Player Matchup

Ah Puch
Ah Puch
Adililoth
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,269 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BabaJan
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 19L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
Bujalkali
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,481 Elo+
Party 1
Vulcan
Vulcan
SPLlTSECOND
Vulcan
Level 133
God Stats
8W - 5L
1,500 SR
Queue Stats
804W - 823L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
ydemann
Sun Wukong
Level 63
God Stats
3W - 10L
1,117 SR
Queue Stats
725W - 707L
1,570 Elo+
Solo
Team Averages
Level 106
1,380 SR
1,499 Elo+

VS

Team Averages
Level 126
1,500 SR
1,477 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Nederland
Thor
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 143L
1,318 Elo+
Solo
Artio
Artio
Szgeri
Artio
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,716 Elo+
Solo
Ares
Ares
Teacher4Smite
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
1,522 Elo+
Solo
Medusa
Medusa
Tr0ublegum
Medusa
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 65L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adililoth
Ah Puch
17
1 / 5 / 13
10,439
614
16,560
14,291
6,631
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
BabaJan
Ah Muzen Cab
19
5 / 5 / 9
11,351
668
15,666
13,248
5,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Bujalkali
Guan Yu
20
6 / 5 / 15
12,879
758
22,158
33,472
53,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
19
8 / 7 / 8
12,588
740
30,021
18,222
8,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ydemann
Sun Wukong
19
3 / 8 / 12
11,636
684
18,405
26,532
30,314
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 5 / 15
12,042
708
14,789
16,984
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
5 / 4 / 24
13,267
780
24,026
22,597
14,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
Szgeri
Artio
18
3 / 4 / 17
12,237
720
6,944
26,764
36,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 3 / 18
12,941
761
21,925
28,380
35,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Tr0ublegum
Medusa
20
10 / 7 / 13
13,501
794
24,299
24,646
11,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
117
23
Kills
30
30
Deaths
23
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
5
15
2.5
L
Ah Puch
Adililoth
Ah Puch
1
5
13
1.5
L
Ah Muzen Cab
BabaJan
Ah Muzen Cab
5
5
9
1.9
L
Guan Yu
Bujalkali
Guan Yu
6
5
15
2.7
W
Thor
5
4
24
4.25
L
Vulcan
8
7
8
1.71
W
Artio
Szgeri
Artio
3
4
17
2.88
W
7
3
18
5.33
W
Medusa
Tr0ublegum
Medusa
10
7
13
2.36
L
Sun Wukong
ydemann
Sun Wukong
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,810
Damage
91,983
105,765
Taken
119,371
105,410
Mitigated
107,172
35,516
Healing
53,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,789
1,165
14,544
4,526
16,984
8,388
957
4,957
12,027
40,159
0
L
Ah Puch
Adililoth
Ah Puch
16,560
326
1,640
2,003
14,291
6,631
902
5,840
8,211
31,134
0
L
Ah Muzen Cab
BabaJan
Ah Muzen Cab
15,666
4,950
792
1,893
13,248
5,783
1,203
5,447
7,648
0
36,495
L
Guan Yu
Bujalkali
Guan Yu
22,158
2,819
9,165
13,874
33,472
53,757
274
13,975
18,968
1,482
28,459
W
Thor
24,026
4,783
2,392
2,877
22,597
14,898
360
8,850
13,747
0
42,132
L
Vulcan
30,021
9,769
1,158
1,224
18,222
8,925
1,949
7,853
10,104
55,244
0
W
Artio
Szgeri
Artio
6,944
757
7,298
6,028
26,764
36,414
597
11,396
15,368
10,802
0
W
21,925
1,035
4,903
6,488
28,380
35,955
0
10,839
17,354
31,670
0
W
Medusa
Tr0ublegum
Medusa
24,299
9,859
1,379
3,001
24,646
11,517
3,358
11,492
13,154
0
64,683
L
Sun Wukong
ydemann
Sun Wukong
18,405
1,734
837
2,930
26,532
30,314
509
10,543
15,387
0
35,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,893
Gold Earned
63,988
169
Minions Killed
238
0
Camps Cleared
0
1,532,627
Distance Traveled
1,468,596
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,042
708
62
4
0
249,930
1
L
Ah Puch
10,439
614
28
2
0
316,878
6
L
Ah Muzen Cab
11,351
668
44
3
0
327,366
1
L
Guan Yu
12,879
758
15
1
0
317,944
0
W
Thor
13,267
780
47
3
0
304,890
3
L
Vulcan
12,588
740
57
3
0
290,909
0
W
Artio
12,237
720
13
1
0
304,318
0
W
Ares
12,941
761
26
2
0
329,991
1
W
Medusa
13,501
794
90
5
0
279,467
1
L
Sun Wukong
11,636
684
25
1
0
279,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role