Player Matchup

Amaterasu
Amaterasu
Foxide
Amaterasu
Level 145
God Stats
8W - 3L
1,729 SR
Queue Stats
112W - 74L
1,650 Elo+
Party 2
Ullr
Ullr
GameOverBen
Ullr
Level 143
God Stats
7W - 11L
1,489 SR
Queue Stats
14W - 19L
1,563 Elo+
Solo
Agni
Agni
MiniCoolisto
Agni
Level 63
God Stats
4W - 1L
1,727 SR
Queue Stats
62W - 42L
1,645 Elo+
Party 2
Nemesis
Nemesis
Nøgget
Nemesis
Level 12
God Stats
13W - 3L
1,621 SR
Queue Stats
13W - 3L
1,756 Elo+
Party 2
Achilles
Achilles
Reigom
Achilles
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
103W - 63L
1,636 Elo+
Party 2
Team Averages
Level 102
1,656 SR
1,650 Elo+

VS

Team Averages
Level 23
1,558 SR
1,456 Elo+
Ares
Ares
Bastiankill25
Ares
Level 5
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 4L
1,305 Elo+
Party 1
Zeus
Zeus
GANNICUS0930
Zeus
Level 49
God Stats
1W - 1L
1,811 SR
Queue Stats
17W - 30L
1,292 Elo+
Party 1
Thanatos
Thanatos
Veni23
Thanatos
Level 7
God Stats
5W - 3L
1,835 SR
Queue Stats
12W - 8L
1,627 Elo+
Solo
Horus
Horus
jamrak2
Horus
Level 25
God Stats
8W - 15L
1,489 SR
Queue Stats
75W - 117L
1,508 Elo+
Solo
Mercury
Mercury
pusherin666
Mercury
Level 29
God Stats
9W - 8L
1,432 SR
Queue Stats
194W - 188L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Foxide
Amaterasu
20
12 / 4 / 14
16,009
889
24,038
29,226
20,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 3 / 12
14,260
792
17,447
16,431
7,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 14
13,188
733
13,792
10,825
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Nøgget
Nemesis
18
1 / 4 / 12
11,959
664
4,646
11,560
6,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Reigom
Achilles
20
11 / 4 / 16
15,502
861
25,901
24,933
15,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 8
12,372
687
6,433
22,573
25,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 7 / 8
12,225
679
20,447
17,733
6,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Veni23
Thanatos
17
0 / 12 / 4
11,270
626
11,240
19,896
7,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
jamrak2
Horus
18
4 / 6 / 9
11,960
664
16,079
21,239
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
pusherin666
Mercury
20
8 / 3 / 4
13,916
773
15,576
17,370
7,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
35
Kills
20
20
Deaths
35
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Amaterasu
Foxide
Amaterasu
12
4
14
4.75
L
6
7
8
1.43
W
8
3
12
4.67
W
3
5
14
2
W
Nemesis
Nøgget
Nemesis
1
4
12
1.75
W
Achilles
Reigom
Achilles
11
4
16
4.75
L
Thanatos
Veni23
Thanatos
0
12
4
0.17
L
Horus
jamrak2
Horus
4
6
9
1.42
L
Mercury
pusherin666
Mercury
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,824
Damage
69,775
92,975
Taken
98,811
53,602
Mitigated
58,682
31,450
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,433
850
0
1,260
22,573
25,677
0
3,547
18,677
21,158
0
W
Amaterasu
Foxide
Amaterasu
24,038
11,525
3,572
10,219
29,226
20,681
3,368
8,536
20,690
4,770
45,582
L
20,447
1,066
0
1,370
17,733
6,527
147
3,351
14,246
46,098
0
W
17,447
7,309
0
4,718
16,431
7,891
2,767
4,104
12,327
0
66,348
W
13,792
831
137
1,850
10,825
3,549
408
4,854
5,971
51,092
0
W
Nemesis
Nøgget
Nemesis
4,646
696
0
813
11,560
6,460
206
3,035
8,525
0
23,797
W
Achilles
Reigom
Achilles
25,901
9,252
0
10,141
24,933
15,021
1,677
6,568
18,365
0
79,273
L
Thanatos
Veni23
Thanatos
11,240
2,175
0
6,215
19,896
7,346
0
789
18,839
0
42,818
L
Horus
jamrak2
Horus
16,079
8,633
3,358
3,577
21,239
11,790
414
4,847
16,027
386
24,789
L
Mercury
pusherin666
Mercury
15,576
7,457
0
80
17,370
7,342
1,061
2,174
14,921
0
67,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,918
Gold Earned
61,743
361
Minions Killed
265
0
Camps Cleared
0
1,835,504
Distance Traveled
1,630,712
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,372
687
23
1
0
316,994
0
W
Amaterasu
16,009
889
42
2
0
363,906
0
L
Zeus
12,225
679
63
4
0
291,008
0
W
Ullr
14,260
792
106
6
0
362,524
4
W
Agni
13,188
733
80
4
0
355,247
1
W
Nemesis
11,959
664
33
2
0
347,313
0
W
Achilles
15,502
861
100
6
0
406,514
1
L
Thanatos
11,270
626
58
3
0
286,669
2
L
Horus
11,960
664
21
1
0
323,494
0
L
Mercury
13,916
773
100
6
0
412,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role