Player Matchup

Anhur
Anhur
Woodyfer99
Anhur
Level 93
God Stats
18W - 18L
1,684 SR
Queue Stats
53W - 48L
1,553 Elo+
Party 2
Cerberus
Cerberus
jammy_dodger70
Cerberus
Level 105
God Stats
12W - 4L
1,849 SR
Queue Stats
39W - 29L
1,771 Elo+
Party 2
Zeus
Zeus
rock_lobster_913
Zeus
Level 94
God Stats
11W - 7L
1,632 SR
Queue Stats
52W - 54L
1,602 Elo+
Party 2
Team Averages
Level 97
1,722 SR
1,642 Elo+

VS

Team Averages
Level 113
1,446 SR
1,529 Elo+
Gilgamesh
Gilgamesh
Among dark
Gilgamesh
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,510 Elo+
Party 1
Thanatos
Thanatos
SoulKiba
Thanatos
Level 90
God Stats
1W - 1L
1,338 SR
Queue Stats
13W - 15L
1,581 Elo+
Solo
Anubis
Anubis
WardedGenie581
Anubis
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 17L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 0 / 7
9,561
598
2,785
4,993
1,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
16
1 / 3 / 11
10,604
663
7,279
19,344
21,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 4 / 3
11,662
729
11,394
9,869
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Among dark
Gilgamesh
16
4 / 3 / 3
11,458
716
15,313
14,502
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
SoulKiba
Thanatos
15
1 / 4 / 3
10,090
631
5,953
8,379
1,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 2
10,315
645
6,823
5,594
1,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
7
7
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Among dark
Gilgamesh
4
3
3
1.83
W
Thanatos
SoulKiba
Thanatos
1
4
3
0.63
W
2
5
2
0.6
L
Anhur
2
0
7
5.5
L
Cerberus
1
3
11
2.17
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
28,089
34,206
Taken
28,475
26,528
Mitigated
15,233
11,938
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Among dark
Gilgamesh
15,313
4,800
293
2,212
14,502
11,572
849
8,585
5,728
99
30,972
W
Thanatos
SoulKiba
Thanatos
5,953
648
0
4,043
8,379
1,761
1,305
5,795
2,336
0
26,475
W
6,823
172
0
613
5,594
1,900
766
3,935
1,551
34,727
0
L
Anhur
2,785
1,076
0
973
4,993
1,528
840
1,584
3,293
0
17,077
L
Cerberus
7,279
427
361
7,636
19,344
21,396
341
3,399
15,241
29,270
0
L
11,394
1,822
0
2,968
9,869
3,604
380
2,237
7,338
57,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
31,863
191
Minions Killed
138
10
Camps Cleared
3
706,030
Distance Traveled
885,652
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,458
716
37
2
0
317,584
3
W
Thanatos
10,090
631
44
3
1
311,620
2
W
Anubis
10,315
645
57
4
2
256,448
3
L
Anhur
9,561
598
34
2
1
185,768
4
L
Cerberus
10,604
663
58
4
2
256,175
0
L
Zeus
11,662
729
99
6
7
264,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role