Player Matchup

Neith
Neith
Bubble360
Neith
Level 113
God Stats
1W - 0L
1,737 SR
Queue Stats
18W - 11L
1,609 Elo+
Solo
Thor
Thor
Entelligent
Thor
Level 25
God Stats
13W - 5L
1,686 SR
Queue Stats
72W - 36L
1,668 Elo+
Solo
Osiris
Osiris
Molotki
Osiris
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,506 Elo+
Solo
Khepri
Khepri
PyroResolution
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,522 Elo+
Party 3
Chang'e
Chang'e
nosjunkie275
Chang'e
Level 130
God Stats
2W - 1L
1,703 SR
Queue Stats
36W - 28L
1,511 Elo+
Party 3
Team Averages
Level 80
1,625 SR
1,563 Elo+

VS

Team Averages
Level 78
1,567 SR
1,612 Elo+
Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Quick981
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,780 Elo+
Party 1
Sol
Sol
Rippitx
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,603 Elo+
Party 2
Freya
Freya
Sw1ftshade
Freya
Level 102
God Stats
3W - 3L
1,833 SR
Queue Stats
197W - 167L
1,879 Elo+
Party 2
Bakasura
Bakasura
VaorixMage
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubble360
Neith
16
10 / 0 / 11
9,152
915
17,513
9,054
4,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 1 / 7
9,409
941
11,760
10,026
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Molotki
Osiris
15
6 / 1 / 7
8,378
838
6,719
11,173
13,427
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 14
7,400
740
5,446
13,226
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
nosjunkie275
Chang'e
16
2 / 2 / 8
8,366
837
10,977
7,879
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 8 / 1
7,656
766
10,678
14,174
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Quick981
Sun Wukong
13
0 / 3 / 6
7,030
703
7,057
15,435
9,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
11
0 / 7 / 2
6,147
615
5,035
10,634
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
14
3 / 3 / 1
7,712
771
5,978
8,169
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
VaorixMage
Bakasura
11
0 / 7 / 0
5,934
593
1,134
9,155
2,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
28
Kills
8
9
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
8
1
0.69
W
Neith
Bubble360
Neith
10
0
11
15.5
W
10
1
7
13.5
W
Osiris
Molotki
Osiris
6
1
7
9.5
W
0
5
14
1.4
L
Sun Wukong
Quick981
Sun Wukong
0
3
6
1
L
Sol
0
7
2
0.14
L
Freya
3
3
1
1.17
L
Bakasura
VaorixMage
Bakasura
0
7
0
0
W
Chang'e
nosjunkie275
Chang'e
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,415
Damage
29,882
51,358
Taken
57,567
44,599
Mitigated
23,324
18,160
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,678
6,136
0
1,950
14,174
5,244
0
3,661
10,116
0
22,142
W
Neith
Bubble360
Neith
17,513
6,563
0
2,601
9,054
4,212
2,436
1,728
7,326
0
34,584
W
11,760
2,234
0
2,724
10,026
9,137
94
2,021
8,005
0
28,403
W
Osiris
Molotki
Osiris
6,719
1,409
0
2,290
11,173
13,427
1,091
1,695
9,478
0
16,253
W
5,446
589
603
1,330
13,226
13,659
701
2,470
10,756
13,176
0
L
Sun Wukong
Quick981
Sun Wukong
7,057
1,033
109
3,811
15,435
9,492
0
4,279
10,738
0
20,030
L
Sol
5,035
1,369
0
1,205
10,634
2,784
0
2,048
8,307
11,317
0
L
Freya
5,978
2,051
0
1,914
8,169
2,854
0
2,962
4,908
19,450
0
L
Bakasura
VaorixMage
Bakasura
1,134
792
0
309
9,155
2,950
0
2,618
6,241
0
1,861
W
Chang'e
nosjunkie275
Chang'e
10,977
1,620
4,308
4,304
7,879
4,164
1,099
3,099
4,770
34,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
34,479
173
Minions Killed
111
0
Camps Cleared
0
1,005,910
Distance Traveled
846,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,656
766
41
4
0
172,387
1
W
Neith
9,152
915
37
4
0
206,579
2
W
Thor
9,409
941
39
4
0
205,889
0
W
Osiris
8,378
838
27
3
0
202,153
0
W
Khepri
7,400
740
9
1
0
197,082
2
L
Sun Wukong
7,030
703
32
3
0
214,704
2
L
Sol
6,147
615
8
1
0
169,751
0
L
Freya
7,712
771
27
3
0
150,333
2
L
Bakasura
5,934
593
3
0
0
139,601
0
W
Chang'e
8,366
837
61
6
0
194,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role