Player Matchup

Osiris
Osiris
AMWkiller1
Osiris
Level 68
God Stats
4W - 5L
1,304 SR
Queue Stats
89W - 101L
1,681 Elo+
Party 3
Ao Kuang
Ao Kuang
Atii7F
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,346 Elo+
Party 2
Charybdis
Charybdis
DARK-SHADOW-QZ
Charybdis
Level 67
God Stats
0W - 1L
1,287 SR
Queue Stats
80W - 93L
1,595 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GoToTheKingsman
Kumbhakarna
Level 124
God Stats
0W - 3L
1,312 SR
Queue Stats
84W - 80L
1,502 Elo+
Party 2
Scylla
Scylla
a4rk_ksa
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,500 Elo+
Party 3
Team Averages
Level 64
1,381 SR
1,525 Elo+

VS

Team Averages
Level 67
1,544 SR
1,439 Elo+
Serqet
Serqet
BYRNMAH
Serqet
Level 49
God Stats
1W - 1L
1,487 SR
Queue Stats
132W - 151L
1,175 Elo+
Solo
Mulan
Mulan
ChristianGJ
Mulan
Level 35
God Stats
6W - 5L
1,500 SR
Queue Stats
72W - 101L
1,500 Elo+
Solo
Atlas
Atlas
FalataMutata
Atlas
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,301 Elo+
Party 1
Olorun
Olorun
HomicideModzz
Olorun
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,729 Elo+
Solo
Bellona
Bellona
firefire198
Bellona
Level 88
God Stats
31W - 13L
1,732 SR
Queue Stats
329W - 301L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AMWkiller1
Osiris
20
5 / 2 / 6
12,184
451
15,331
31,511
38,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Ao Kuang
Atii7F
Ao Kuang
20
8 / 2 / 2
14,277
529
21,694
21,447
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DARK-SHADOW-QZ
Charybdis
17
3 / 8 / 6
11,548
428
18,104
18,542
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
GoToTheKingsman
Kumbhakarna
17
4 / 4 / 8
11,614
430
10,310
30,642
33,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
a4rk_ksa
Scylla
17
1 / 8 / 4
11,063
410
14,412
20,377
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BYRNMAH
Serqet
20
1 / 7 / 1
14,208
526
6,536
25,973
11,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 4
13,362
495
9,079
19,263
20,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 5 / 10
13,602
504
13,070
31,990
31,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 4 / 12
15,424
571
34,205
27,911
12,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
firefire198
Bellona
20
9 / 3 / 3
16,093
596
28,962
27,815
40,910
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
21
Kills
24
24
Deaths
21
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
AMWkiller1
Osiris
5
2
6
4
L
Ao Kuang
Atii7F
Ao Kuang
8
2
2
4.5
W
Serqet
BYRNMAH
Serqet
1
7
1
0.21
W
3
2
4
2.5
L
Charybdis
DARK-SHADOW-QZ
Charybdis
3
8
6
0.75
W
4
5
10
1.8
L
Kumbhakarna
GoToTheKingsman
Kumbhakarna
4
4
8
2
W
7
4
12
3.25
L
Scylla
a4rk_ksa
Scylla
1
8
4
0.38
W
Bellona
firefire198
Bellona
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,851
Damage
91,852
122,519
Taken
132,952
93,932
Mitigated
116,952
35,795
Healing
52,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AMWkiller1
Osiris
15,331
4,568
534
6,994
31,511
38,506
1,072
6,983
23,766
0
73,345
L
Ao Kuang
Atii7F
Ao Kuang
21,694
4,312
0
10,892
21,447
9,349
0
6,248
15,199
131,717
0
W
Serqet
BYRNMAH
Serqet
6,536
687
0
10,240
25,973
11,257
1,451
5,625
20,134
0
124,028
W
9,079
1,323
0
4,127
19,263
20,846
2,399
8,260
10,545
0
86,293
L
Charybdis
DARK-SHADOW-QZ
Charybdis
18,104
8,004
0
5,006
18,542
6,273
758
11,171
7,371
0
84,739
W
13,070
6,031
4,864
7,665
31,990
31,704
74
13,361
18,497
39,647
0
L
Kumbhakarna
GoToTheKingsman
Kumbhakarna
10,310
982
676
6,580
30,642
33,442
231
20,150
10,348
29,776
0
W
34,205
23,605
1,674
15,554
27,911
12,235
5,374
12,716
14,945
139,238
0
L
Scylla
a4rk_ksa
Scylla
14,412
2,188
144
4,969
20,377
6,362
546
3,326
15,492
71,052
0
W
Bellona
firefire198
Bellona
28,962
13,175
1,013
7,683
27,815
40,910
823
5,886
21,871
0
111,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,686
Gold Earned
72,689
598
Minions Killed
691
0
Camps Cleared
0
2,456,052
Distance Traveled
2,426,229
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,184
451
120
4
0
535,788
1
L
Ao Kuang
14,277
529
200
7
0
573,372
1
W
Serqet
14,208
526
189
7
0
466,364
4
W
Mulan
13,362
495
117
4
0
484,842
6
L
Charybdis
11,548
428
130
5
0
353,850
0
W
Atlas
13,602
504
43
2
0
488,399
6
L
Kumbhakarna
11,614
430
30
1
0
567,975
5
W
Olorun
15,424
571
175
6
0
453,068
0
L
Scylla
11,063
410
118
4
0
425,067
1
W
Bellona
16,093
596
167
6
0
533,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role