Player Matchup

Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BaxBunnyRO
Nemesis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Eset
Eset
Heavenos
Eset
Level 31
God Stats
4W - 5L
1,805 SR
Queue Stats
42W - 45L
1,491 Elo+
Party 1
Apollo
Apollo
IBogdAn3L
Apollo
Level 154
God Stats
4W - 3L
1,726 SR
Queue Stats
44W - 46L
1,491 Elo+
Party 1
Izanami
Izanami
SakuraOnSwitch
Izanami
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 134L
1,500 Elo+
Solo
Team Averages
Level 72
1,606 SR
1,496 Elo+

VS

Team Averages
Level 48
1,490 SR
1,391 Elo+
Thoth
Thoth
BDorianZ0RR
Thoth
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,319 Elo+
Party 2
Kali
Kali
PenguKiller97
Kali
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,372 Elo+
Party 2
Artemis
Artemis
Tahtah1995
Artemis
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 93L
1,362 Elo+
Solo
King Arthur
King Arthur
TheBigSpunkus
King Arthur
Level 55
God Stats
6W - 2L
1,449 SR
Queue Stats
22W - 23L
1,307 Elo+
Solo
Ares
Ares
romanmadea
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 2 / 0
5,927
423
2,859
9,154
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
BaxBunnyRO
Nemesis
10
1 / 4 / 1
6,598
471
3,759
9,582
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
12
3 / 7 / 2
7,705
550
7,498
9,705
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
IBogdAn3L
Apollo
14
1 / 2 / 2
8,283
592
5,293
8,300
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,363
455
2,468
6,779
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
8,649
618
6,842
7,413
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 8
7,122
509
3,161
8,606
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Tahtah1995
Artemis
13
4 / 0 / 4
7,621
544
6,665
6,120
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheBigSpunkus
King Arthur
14
2 / 2 / 0
8,170
584
4,960
8,184
7,320
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 5
7,991
571
6,134
8,704
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
19
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
8
2
5
5.25
L
Nemesis
BaxBunnyRO
Nemesis
1
4
1
0.38
L
Eset
3
7
2
0.57
L
Apollo
IBogdAn3L
Apollo
1
2
2
1
W
1
1
8
5
L
0
4
0
0
W
Artemis
Tahtah1995
Artemis
4
0
4
6
W
King Arthur
TheBigSpunkus
King Arthur
2
2
0
1
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
27,762
43,520
Taken
39,027
16,215
Mitigated
19,455
8,894
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,859
245
423
1,499
9,154
4,685
0
1,549
7,605
16,534
0
W
6,842
342
0
3,136
7,413
2,145
378
3,469
3,344
40,381
2,756
L
Nemesis
BaxBunnyRO
Nemesis
3,759
1,156
0
3,095
9,582
2,708
0
2,389
7,193
0
36,194
L
Eset
7,498
535
181
1,333
9,705
2,927
0
4,985
4,720
36,915
0
L
Apollo
IBogdAn3L
Apollo
5,293
2,860
0
2,363
8,300
3,964
0
294
8,006
0
54,053
W
3,161
1,975
0
2,353
8,606
2,784
0
2,203
6,257
0
31,678
L
2,468
955
0
0
6,779
1,931
0
3,415
3,364
0
41,700
W
Artemis
Tahtah1995
Artemis
6,665
3,365
0
3,318
6,120
1,963
874
911
5,199
0
42,965
W
King Arthur
TheBigSpunkus
King Arthur
4,960
888
0
710
8,184
7,320
352
14
8,170
0
49,473
W
6,134
399
0
2,013
8,704
5,243
0
3,200
5,448
30,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
39,553
365
Minions Killed
366
0
Camps Cleared
0
1,211,049
Distance Traveled
1,340,970
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,927
423
25
2
0
190,676
6
W
Thoth
8,649
618
91
7
0
277,353
3
L
Nemesis
6,598
471
67
5
0
300,507
6
L
Eset
7,705
550
73
5
0
247,357
1
L
Apollo
8,283
592
117
8
0
256,515
5
W
Kali
7,122
509
53
4
0
265,055
5
L
Izanami
6,363
455
83
6
0
215,994
1
W
Artemis
7,621
544
78
6
0
256,293
0
W
King Arthur
8,170
584
107
8
0
261,455
3
W
Ares
7,991
571
37
3
0
280,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role