Player Matchup

Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Axin9
Charybdis
Level 59
God Stats
1W - 2L
1,466 SR
Queue Stats
2W - 15L
1,258 Elo+
Party 1
Ratatoskr
Ratatoskr
Direpig
Ratatoskr
Level 115
God Stats
10W - 17L
1,286 SR
Queue Stats
199W - 202L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
ItzzJustAce
Baron Samedi
Level 54
God Stats
0W - 5L
1,194 SR
Queue Stats
0W - 7L
1,208 Elo+
Party 1
Ymir
Ymir
Malthorn
Ymir
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,176 Elo+
Party 1
Team Averages
Level 66
1,389 SR
1,310 Elo+

VS

Team Averages
Level 65
1,544 SR
1,496 Elo+
Kuzenbo
Kuzenbo
Cr1spylegend
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,267 Elo+
Solo
Ullr
Ullr
LFortified
Ullr
Level 44
God Stats
24W - 9L
1,690 SR
Queue Stats
30W - 16L
1,584 Elo+
Solo
Achilles
Achilles
Lew10itDan4270
Achilles
Level 65
God Stats
11W - 8L
1,413 SR
Queue Stats
85W - 94L
1,554 Elo+
Party 2
Nemesis
Nemesis
OxysLit
Nemesis
Level 102
God Stats
5W - 4L
1,619 SR
Queue Stats
177W - 180L
1,437 Elo+
Party 2
Anubis
Anubis
TERMEHATOR
Anubis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 4 / 0
5,175
470
2,923
4,450
712
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Axin9
Charybdis
7
0 / 2 / 1
4,846
441
2,054
6,417
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Direpig
Ratatoskr
9
1 / 2 / 0
5,570
506
2,920
6,172
1,498
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ItzzJustAce
Baron Samedi
10
0 / 4 / 0
5,573
507
3,300
6,493
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
0 / 4 / 1
5,068
461
2,491
7,898
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cr1spylegend
Kuzenbo
10
1 / 1 / 4
5,938
540
1,439
5,180
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 0 / 3
6,328
575
4,256
4,246
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
2 / 0 / 1
6,119
556
3,193
5,596
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
OxysLit
Nemesis
11
3 / 1 / 4
6,346
577
5,562
5,818
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
TERMEHATOR
Anubis
12
5 / 0 / 1
7,103
646
7,646
6,415
2,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
15
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Charybdis
Axin9
Charybdis
0
2
1
0.25
W
Kuzenbo
Cr1spylegend
Kuzenbo
1
1
4
3
L
Ratatoskr
Direpig
Ratatoskr
1
2
0
0.5
L
Baron Samedi
ItzzJustAce
Baron Samedi
0
4
0
0
W
4
0
3
5.5
W
Achilles
2
0
1
2.5
L
Ymir
0
4
1
0.13
W
Nemesis
OxysLit
Nemesis
3
1
4
5
W
Anubis
TERMEHATOR
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
22,096
31,430
Taken
27,255
9,007
Mitigated
13,582
8,967
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,923
532
0
692
4,450
712
361
1,928
2,522
21,675
0
L
Charybdis
Axin9
Charybdis
2,054
733
0
2,155
6,417
1,218
291
1,087
5,330
0
22,569
W
Kuzenbo
Cr1spylegend
Kuzenbo
1,439
558
0
696
5,180
4,049
0
1,483
3,697
14,117
0
L
Ratatoskr
Direpig
Ratatoskr
2,920
820
0
2,537
6,172
1,498
0
1,165
4,937
0
26,848
L
Baron Samedi
ItzzJustAce
Baron Samedi
3,300
474
0
2,258
6,493
1,334
0
4,690
1,803
26,397
0
W
4,256
1,616
0
2,255
4,246
1,295
0
1,341
2,905
0
35,963
W
Achilles
3,193
564
220
1,376
5,596
3,676
510
1,480
4,116
0
17,571
L
Ymir
2,491
1,046
46
1,279
7,898
4,245
132
215
7,279
16,817
0
W
Nemesis
OxysLit
Nemesis
5,562
2,978
0
432
5,818
1,745
0
1,260
4,502
0
34,679
W
Anubis
TERMEHATOR
Anubis
7,646
153
0
3,591
6,415
2,817
669
2,788
3,321
40,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,232
Gold Earned
31,834
239
Minions Killed
261
0
Camps Cleared
0
974,277
Distance Traveled
1,070,464
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,175
470
37
3
0
172,212
0
L
Charybdis
4,846
441
52
5
0
188,790
0
W
Kuzenbo
5,938
540
27
2
0
210,270
0
L
Ratatoskr
5,570
506
61
6
0
230,272
3
L
Baron Samedi
5,573
507
64
6
0
196,092
0
W
Ullr
6,328
575
64
6
0
185,193
1
W
Achilles
6,119
556
32
3
0
220,465
1
L
Ymir
5,068
461
25
2
0
186,911
0
W
Nemesis
6,346
577
55
5
0
253,978
0
W
Anubis
7,103
646
83
8
0
200,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role