Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FatNinja444
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,481 Elo+
Solo
Ares
Ares
Vilholm12
Ares
Level 29
God Stats
1W - 3L
1,430 SR
Queue Stats
6W - 16L
1,368 Elo+
Solo
Thor
Thor
llMr_Janoll
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,087 Elo+
Solo
Kukulkan
Kukulkan
mascabrevas13
Kukulkan
Level 76
God Stats
3W - 2L
1,690 SR
Queue Stats
17W - 19L
1,463 Elo+
Solo
Team Averages
Level 35
1,524 SR
1,380 Elo+

VS

Team Averages
Level 114
1,549 SR
1,533 Elo+
Neith
Neith
Ehrenmann565
Neith
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Infernomental
Cthulhu
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
Lobo-Tropico
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Achilles
Achilles
NRWsGreatest
Achilles
Level 116
God Stats
2W - 0L
1,745 SR
Queue Stats
6W - 2L
1,504 Elo+
Party 1
Persephone
Persephone
WardOrReport
Persephone
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 20L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 1 / 1
6,730
673
4,712
8,797
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 7 / 1
6,418
642
3,137
12,044
4,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
12
1 / 4 / 1
7,069
707
2,746
11,272
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 1
7,106
711
7,045
9,509
3,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mascabrevas13
Kukulkan
13
0 / 0 / 0
6,701
670
5,938
4,416
1,330
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
7,754
775
8,156
7,022
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
13
1 / 1 / 9
7,292
729
9,312
6,462
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 8
6,894
689
2,987
5,766
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
NRWsGreatest
Achilles
15
8 / 1 / 2
8,254
825
7,611
8,168
8,483
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
WardOrReport
Persephone
16
5 / 0 / 2
8,624
862
9,201
4,421
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
17
17
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
3
0
10
8
L
0
7
1
0.07
W
Cthulhu
1
1
9
5.5
W
0
2
8
2
W
Achilles
NRWsGreatest
Achilles
8
1
2
9
L
Ares
1
4
1
0.38
W
Persephone
WardOrReport
Persephone
5
0
2
6
L
2
5
1
0.5
L
Kukulkan
mascabrevas13
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
37,267
46,038
Taken
31,839
22,312
Mitigated
18,281
5,995
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,712
920
0
1,496
8,797
4,059
0
4,119
4,295
0
15,448
W
8,156
3,121
0
3,360
7,022
2,492
227
1,821
5,201
0
29,078
L
3,137
1,915
14
2,100
12,044
4,244
234
4,833
6,983
0
11,561
W
Cthulhu
9,312
568
544
883
6,462
3,599
0
2,083
4,379
19,387
0
W
2,987
486
0
1,277
5,766
2,179
196
1,438
4,328
0
12,190
W
Achilles
NRWsGreatest
Achilles
7,611
1,076
0
1,032
8,168
8,483
29
3,033
5,135
0
22,093
L
Ares
2,746
91
175
1,341
11,272
9,368
16
2,671
8,328
8,051
0
W
Persephone
WardOrReport
Persephone
9,201
381
0
1,162
4,421
1,528
264
309
4,112
33,490
0
L
7,045
749
0
10
9,509
3,311
0
3,289
6,067
0
19,739
L
Kukulkan
mascabrevas13
Kukulkan
5,938
367
0
859
4,416
1,330
0
2,493
1,852
25,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
38,818
142
Minions Killed
187
0
Camps Cleared
0
998,062
Distance Traveled
1,048,526
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,730
673
27
3
0
222,042
1
W
Neith
7,754
775
43
4
0
188,808
0
L
Ullr
6,418
642
31
3
0
187,071
0
W
Cthulhu
7,292
729
25
3
0
222,441
0
W
Thor
6,894
689
23
2
0
202,166
0
W
Achilles
8,254
825
34
3
0
217,656
0
L
Ares
7,069
707
9
1
0
211,388
0
W
Persephone
8,624
862
62
6
0
217,455
0
L
Thor
7,106
711
27
3
0
200,442
2
L
Kukulkan
6,701
670
48
5
0
177,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role