Player Matchup

Serqet
Serqet
Anderra
Serqet
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 86L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Antigeroyy
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Draclor
Kukulkan
Level 107
God Stats
38W - 25L
1,339 SR
Queue Stats
321W - 351L
1,460 Elo+
Solo
Bacchus
Bacchus
kudgoudengids
Bacchus
Level 31
God Stats
3W - 4L
1,481 SR
Queue Stats
31W - 30L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
shekelteller
Xbalanque
Level 121
God Stats
102W - 79L
1,663 SR
Queue Stats
208W - 217L
1,641 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,507 Elo+

VS

Team Averages
Level 106
1,485 SR
1,466 Elo+
Artemis
Artemis
Demostin
Artemis
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 311L
1,500 Elo+
Solo
Ymir
Ymir
Kabanator
Ymir
Level 139
God Stats
11W - 5L
1,623 SR
Queue Stats
35W - 29L
1,598 Elo+
Solo
Janus
Janus
SNUFFERBOX
Janus
Level 147
God Stats
2W - 1L
1,470 SR
Queue Stats
24W - 30L
1,374 Elo+
Solo
Arachne
Arachne
TeMakki69
Arachne
Level 60
God Stats
6W - 2L
1,331 SR
Queue Stats
64W - 57L
1,489 Elo+
Solo
Bellona
Bellona
mng80
Bellona
Level 37
God Stats
16W - 16L
1,500 SR
Queue Stats
548W - 567L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anderra
Serqet
14
3 / 6 / 3
8,674
482
4,839
13,491
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Antigeroyy
Gilgamesh
14
1 / 4 / 1
8,232
457
5,500
14,096
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Draclor
Kukulkan
15
2 / 6 / 3
9,496
528
6,491
11,184
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
12
2 / 5 / 4
8,408
467
7,894
17,301
19,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
shekelteller
Xbalanque
15
3 / 8 / 2
9,194
511
11,611
15,278
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demostin
Artemis
16
5 / 2 / 8
9,988
555
17,506
12,014
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
4 / 2 / 13
9,793
544
7,800
12,857
13,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
16
9 / 6 / 2
10,637
591
7,959
8,495
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TeMakki69
Arachne
18
8 / 1 / 7
10,740
597
11,889
14,965
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
mng80
Bellona
16
3 / 1 / 5
10,121
562
10,658
13,114
13,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
11
Kills
29
29
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Serqet
Anderra
Serqet
3
6
3
0.75
L
Gilgamesh
Antigeroyy
Gilgamesh
1
4
1
0.38
W
Artemis
Demostin
Artemis
5
2
8
4.5
L
Kukulkan
Draclor
Kukulkan
2
6
3
0.58
W
Ymir
4
2
13
5.25
W
Janus
9
6
2
1.67
W
Arachne
TeMakki69
Arachne
8
1
7
11.5
L
Bacchus
2
5
4
0.8
W
Bellona
mng80
Bellona
3
1
5
5.5
L
Xbalanque
shekelteller
Xbalanque
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
55,812
71,350
Taken
61,445
43,307
Mitigated
39,700
16,542
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Anderra
Serqet
4,839
847
0
3,005
13,491
4,824
0
3,638
9,518
0
38,523
L
Gilgamesh
Antigeroyy
Gilgamesh
5,500
998
353
3,990
14,096
8,671
0
1,271
12,011
1,883
45,303
W
Artemis
Demostin
Artemis
17,506
11,251
0
5,981
12,014
4,492
456
3,199
8,815
0
71,923
L
Kukulkan
Draclor
Kukulkan
6,491
290
0
1,349
11,184
4,832
0
2,515
8,481
68,944
0
W
Ymir
7,800
2,221
564
4,615
12,857
13,022
0
4,219
8,503
31,243
0
W
Janus
7,959
984
0
261
8,495
2,461
284
2,254
6,121
60,485
0
W
Arachne
TeMakki69
Arachne
11,889
8,492
0
6,070
14,965
5,979
168
3,287
11,480
0
82,345
L
Bacchus
7,894
1,160
543
3,411
17,301
19,732
0
5,703
11,492
17,359
0
W
Bellona
mng80
Bellona
10,658
1,769
0
2,934
13,114
13,746
116
1,702
10,655
12,267
57,382
L
Xbalanque
shekelteller
Xbalanque
11,611
6,621
0
3,891
15,278
5,248
640
3,448
11,765
0
63,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,004
Gold Earned
51,279
448
Minions Killed
508
0
Camps Cleared
0
1,620,366
Distance Traveled
1,646,355
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,674
482
83
5
0
349,205
8
L
Gilgamesh
8,232
457
88
5
0
345,207
8
W
Artemis
9,988
555
114
6
0
299,404
3
L
Kukulkan
9,496
528
137
8
0
288,491
7
W
Ymir
9,793
544
36
2
0
318,175
7
W
Janus
10,637
591
115
6
0
288,292
2
W
Arachne
10,740
597
120
7
0
392,273
1
L
Bacchus
8,408
467
16
1
0
343,200
4
W
Bellona
10,121
562
123
7
0
348,211
2
L
Xbalanque
9,194
511
124
7
0
294,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role