatos
TubbyFollower43
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,724 Elo+
Solo
Zeus
Zeus
Vorund
Zeus
Level 117
God Stats
8W - 2L
1,500 SR
Queue Stats
64W - 76L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 5 / 1
7,076
590
6,488
16,098
10,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
15
1 / 8 / 0
8,345
695
4,252
11,315
5,213
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Muemmel007
Kukulkan
13
0 / 3 / 2
7,372
614
2,683
6,864
1,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Samibalawi20
Bellona
13
1 / 6 / 0
7,449
621
6,425
17,997
13,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 2
8,197
683
6,246
11,495
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hyoze
Chiron
16
6 / 2 / 9
9,776
815
8,892
10,007
3,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
JhonV99
Ares
15
1 / 1 / 13
9,321
777
6,830
13,055
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
MissxEssex
Bellona
16
2 / 1 / 10
9,313
776
6,773
9,249
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
17
8 / 1 / 10
10,368
864
16,660
13,278
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Vorund
Zeus
18
8 / 0 / 10
10,455
871
19,891
5,959
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
4
Kills
25
25
Deaths
5
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
W
Chiron
Hyoze
Chiron
6
2
9
5.25
W
Ares
JhonV99
Ares
1
1
13
7.5
L
Anubis
1
8
0
0.13
W
Bellona
MissxEssex
Bellona
2
1
10
7
L
Kukulkan
Muemmel007
Kukulkan
0
3
2
0.33
L
Bellona
Samibalawi20
Bellona
1
6
0
0.17
L
2
3
2
1
W
Thanatos
8
1
10
13
W
Zeus
Vorund
Zeus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
59,046
63,769
Taken
51,548
34,750
Mitigated
41,130
8,183
Healing
26,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,488
747
424
2,183
16,098
10,637
0
5,028
9,945
0
10,747
W
Chiron
Hyoze
Chiron
8,892
2,902
1,424
4,503
10,007
3,805
1,716
981
8,743
0
29,262
W
Ares
JhonV99
Ares
6,830
247
0
2,548
13,055
14,026
742
1,781
11,101
20,144
0
L
Anubis
4,252
537
0
989
11,315
5,213
0
3,494
7,331
22,436
0
W
Bellona
MissxEssex
Bellona
6,773
1,184
360
2,793
9,249
9,605
1,262
1,986
7,106
1,686
25,646
L
Kukulkan
Muemmel007
Kukulkan
2,683
224
0
38
6,864
1,704
0
4,311
2,279
13,276
0
L
Bellona
Samibalawi20
Bellona
6,425
251
555
2,021
17,997
13,958
0
8,554
8,591
0
14,024
L
6,246
1,737
0
1,973
11,495
3,238
0
4,269
6,733
0
26,644
W
Thanatos
16,660
2,687
172
13,249
13,278
11,030
1,085
2,023
10,651
0
41,137
W
Zeus
Vorund
Zeus
19,891
1,688
0
1,725
5,959
2,664
2,129
164
5,713
60,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
49,233
130
Minions Killed
249
0
Camps Cleared
0
1,006,776
Distance Traveled
1,321,586
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,076
590
11
1
0
197,915
1
W
Chiron
9,776
815
41
3
0
251,643
3
W
Ares
9,321
777
15
1
0
280,465
3
L
Anubis
8,345
695
38
3
0
149,531
0
W
Bellona
9,313
776
47
4
0
252,845
0
L
Kukulkan
7,372
614
29
2
0
192,504
4
L
Bellona
7,449
621
13
1
0
246,138
0
L
Neith
8,197
683
39
3
0
220,688
0
W
Thanatos
10,368
864
58
5
0
278,134
3
W
Zeus
10,455
871
88
7
0
258,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role