Player Matchup

Zeus
Zeus
Flan25
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 57L
1,818 Elo+
Party 3
Susano
Susano
LucyAlerion
Susano
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 34L
1,803 Elo+
Party 3
Discordia
Discordia
Redial12
Discordia
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 97L
1,732 Elo+
Party 3
Vulcan
Vulcan
SuperBusa
Vulcan
Level 155
God Stats
8W - 2L
1,500 SR
Queue Stats
296W - 298L
1,124 Elo+
Party 2
Khepri
Khepri
thiccestcronos69
Khepri
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
351W - 327L
1,124 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,520 Elo+

VS

Team Averages
Level 123
1,526 SR
1,564 Elo+
Amaterasu
Amaterasu
Baronvx7
Amaterasu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,514 Elo+
Party 1
Sol
Sol
SuperSaiyanGanja
Sol
Level 74
God Stats
2W - 1L
1,848 SR
Queue Stats
15W - 10L
1,628 Elo+
Party 1
Anubis
Anubis
Thetruethhurts
Anubis
Level 123
God Stats
1W - 6L
1,285 SR
Queue Stats
452W - 491L
1,523 Elo+
Solo
Izanami
Izanami
notSLmain
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,606 Elo+
Solo
Hades
Hades
stonewolfdf
Hades
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 90L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flan25
Zeus
19
5 / 2 / 19
11,636
684
16,046
8,480
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
19
8 / 4 / 16
12,912
760
11,723
13,749
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Redial12
Discordia
20
9 / 2 / 18
12,437
732
14,916
6,698
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
SuperBusa
Vulcan
19
5 / 2 / 18
11,857
697
19,018
8,333
4,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 3 / 20
12,491
735
3,719
14,426
19,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baronvx7
Amaterasu
20
3 / 5 / 1
11,432
672
6,748
22,673
28,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 5 / 3
11,339
667
10,317
14,478
5,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 1
8,732
514
2,961
11,216
6,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
notSLmain
Izanami
18
2 / 7 / 4
10,911
642
8,840
13,014
4,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 6 / 0
8,882
522
3,869
13,047
10,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
17
30
Kills
8
13
Deaths
30
91
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Baronvx7
Amaterasu
3
5
1
0.7
W
Zeus
Flan25
Zeus
5
2
19
7.25
W
Susano
8
4
16
4
W
Discordia
Redial12
Discordia
9
2
18
9
W
Vulcan
SuperBusa
Vulcan
5
2
18
7
L
2
5
3
0.7
L
1
7
1
0.21
L
Izanami
notSLmain
Izanami
2
7
4
0.57
L
0
6
0
0
W
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,422
Damage
32,735
51,686
Taken
74,428
41,028
Mitigated
55,230
20,133
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Baronvx7
Amaterasu
6,748
551
776
7,064
22,673
28,192
91
12,599
9,717
0
19,089
W
Zeus
Flan25
Zeus
16,046
675
1,825
1,262
8,480
4,760
1,568
2,325
6,073
41,686
0
W
Susano
11,723
1,346
1,619
2,672
13,749
8,561
879
6,265
7,318
0
18,789
W
Discordia
Redial12
Discordia
14,916
833
1,881
860
6,698
3,689
1,460
3,371
3,215
34,954
0
W
Vulcan
SuperBusa
Vulcan
19,018
6,859
796
2,190
8,333
4,714
2,500
2,050
6,153
48,329
0
L
10,317
497
2,809
5,539
14,478
5,860
0
12,418
1,704
44,098
0
L
2,961
45
993
1,166
11,216
6,818
0
8,945
2,019
10,658
0
L
Izanami
notSLmain
Izanami
8,840
6,242
1,067
882
13,014
4,015
3,131
8,748
4,202
0
30,971
L
3,869
0
713
1,167
13,047
10,345
363
9,708
3,087
9,519
0
W
3,719
171
2,095
4,933
14,426
19,304
168
2,549
11,780
8,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,333
Gold Earned
51,296
186
Minions Killed
180
0
Camps Cleared
0
1,554,462
Distance Traveled
1,186,507
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,432
672
21
1
0
306,322
1
W
Zeus
11,636
684
54
3
0
300,595
0
W
Susano
12,912
760
9
1
0
308,482
0
W
Discordia
12,437
732
54
3
0
307,505
0
W
Vulcan
11,857
697
60
4
0
327,553
0
L
Sol
11,339
667
74
4
0
278,647
2
L
Anubis
8,732
514
13
1
0
205,855
1
L
Izanami
10,911
642
54
3
0
231,275
3
L
Hades
8,882
522
18
1
0
164,408
0
W
Khepri
12,491
735
9
1
0
310,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role