Player Matchup

Poseidon
Poseidon
Gold II
Athehoss
Poseidon
Gold II
Level 126
God Stats
13W - 3L
1,736 SR
Queue Stats
322W - 311L
1,818 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
GilsonDC_
Gilgamesh
Platinum III
Level 148
God Stats
20W - 19L
1,980 SR
Queue Stats
287W - 272L
1,878 MMR
Solo
Ne Zha
Ne Zha
Gold I
JTMcHale
Ne Zha
Gold I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 117L
1,882 MMR
Solo
Medusa
Medusa
Platinum IV
WorldOfProphecy
Medusa
Platinum IV
Level 160
God Stats
30W - 32L
1,770 SR
Queue Stats
103W - 105L
1,964 MMR
Solo
Ymir
Ymir
Gold II
iOnFlaqZ_
Ymir
Gold II
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
310W - 292L
1,779 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,697 SR
1,864 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,643 SR
1,812 MMR
Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
SmeLL Skywalker
Ganesha
Gold II
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
267W - 263L
1,806 MMR
Solo
Hou Yi
Hou Yi
Platinum II
TonyRxckA
Hou Yi
Platinum II
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
194W - 191L
1,901 MMR
Solo
Sol
Sol
Gold III
desmond7716
Sol
Gold III
Level 78
God Stats
4W - 0L
1,966 SR
Queue Stats
12W - 1L
1,833 MMR
Party 1
Fenrir
Fenrir
Platinum IV
υllr
Fenrir
Platinum IV
Level 107
God Stats
7W - 3L
1,749 SR
Queue Stats
155W - 95L
2,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Athehoss
Poseidon
13
4 / 6 / 5
7,766
555
7,044
9,325
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GilsonDC_
Gilgamesh
13
4 / 6 / 6
7,735
553
8,803
11,713
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
JTMcHale
Ne Zha
9
0 / 4 / 1
5,938
424
3,578
9,835
4,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 0
6,760
483
5,219
11,047
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
1 / 3 / 3
6,975
498
4,052
12,246
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebAtlasMulanOdin

VS

Bans
ArachneBastetCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 2
9,245
660
10,299
13,770
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 13
8,556
611
3,135
9,857
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
TonyRxckA
Hou Yi
15
4 / 0 / 2
9,492
678
6,377
6,541
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
13 / 3 / 1
10,239
731
15,158
12,807
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
υllr
Fenrir
15
4 / 3 / 5
9,133
652
7,994
11,494
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
25
25
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
2
1.67
L
Poseidon
Athehoss
Poseidon
4
6
5
1.08
L
Gilgamesh
GilsonDC_
Gilgamesh
4
6
6
1.17
L
Ne Zha
JTMcHale
Ne Zha
0
4
1
0.13
W
0
2
13
3.25
W
Hou Yi
TonyRxckA
Hou Yi
4
0
2
5
L
2
6
0
0.33
W
13
3
1
4.5
L
Ymir
1
3
3
0.83
W
Fenrir
υllr
Fenrir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,696
Damage
42,963
54,166
Taken
54,469
24,971
Mitigated
31,736
12,190
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,299
3,231
0
5,634
13,770
10,886
51
1,499
12,271
3,477
58,575
L
Poseidon
Athehoss
Poseidon
7,044
733
0
1,249
9,325
3,040
0
4,299
4,935
45,794
0
L
Gilgamesh
GilsonDC_
Gilgamesh
8,803
3,592
0
2,305
11,713
6,654
0
3,585
7,953
0
39,378
L
Ne Zha
JTMcHale
Ne Zha
3,578
1,452
0
2,912
9,835
4,194
0
1,151
8,231
0
26,937
W
3,135
265
264
3,000
9,857
7,658
0
3,351
6,506
20,252
0
W
Hou Yi
TonyRxckA
Hou Yi
6,377
2,895
0
4,016
6,541
2,167
492
543
5,998
0
66,072
L
5,219
2,458
0
3,049
11,047
2,250
0
2,168
8,879
0
44,868
W
15,158
5,667
0
7,314
12,807
5,538
3,941
3,444
9,363
68,165
6,733
L
Ymir
4,052
939
379
2,296
12,246
8,833
0
6,501
5,745
20,141
0
W
Fenrir
υllr
Fenrir
7,994
2,732
0
3,173
11,494
5,487
0
2,423
9,071
0
63,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
46,665
357
Minions Killed
510
0
Camps Cleared
0
1,137,698
Distance Traveled
1,380,349
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,245
660
113
8
0
275,493
3
L
Poseidon
7,766
555
80
6
0
245,791
2
L
Gilgamesh
7,735
553
84
6
0
250,699
3
L
Ne Zha
5,938
424
59
4
0
173,240
2
W
Ganesha
8,556
611
10
1
0
293,014
8
W
Hou Yi
9,492
678
152
11
0
265,192
4
L
Medusa
6,760
483
83
6
0
235,433
2
W
Sol
10,239
731
130
9
0
245,220
3
L
Ymir
6,975
498
51
4
0
232,535
1
W
Fenrir
9,133
652
105
8
0
301,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role