Player Matchup

Thanatos
Thanatos
Bobº
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,311 Elo+
Party 2
Bastet
Bastet
Carlº
Bastet
Level 156
God Stats
9W - 6L
1,655 SR
Queue Stats
79W - 43L
1,656 Elo+
Party 2
Skadi
Skadi
Esunah
Skadi
Level 66
God Stats
7W - 5L
1,631 SR
Queue Stats
595W - 646L
1,480 Elo+
Solo
Terra
Terra
IwillNotComply
Terra
Level 116
God Stats
38W - 18L
1,500 SR
Queue Stats
347W - 271L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
WheelerTheFeeler
Kukulkan
Level 107
God Stats
6W - 4L
1,507 SR
Queue Stats
52W - 56L
1,502 Elo+
Solo
Team Averages
Level 109
1,559 SR
1,493 Elo+

VS

Team Averages
Level 89
1,526 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KarlFunny
Chiron
Level 105
God Stats
0W - 2L
1,518 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Parkinsonns
Gilgamesh
Level 108
God Stats
1W - 1L
1,825 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Fenrir
Fenrir
neverfail78
Fenrir
Level 114
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1
Ymir
Ymir
vWhiteRhino
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bobº
Thanatos
7
0 / 0 / 0
3,787
757
421
2,677
614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Carlº
Bastet
7
4 / 0 / 0
4,445
889
2,255
2,338
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Esunah
Skadi
6
1 / 0 / 0
3,530
706
1,634
1,363
385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 3
3,698
740
1,631
2,787
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
3,897
779
1,368
1,826
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 2 / 0
3,474
695
904
2,823
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
KarlFunny
Chiron
5
0 / 1 / 0
3,184
637
2,131
2,391
486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Parkinsonns
Gilgamesh
4
0 / 0 / 0
3,011
602
496
1,334
440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
4
0 / 1 / 0
3,043
609
983
2,711
621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,439
688
347
2,598
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Thanatos
Bobº
Thanatos
0
0
0
0
W
Bastet
Carlº
Bastet
4
0
0
4
W
Skadi
Esunah
Skadi
1
0
0
1
W
0
0
3
1.5
L
Chiron
KarlFunny
Chiron
0
1
0
0
L
Gilgamesh
Parkinsonns
Gilgamesh
0
0
0
0
W
0
0
1
0.5
L
Fenrir
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,309
Damage
4,861
10,991
Taken
11,857
2,958
Mitigated
3,428
6,202
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
904
132
76
510
2,823
839
0
770
2,053
12,443
0
W
Thanatos
Bobº
Thanatos
421
118
0
2,782
2,677
614
0
0
2,621
0
16,607
W
Bastet
Carlº
Bastet
2,255
964
0
1,709
2,338
529
0
353
1,935
0
18,244
W
Skadi
Esunah
Skadi
1,634
744
0
290
1,363
385
0
0
1,363
0
15,218
W
1,631
419
6
975
2,787
960
0
236
2,551
8,608
0
L
Chiron
KarlFunny
Chiron
2,131
893
260
989
2,391
486
0
805
1,586
0
17,261
L
Gilgamesh
Parkinsonns
Gilgamesh
496
138
0
748
1,334
440
0
0
1,334
0
5,582
W
1,368
218
0
440
1,826
470
0
498
1,214
16,724
0
L
Fenrir
983
431
0
421
2,711
621
0
758
1,953
0
7,903
L
347
162
0
459
2,598
1,042
0
666
1,932
5,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
16,151
182
Minions Killed
109
0
Camps Cleared
0
560,130
Distance Traveled
491,839
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,474
695
29
6
0
95,873
3
W
Thanatos
3,787
757
49
10
0
114,237
2
W
Bastet
4,445
889
38
8
0
121,365
2
W
Skadi
3,530
706
42
8
0
111,893
1
W
Terra
3,698
740
12
2
0
102,456
0
L
Chiron
3,184
637
32
6
0
109,181
5
L
Gilgamesh
3,011
602
15
3
0
76,809
2
W
Kukulkan
3,897
779
41
8
0
110,179
0
L
Fenrir
3,043
609
17
3
0
105,031
0
L
Ymir
3,439
688
16
3
0
104,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role