Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
El3vn_x
Achilles
Gold V
Level 127
God Stats
1W - 1L
1,773 SR
Queue Stats
288W - 278L
1,538 MMR
Solo
Scylla
Scylla
Bronze III
El_Ivanovic712
Scylla
Bronze III
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
nR x Bansheee
Khepri
Bronze III
Level 140
God Stats
5W - 6L
1,385 SR
Queue Stats
79W - 79L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,532 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,622 SR
1,509 MMR
Merlin
Merlin
Bronze III
J4YTV
Merlin
Bronze III
Level 112
God Stats
5W - 1L
1,746 SR
Queue Stats
12W - 7L
1,538 MMR
Solo
Horus
Horus
Silver III
Shes2Young4Ubro-
Horus
Silver III
Level 117
God Stats
8W - 3L
1,500 SR
Queue Stats
63W - 62L
1,506 MMR
Party 1
Atlas
Atlas
Silver I
Tbolt35__
Atlas
Silver I
Level 147
God Stats
10W - 15L
1,500 SR
Queue Stats
391W - 388L
1,495 MMR
Solo
Izanami
Izanami
Gold V
ThunderMan313
Izanami
Gold V
Level 107
God Stats
7W - 8L
1,865 SR
Queue Stats
53W - 50L
1,506 MMR
Party 1
Arachne
Arachne
Gold V
ixiGPPixi
Arachne
Gold V
Level 154
God Stats
16W - 12L
1,500 SR
Queue Stats
358W - 364L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
3 / 5 / 0
11,141
531
10,979
15,001
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
 
Ao Kuang
16
1 / 6 / 0
9,366
446
6,062
15,866
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
El3vn_x
Achilles
16
0 / 3 / 1
9,821
468
10,560
18,338
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 6 / 1
9,091
433
5,135
12,051
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
8,459
403
5,749
12,448
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneBastetCliodhnaAthena

VS

Bans
ArtioKaliNu WaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J4YTV
Merlin
20
6 / 0 / 9
12,343
588
10,713
8,460
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 1 / 11
10,456
498
9,208
15,858
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Tbolt35__
Atlas
18
2 / 0 / 6
10,822
515
7,762
16,739
19,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
19
2 / 2 / 1
11,929
568
8,020
12,004
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ixiGPPixi
Arachne
20
9 / 2 / 8
12,471
594
16,015
20,651
8,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
23
23
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
0
0.6
L
Ao Kuang
 
Ao Kuang
1
6
0
0.17
L
Achilles
El3vn_x
Achilles
0
3
1
0.17
L
1
6
1
0.25
W
Merlin
J4YTV
Merlin
6
0
9
10.5
W
4
1
11
9.5
W
Atlas
Tbolt35__
Atlas
2
0
6
5
W
Izanami
2
2
1
1.25
W
Arachne
ixiGPPixi
Arachne
9
2
8
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,485
Damage
51,718
73,704
Taken
73,712
44,006
Mitigated
50,495
18,904
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,979
3,840
0
2,739
15,001
3,968
722
2,986
12,015
0
106,525
L
Ao Kuang
 
Ao Kuang
6,062
1,277
0
5,856
15,866
5,089
0
4,532
11,334
68,086
0
L
Achilles
El3vn_x
Achilles
10,560
1,136
0
7,017
18,338
21,846
0
6,514
11,824
10,615
55,343
L
5,135
0
0
1,648
12,051
3,425
0
1,186
10,865
57,705
0
W
Merlin
J4YTV
Merlin
10,713
268
0
999
8,460
3,414
0
2,992
5,318
108,179
0
W
9,208
3,493
1,238
5,733
15,858
14,497
112
9,224
6,389
0
29,634
W
Atlas
Tbolt35__
Atlas
7,762
2,027
424
6,010
16,739
19,610
26
4,403
11,375
69,586
0
W
Izanami
8,020
4,604
0
4,120
12,004
4,333
218
1,129
10,875
0
114,907
W
Arachne
ixiGPPixi
Arachne
16,015
11,718
0
9,082
20,651
8,641
0
6,014
14,334
0
111,099
L
5,749
329
0
1,644
12,448
9,678
30
3,257
9,191
32,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
58,021
633
Minions Killed
725
0
Camps Cleared
0
1,929,625
Distance Traveled
2,122,234
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,141
531
192
9
0
363,474
9
L
Ao Kuang
9,366
446
121
6
0
412,914
5
L
Achilles
9,821
468
147
7
0
375,788
7
L
Scylla
9,091
433
121
6
0
360,912
5
W
Merlin
12,343
588
191
9
0
425,527
7
W
Horus
10,456
498
34
2
0
401,143
8
W
Atlas
10,822
515
130
6
0
393,736
4
W
Izanami
11,929
568
220
10
0
397,232
7
W
Arachne
12,471
594
150
7
0
504,596
3
L
Khepri
8,459
403
52
2
0
416,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role