Player Matchup

Izanami
Izanami
 
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Blackflash25389
Merlin
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
607W - 616L
1,327 Elo+
Solo
Aphrodite
Aphrodite
jaded-blockade7
Aphrodite
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
110W - 149L
1,609 Elo+
Solo
Bakasura
Bakasura
narutouzumaki2
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
sis-47
Cerberus
Level 59
God Stats
1W - 4L
1,706 SR
Queue Stats
121W - 159L
1,303 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,448 Elo+

VS

Team Averages
Level 117
1,432 SR
1,499 Elo+
Hera
Hera
Ephavyy
Hera
Level 119
God Stats
6W - 7L
1,500 SR
Queue Stats
141W - 149L
1,500 Elo+
Solo
Charybdis
Charybdis
Jk9 ghost
Charybdis
Level 91
God Stats
2W - 0L
1,293 SR
Queue Stats
59W - 52L
1,369 Elo+
Solo
Cthulhu
Cthulhu
LuhCarree
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Pele
Pele
PiIIow Boy
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 162L
1,686 Elo+
Solo
Bacchus
Bacchus
TheRealBenzo
Bacchus
Level 160
God Stats
22W - 25L
1,367 SR
Queue Stats
579W - 571L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 3 / 1
7,047
587
6,668
6,459
1,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 2
6,512
543
2,062
7,202
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Aphrodite
jaded-blockade7
Aphrodite
11
0 / 4 / 1
6,590
549
4,086
9,534
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
11
2 / 2 / 0
6,415
535
3,688
8,465
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
sis-47
Cerberus
9
1 / 4 / 3
5,985
499
4,496
11,514
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ephavyy
Hera
12
2 / 1 / 6
7,306
609
5,537
3,938
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jk9 ghost
Charybdis
11
5 / 1 / 4
7,371
614
6,360
5,915
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
LuhCarree
Cthulhu
11
4 / 3 / 3
7,052
588
4,639
10,552
5,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 4
7,484
624
4,512
10,399
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
TheRealBenzo
Bacchus
12
3 / 2 / 2
6,984
582
6,987
9,273
6,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
16
17
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
1
1.83
L
0
4
2
0.25
W
Hera
Ephavyy
Hera
2
1
6
5
W
Charybdis
Jk9 ghost
Charybdis
5
1
4
7
W
Cthulhu
LuhCarree
Cthulhu
4
3
3
1.83
W
2
1
4
4
W
Bacchus
TheRealBenzo
Bacchus
3
2
2
2
L
Aphrodite
jaded-blockade7
Aphrodite
0
4
1
0.13
L
Bakasura
2
2
0
1
L
Cerberus
sis-47
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
28,035
43,174
Taken
40,077
12,812
Mitigated
18,124
14,596
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,668
5,264
0
1,040
6,459
1,624
0
2,983
3,436
0
38,838
L
2,062
81
0
2,166
7,202
2,080
0
1,436
5,628
37,165
0
W
Hera
Ephavyy
Hera
5,537
570
0
698
3,938
982
555
712
3,226
43,476
0
W
Charybdis
Jk9 ghost
Charybdis
6,360
3,799
0
2,450
5,915
1,536
603
1,556
4,247
0
35,422
W
Cthulhu
LuhCarree
Cthulhu
4,639
623
463
1,354
10,552
5,981
0
2,339
8,213
15,318
0
W
4,512
909
0
5,290
10,399
3,402
504
2,303
8,051
0
49,432
W
Bacchus
TheRealBenzo
Bacchus
6,987
879
0
3,849
9,273
6,223
0
3,734
5,404
30,468
0
L
Aphrodite
jaded-blockade7
Aphrodite
4,086
415
1,329
5,512
9,534
2,797
503
5,209
3,822
37,318
0
L
Bakasura
3,688
2,845
0
1,257
8,465
2,303
1,138
2,034
6,129
0
25,483
L
Cerberus
sis-47
Cerberus
4,496
329
120
3,172
11,514
4,008
273
4,274
6,996
21,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
36,197
402
Minions Killed
316
0
Camps Cleared
0
1,147,441
Distance Traveled
1,226,636
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,047
587
84
7
0
221,013
3
L
Merlin
6,512
543
87
7
0
220,759
3
W
Hera
7,306
609
80
7
0
252,947
2
W
Charybdis
7,371
614
71
6
0
234,601
4
W
Cthulhu
7,052
588
22
2
0
234,941
1
W
Pele
7,484
624
90
8
0
277,109
0
W
Bacchus
6,984
582
53
4
0
227,038
1
L
Aphrodite
6,590
549
96
8
0
211,324
2
L
Bakasura
6,415
535
66
6
0
264,208
0
L
Cerberus
5,985
499
69
6
0
230,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role