Player Matchup

Odin
Odin
 
Odin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Hzdzkozak
Charybdis
Level 36
God Stats
2W - 2L
1,489 SR
Queue Stats
12W - 6L
1,620 Elo+
Party 2
Nike
Nike
MajorZero0
Nike
Level 106
God Stats
1W - 0L
1,704 SR
Queue Stats
22W - 11L
1,824 Elo+
Party 1
Agni
Agni
MasterNobunaga
Agni
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 34L
1,540 Elo+
Party 1
Kali
Kali
TheMindFlayer
Kali
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
182W - 159L
1,602 Elo+
Party 1
Team Averages
Level 106
1,539 SR
1,617 Elo+

VS

Team Averages
Level 51
1,646 SR
1,618 Elo+
Nu Wa
Nu Wa
Bumble232
Nu Wa
Level 135
God Stats
58W - 50L
1,770 SR
Queue Stats
169W - 172L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
Filcek2489
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 3
Odin
Odin
Frrenk
Odin
Level 20
God Stats
2W - 2L
1,873 SR
Queue Stats
6W - 3L
1,816 Elo+
Party 3
Ganesha
Ganesha
Jiimbob
Ganesha
Level 16
God Stats
5W - 6L
1,823 SR
Queue Stats
6W - 8L
1,836 Elo+
Solo
Thoth
Thoth
better2003
Thoth
Level 69
God Stats
1W - 3L
1,267 SR
Queue Stats
429W - 485L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 3 / 14
8,677
868
9,163
12,155
7,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Hzdzkozak
Charybdis
14
3 / 3 / 12
8,140
814
7,608
9,658
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 12
8,415
842
9,048
12,547
9,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 12
9,847
985
15,885
7,577
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 10
10,162
1,016
11,123
12,546
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bumble232
Nu Wa
15
6 / 5 / 3
8,950
895
8,997
8,445
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Filcek2489
Sun Wukong
15
4 / 8 / 3
8,405
841
6,775
14,005
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Frrenk
Odin
14
3 / 5 / 6
8,350
835
7,065
12,740
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Jiimbob
Ganesha
14
0 / 6 / 7
7,772
777
6,986
15,435
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
14
1 / 7 / 3
7,887
789
4,072
8,209
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
31
Kills
14
14
Deaths
31
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
14
3.67
L
Nu Wa
Bumble232
Nu Wa
6
5
3
1.5
L
Sun Wukong
Filcek2489
Sun Wukong
4
8
3
0.69
L
Odin
Frrenk
Odin
3
5
6
1.2
W
Charybdis
Hzdzkozak
Charybdis
3
3
12
3
L
Ganesha
Jiimbob
Ganesha
0
6
7
0.58
W
4
6
12
1.67
W
10
1
12
16
W
10
1
10
15
L
Thoth
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,827
Damage
33,895
54,483
Taken
58,834
27,566
Mitigated
32,429
12,483
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,163
2,396
0
2,473
12,155
7,473
1,303
5,062
6,812
0
24,804
L
Nu Wa
Bumble232
Nu Wa
8,997
2,312
631
392
8,445
1,953
68
1,540
6,905
34,710
0
L
Sun Wukong
Filcek2489
Sun Wukong
6,775
917
0
1,892
14,005
7,879
63
4,464
9,541
458
14,184
L
Odin
Frrenk
Odin
7,065
1,713
0
694
12,740
8,681
0
4,695
8,045
4,131
11,836
W
Charybdis
Hzdzkozak
Charybdis
7,608
4,190
0
1,917
9,658
2,921
1,191
3,206
5,095
0
29,505
L
Ganesha
Jiimbob
Ganesha
6,986
519
624
1,649
15,435
11,535
0
3,760
11,675
17,438
0
W
9,048
1,253
0
150
12,547
9,950
0
4,884
7,069
2,241
14,008
W
15,885
1,279
0
1,391
7,577
2,554
0
3,877
3,661
47,258
0
W
11,123
6,035
0
6,552
12,546
4,668
25
4,993
7,248
0
31,188
L
Thoth
4,072
33
0
300
8,209
2,381
295
2,460
5,749
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,241
Gold Earned
41,364
214
Minions Killed
155
0
Camps Cleared
0
1,124,878
Distance Traveled
942,138
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,677
868
29
3
0
220,388
1
L
Nu Wa
8,950
895
62
6
0
170,385
2
L
Sun Wukong
8,405
841
19
2
0
184,413
0
L
Odin
8,350
835
23
2
0
211,804
1
W
Charybdis
8,140
814
43
4
0
207,783
2
L
Ganesha
7,772
777
5
1
0
193,542
2
W
Nike
8,415
842
14
1
0
210,039
0
W
Agni
9,847
985
83
8
0
225,796
1
W
Kali
10,162
1,016
45
5
0
260,872
1
L
Thoth
7,887
789
46
5
0
181,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role