Player Matchup

Cthulhu
Cthulhu
Shadow Wolfy187
Cthulhu
Level 46
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Rama
Rama
SpecWar98
Rama
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 52L
1,477 Elo+
Solo
Persephone
Persephone
VenomMaroto
Persephone
Level 42
God Stats
2W - 5L
1,285 SR
Queue Stats
174W - 189L
1,413 Elo+
Solo
Thanatos
Thanatos
lViggo_YT
Thanatos
Level 34
God Stats
8W - 14L
1,311 SR
Queue Stats
602W - 633L
1,350 Elo+
Solo
Ullr
Ullr
weezynoob
Ullr
Level 69
God Stats
2W - 10L
1,127 SR
Queue Stats
168W - 216L
1,347 Elo+
Solo
Team Averages
Level 47
1,306 SR
1,372 Elo+

VS

Team Averages
Level 72
1,466 SR
1,458 Elo+
King Arthur
King Arthur
AdrBR2
King Arthur
Level 91
God Stats
11W - 9L
1,683 SR
Queue Stats
14W - 9L
1,671 Elo+
Solo
Izanami
Izanami
ChocoMacho_00
Izanami
Level 126
God Stats
10W - 5L
1,500 SR
Queue Stats
666W - 707L
1,493 Elo+
Solo
Ymir
Ymir
PizzaBiene731
Ymir
Level 34
God Stats
6W - 15L
1,456 SR
Queue Stats
141W - 153L
1,292 Elo+
Solo
Thanatos
Thanatos
Shisui4592
Thanatos
Level 45
God Stats
23W - 14L
1,496 SR
Queue Stats
238W - 210L
1,458 Elo+
Solo
Charybdis
Charybdis
超人不会飞
Charybdis
Level 66
God Stats
1W - 3L
1,193 SR
Queue Stats
281W - 284L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,019
429
4,362
18,618
17,830
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
0 / 6 / 2
7,363
351
2,003
11,136
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
VenomMaroto
Persephone
16
2 / 7 / 1
10,230
487
6,347
14,309
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
lViggo_YT
Thanatos
14
3 / 10 / 3
8,842
421
7,263
21,473
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
2 / 8 / 2
8,561
408
5,604
15,668
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdrBR2
King Arthur
17
1 / 1 / 4
11,259
536
5,264
12,664
9,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
20
1 / 2 / 7
12,782
609
4,892
12,852
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 2 / 8
10,813
515
4,762
13,812
10,566
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Shisui4592
Thanatos
20
32 / 1 / 2
15,224
725
36,441
12,892
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
超人不会飞
Charybdis
15
1 / 4 / 10
10,428
497
4,964
10,455
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
36
37
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdrBR2
King Arthur
1
1
4
3
W
Izanami
1
2
7
2.25
W
1
2
8
2.5
L
2
6
0
0.33
W
Thanatos
Shisui4592
Thanatos
32
1
2
33
L
Rama
0
6
2
0.17
L
Persephone
VenomMaroto
Persephone
2
7
1
0.36
L
Thanatos
lViggo_YT
Thanatos
3
10
3
0.45
L
Ullr
2
8
2
0.38
W
Charybdis
超人不会飞
Charybdis
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
56,323
81,204
Taken
62,675
29,186
Mitigated
34,367
17,288
Healing
31,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdrBR2
King Arthur
5,264
632
0
4,299
12,664
9,478
735
2,820
9,458
12,839
52,928
W
Izanami
4,892
3,808
0
5,368
12,852
5,353
11,438
2,533
10,319
0
102,615
W
4,762
1,282
0
0
13,812
10,566
512
2,035
11,777
56,810
0
L
4,362
479
363
3,270
18,618
17,830
152
1,144
17,474
46,534
0
W
Thanatos
Shisui4592
Thanatos
36,441
13,631
0
19,749
12,892
5,615
1,737
2,418
10,474
0
127,672
L
Rama
2,003
1,536
0
2,606
11,136
1,741
246
883
10,222
0
23,566
L
Persephone
VenomMaroto
Persephone
6,347
553
114
1,931
14,309
2,841
672
1,017
13,285
59,852
0
L
Thanatos
lViggo_YT
Thanatos
7,263
2,952
0
7,916
21,473
4,298
0
2,061
19,412
0
38,622
L
Ullr
5,604
2,894
0
1,088
15,668
2,476
480
607
14,890
0
45,284
W
Charybdis
超人不会飞
Charybdis
4,964
1,610
0
2,174
10,455
3,355
3,278
903
9,552
0
39,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
60,506
408
Minions Killed
640
0
Camps Cleared
0
1,704,208
Distance Traveled
1,991,195
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,259
536
108
5
0
414,655
1
W
Izanami
12,782
609
195
9
0
395,192
2
W
Ymir
10,813
515
80
4
0
351,469
1
L
Cthulhu
9,019
429
81
4
0
349,705
0
W
Thanatos
15,224
725
177
8
0
525,639
0
L
Rama
7,363
351
50
2
0
284,687
1
L
Persephone
10,230
487
124
6
0
337,450
2
L
Thanatos
8,842
421
74
4
0
370,412
4
L
Ullr
8,561
408
79
4
0
361,954
1
W
Charybdis
10,428
497
80
4
0
304,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role