Player Matchup

Odin
Odin
CriticalJimmy7
Odin
Level 5
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 4L
1,023 Elo+
Party 3
Agni
Agni
Cudryash
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
SehXualHealing
Merlin
Level 29
God Stats
3W - 5L
1,527 SR
Queue Stats
182W - 237L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
XiDiZ
Danzaburou
Level 53
God Stats
5W - 6L
1,464 SR
Queue Stats
143W - 181L
1,454 Elo+
Party 1
Neith
Neith
iTz Yuqii9861
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,023 Elo+
Party 3
Team Averages
Level 20
1,440 SR
1,290 Elo+

VS

Team Averages
Level 56
1,489 SR
1,545 Elo+
Medusa
Medusa
Amenadio
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Vulcan
Vulcan
BATIKK
Vulcan
Level 105
God Stats
12W - 15L
1,443 SR
Queue Stats
25W - 30L
1,454 Elo+
Party 2
Bellona
Bellona
Dolion73
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 2
Da Ji
Da Ji
DolionN
Da Ji
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,570 Elo+
Party 2
Geb
Geb
MrDaddyDevito
Geb
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,004
643
2,269
12,307
7,270
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
16
1 / 11 / 3
9,308
665
10,599
14,865
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 4
10,552
754
10,277
9,529
3,523
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
XiDiZ
Danzaburou
16
3 / 2 / 3
9,519
680
10,207
9,643
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 7 / 4
8,683
620
2,996
14,811
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amenadio
Medusa
18
6 / 0 / 5
11,531
824
8,714
10,866
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
BATIKK
Vulcan
20
7 / 1 / 5
11,847
846
21,790
8,956
3,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Dolion73
Bellona
19
1 / 0 / 8
12,399
886
4,795
13,076
12,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
DolionN
Da Ji
19
14 / 4 / 5
12,399
886
16,862
15,605
7,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 5
9,370
669
2,281
11,408
4,084
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
11
Kills
29
29
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Amenadio
Medusa
6
0
5
8.5
W
Vulcan
BATIKK
Vulcan
7
1
5
9.5
L
2
4
4
1
L
Agni
1
11
3
0.23
W
Bellona
Dolion73
Bellona
1
0
8
5
W
Da Ji
DolionN
Da Ji
14
4
5
4.13
W
1
7
5
0.5
L
4
5
4
1.2
L
Danzaburou
XiDiZ
Danzaburou
3
2
3
2.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
54,442
61,155
Taken
59,911
24,849
Mitigated
30,831
5,326
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Amenadio
Medusa
8,714
3,484
176
5,145
10,866
3,862
2,693
4,576
6,290
0
33,558
W
Vulcan
BATIKK
Vulcan
21,790
5,079
0
971
8,956
3,433
719
2,353
6,603
62,744
0
L
2,269
1,179
0
0
12,307
7,270
0
6,187
5,985
0
11,492
L
Agni
10,599
794
496
1,200
14,865
5,223
0
3,455
11,326
38,717
0
W
Bellona
Dolion73
Bellona
4,795
484
1,463
3,653
13,076
12,149
2,210
5,770
7,306
0
57,510
W
Da Ji
DolionN
Da Ji
16,862
5,594
0
2,809
15,605
7,303
1,427
3,088
12,517
0
39,979
W
2,281
146
461
632
11,408
4,084
68
5,089
6,319
6,189
0
L
10,277
478
0
0
9,529
3,523
0
2,651
6,822
43,989
0
L
Danzaburou
XiDiZ
Danzaburou
10,207
5,435
0
3,036
9,643
3,813
0
3,156
6,415
0
29,126
L
2,996
2,201
0
594
14,811
5,020
0
8,448
6,230
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
57,546
220
Minions Killed
294
0
Camps Cleared
0
1,097,607
Distance Traveled
1,439,332
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,531
824
67
5
0
290,744
6
W
Vulcan
11,847
846
100
7
0
327,425
2
L
Odin
9,004
643
16
1
0
228,971
0
L
Agni
9,308
665
60
4
0
234,051
0
W
Bellona
12,399
886
96
7
0
242,905
2
W
Da Ji
12,399
886
21
2
0
308,611
0
W
Geb
9,370
669
10
1
0
269,647
3
L
Merlin
10,552
754
86
6
0
217,065
0
L
Danzaburou
9,519
680
41
3
0
205,798
0
L
Neith
8,683
620
17
1
0
211,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role