Player Matchup

Tsukuyomi
Tsukuyomi
BeastLP
Tsukuyomi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,605 Elo+
Party 3
Sol
Sol
EinAffeMitWaffe
Sol
Level 133
God Stats
8W - 13L
1,680 SR
Queue Stats
277W - 299L
1,516 Elo+
Party 1
Kumbhakarna
Kumbhakarna
G504
Kumbhakarna
Level 18
God Stats
2W - 4L
1,543 SR
Queue Stats
13W - 8L
1,551 Elo+
Party 3
Izanami
Izanami
Hermund98
Izanami
Level 42
God Stats
35W - 39L
1,369 SR
Queue Stats
272W - 284L
1,532 Elo+
Party 1
Merlin
Merlin
MrKrigt
Merlin
Level 26
God Stats
3W - 4L
1,430 SR
Queue Stats
57W - 44L
1,586 Elo+
Solo
Team Averages
Level 67
1,505 SR
1,558 Elo+

VS

Team Averages
Level 74
1,592 SR
1,602 Elo+
Amaterasu
Amaterasu
Foxide
Amaterasu
Level 145
God Stats
8W - 3L
1,657 SR
Queue Stats
112W - 74L
1,626 Elo+
Party 2
Agni
Agni
MiniCoolisto
Agni
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 42L
1,619 Elo+
Party 2
Nemesis
Nemesis
Nøgget
Nemesis
Level 11
God Stats
13W - 3L
1,598 SR
Queue Stats
13W - 3L
1,717 Elo+
Party 2
Atlas
Atlas
Reigom
Atlas
Level 147
God Stats
6W - 0L
1,704 SR
Queue Stats
103W - 63L
1,611 Elo+
Party 2
Artemis
Artemis
爱尔兰の约定
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeastLP
Tsukuyomi
13
1 / 5 / 3
7,100
710
8,024
8,495
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 4
6,828
683
8,151
8,636
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
G504
Kumbhakarna
13
3 / 4 / 1
7,432
743
4,500
14,039
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Hermund98
Izanami
14
4 / 2 / 2
7,757
776
7,567
7,744
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MrKrigt
Merlin
13
0 / 3 / 3
6,745
675
4,751
4,205
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Foxide
Amaterasu
14
7 / 1 / 7
8,513
851
10,872
14,004
6,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 1 / 7
7,140
714
3,094
5,177
1,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nøgget
Nemesis
13
1 / 2 / 6
7,098
710
2,800
7,010
2,273
Breastplate

Breastplate

+20
Physical Protection

Atlas
Reigom
Atlas
15
7 / 2 / 7
9,202
920
8,481
13,121
12,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 8
8,073
807
12,361
8,076
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
18
18
Deaths
8
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeastLP
Tsukuyomi
1
5
3
0.5
L
0
4
4
0.5
W
Amaterasu
Foxide
Amaterasu
7
1
7
10.5
L
Kumbhakarna
G504
Kumbhakarna
3
4
1
0.88
L
Izanami
Hermund98
Izanami
4
2
2
2.5
W
0
1
7
3.5
L
Merlin
MrKrigt
Merlin
0
3
3
0.5
W
Nemesis
Nøgget
Nemesis
1
2
6
2
W
Atlas
Reigom
Atlas
7
2
7
5.25
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
37,608
43,119
Taken
47,388
18,336
Mitigated
25,644
6,742
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeastLP
Tsukuyomi
8,024
2,095
0
590
8,495
3,209
0
1,106
7,389
0
24,546
L
8,151
2,731
0
1,257
8,636
2,829
0
4,342
4,294
23,043
0
W
Amaterasu
Foxide
Amaterasu
10,872
4,606
1,634
4,064
14,004
6,439
386
5,791
8,213
61
18,981
L
Kumbhakarna
G504
Kumbhakarna
4,500
1,160
0
2,956
14,039
8,355
0
2,504
11,535
8,229
0
L
Izanami
Hermund98
Izanami
7,567
4,493
0
899
7,744
2,639
352
2,446
5,298
0
24,550
W
3,094
528
73
1,002
5,177
1,831
65
2,675
2,502
26,826
0
L
Merlin
MrKrigt
Merlin
4,751
229
0
1,040
4,205
1,304
0
1,238
2,967
22,947
0
W
Nemesis
Nøgget
Nemesis
2,800
521
0
564
7,010
2,273
560
1,561
5,449
0
15,396
W
Atlas
Reigom
Atlas
8,481
2,698
2,266
3,241
13,121
12,512
0
4,280
8,841
23,244
0
W
12,361
4,588
0
2,687
8,076
2,589
1,830
3,095
4,981
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
40,026
175
Minions Killed
189
0
Camps Cleared
0
948,703
Distance Traveled
1,025,287
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,100
710
34
3
0
212,434
0
L
Sol
6,828
683
33
3
0
186,605
2
W
Amaterasu
8,513
851
19
2
0
228,898
0
L
Kumbhakarna
7,432
743
13
1
0
194,012
0
L
Izanami
7,757
776
46
5
0
200,619
1
W
Agni
7,140
714
56
6
0
198,792
1
L
Merlin
6,745
675
49
5
0
155,033
1
W
Nemesis
7,098
710
34
3
0
205,559
0
W
Atlas
9,202
920
23
2
0
204,099
0
W
Artemis
8,073
807
57
6
0
187,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role