Player Matchup

Yemoja
Yemoja
DatGuyKyle9816
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Solo
Hel
Hel
WOLFINE212
Hel
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
johansikva
Mercury
Level 127
God Stats
18W - 10L
1,703 SR
Queue Stats
382W - 400L
1,668 Elo+
Solo
Neith
Neith
l1 ChEiF l1
Neith
Level 38
God Stats
2W - 6L
1,400 SR
Queue Stats
20W - 32L
1,355 Elo+
Solo
Charybdis
Charybdis
leosaned
Charybdis
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,290 Elo+
Solo
Team Averages
Level 40
1,521 SR
1,443 Elo+

VS

Team Averages
Level 80
1,438 SR
1,420 Elo+
Danzaburou
Danzaburou
LOucuRAOGAMES
Danzaburou
Level 24
God Stats
1W - 3L
1,143 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo
Ymir
Ymir
M3X1C4N1S1M0
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,134 Elo+
Solo
Ra
Ra
Sproggle
Ra
Level 128
God Stats
159W - 175L
1,549 SR
Queue Stats
223W - 238L
1,584 Elo+
Solo
Guan Yu
Guan Yu
ilvexs
Guan Yu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,579 Elo+
Solo
Serqet
Serqet
korushima_
Serqet
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 184L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 8
11,257
750
11,955
16,988
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 12 / 3
8,972
598
2,805
14,393
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
johansikva
Mercury
19
5 / 8 / 4
11,322
755
13,926
19,193
5,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 2
10,749
717
19,224
12,217
4,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
leosaned
Charybdis
17
1 / 10 / 3
10,578
705
6,538
15,653
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOucuRAOGAMES
Danzaburou
19
4 / 7 / 15
11,942
796
14,866
19,626
9,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 5 / 10
11,586
772
7,299
23,328
21,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 1 / 14
12,389
826
11,100
18,206
8,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
ilvexs
Guan Yu
20
15 / 0 / 13
13,263
884
21,561
26,498
35,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
korushima_
Serqet
20
9 / 2 / 11
12,779
852
13,524
14,549
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
15
Kills
40
40
Deaths
15
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
W
Danzaburou
LOucuRAOGAMES
Danzaburou
4
7
15
1.64
W
5
5
10
2
W
7
1
14
14
L
0
12
3
0.13
W
Guan Yu
ilvexs
Guan Yu
15
0
13
21.5
L
Mercury
johansikva
Mercury
5
8
4
0.88
W
Serqet
korushima_
Serqet
9
2
11
7.25
L
5
4
2
1.5
L
Charybdis
leosaned
Charybdis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,448
Damage
68,350
78,444
Taken
102,207
35,277
Mitigated
84,396
10,860
Healing
41,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,955
1,616
485
2,860
16,988
16,316
270
3,630
12,073
29,693
0
W
Danzaburou
LOucuRAOGAMES
Danzaburou
14,866
5,918
403
3,370
19,626
9,125
4,474
3,096
16,530
0
37,011
W
7,299
565
1,389
3,773
23,328
21,427
108
3,672
19,656
30,984
0
W
11,100
1,180
6,032
7,313
18,206
8,488
841
2,711
15,495
61,601
0
L
2,805
2,085
0
531
14,393
3,946
0
2,249
11,206
9,027
0
W
Guan Yu
ilvexs
Guan Yu
21,561
3,646
5,004
11,502
26,498
35,161
524
3,232
23,266
0
38,728
L
Mercury
johansikva
Mercury
13,926
6,646
254
1,433
19,193
5,231
0
3,384
14,690
0
43,893
W
Serqet
korushima_
Serqet
13,524
4,556
79
2,775
14,549
10,195
577
2,049
12,500
0
49,082
L
19,224
8,348
357
2,814
12,217
4,710
0
4,797
7,108
0
41,674
L
Charybdis
leosaned
Charybdis
6,538
4,322
75
2,051
15,653
5,074
54
3,969
10,982
0
32,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
61,959
221
Minions Killed
266
0
Camps Cleared
0
1,273,182
Distance Traveled
1,546,223
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,257
750
41
3
0
228,612
0
W
Danzaburou
11,942
796
30
2
0
252,042
0
W
Ymir
11,586
772
46
3
0
236,100
5
W
Ra
12,389
826
84
6
0
334,245
6
L
Hel
8,972
598
5
0
0
218,657
1
W
Guan Yu
13,263
884
41
3
0
372,517
0
L
Mercury
11,322
755
63
4
0
316,262
4
W
Serqet
12,779
852
65
4
0
351,319
2
L
Neith
10,749
717
52
3
0
268,448
0
L
Charybdis
10,578
705
60
4
0
241,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role