Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DazerSkyesSixx
Hercules
Level 160
God Stats
4W - 5L
1,493 SR
Queue Stats
169W - 185L
1,550 Elo+
Solo
Eset
Eset
GangusKon
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,482 Elo+
Solo
Medusa
Medusa
LovelessTk
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,191 Elo+
Solo
Terra
Terra
SuppSavior
Terra
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
272W - 264L
1,480 Elo+
Solo
Team Averages
Level 90
1,499 SR
1,441 Elo+

VS

Team Averages
Level 89
1,623 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Arimeela
Gilgamesh
Level 63
God Stats
10W - 10L
1,675 SR
Queue Stats
244W - 330L
1,316 Elo+
Solo
Nemesis
Nemesis
Dreamedzorn
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Esteban14
Atlas
Level 150
God Stats
23W - 13L
1,925 SR
Queue Stats
206W - 214L
1,469 Elo+
Solo
Charybdis
Charybdis
Gelixum
Charybdis
Level 113
God Stats
6W - 3L
1,517 SR
Queue Stats
98W - 98L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 4
7,598
691
7,201
9,195
2,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
14
6 / 2 / 5
8,116
738
6,857
15,331
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
15
5 / 2 / 4
8,182
744
8,987
6,985
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
LovelessTk
Medusa
13
1 / 3 / 4
7,469
679
6,456
7,407
2,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
13
0 / 3 / 6
7,481
680
5,939
11,834
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 3
7,532
685
2,985
6,043
2,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Arimeela
Gilgamesh
15
1 / 1 / 2
7,967
724
5,610
9,615
6,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Dreamedzorn
Nemesis
12
0 / 10 / 6
7,114
647
2,505
13,424
7,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Atlas
Esteban14
Atlas
15
2 / 2 / 9
8,872
807
9,177
12,904
13,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Gelixum
Charybdis
18
12 / 0 / 3
10,214
929
20,570
7,910
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
13
Kills
15
15
Deaths
13
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
4
0.6
W
Baron Samedi
 
Baron Samedi
0
0
3
1.5
W
Gilgamesh
Arimeela
Gilgamesh
1
1
2
2
L
Hercules
6
2
5
4.25
W
Nemesis
Dreamedzorn
Nemesis
0
10
6
0.3
W
Atlas
Esteban14
Atlas
2
2
9
3.25
L
Eset
5
2
4
3.5
W
Charybdis
Gelixum
Charybdis
12
0
3
13.5
L
Medusa
LovelessTk
Medusa
1
3
4
1
L
Terra
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
40,847
50,752
Taken
49,896
28,620
Mitigated
31,911
13,824
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,201
340
373
761
9,195
2,271
364
1,537
7,658
29,360
0
W
Baron Samedi
 
Baron Samedi
2,985
104
716
885
6,043
2,053
0
2,808
3,235
23,987
0
W
Gilgamesh
Arimeela
Gilgamesh
5,610
1,098
45
328
9,615
6,307
120
3,615
5,843
0
25,151
L
Hercules
6,857
2,066
0
4,916
15,331
10,811
0
3,489
11,054
337
14,953
W
Nemesis
Dreamedzorn
Nemesis
2,505
1,342
0
508
13,424
7,063
574
6,540
6,594
0
5,174
W
Atlas
Esteban14
Atlas
9,177
2,201
759
4,122
12,904
13,319
312
5,992
6,680
24,916
0
L
Eset
8,987
401
927
1,566
6,985
2,448
0
1,319
5,666
28,089
0
W
Charybdis
Gelixum
Charybdis
20,570
8,692
0
3,891
7,910
3,169
3,348
3,509
4,320
0
46,829
L
Medusa
LovelessTk
Medusa
6,456
3,893
0
0
7,407
2,627
87
1,826
5,581
0
19,114
L
Terra
5,939
154
1,510
3,771
11,834
10,463
0
3,203
8,631
18,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
41,699
163
Minions Killed
187
0
Camps Cleared
0
1,093,301
Distance Traveled
1,108,788
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,598
691
45
4
0
201,196
0
W
Baron Samedi
7,532
685
32
3
0
187,966
0
W
Gilgamesh
7,967
724
35
3
0
260,434
0
L
Hercules
8,116
738
23
2
0
228,120
2
W
Nemesis
7,114
647
5
0
0
215,059
0
W
Atlas
8,872
807
31
3
0
225,467
0
L
Eset
8,182
744
46
4
0
213,407
3
W
Charybdis
10,214
929
84
8
0
219,862
1
L
Medusa
7,469
679
39
4
0
212,373
0
L
Terra
7,481
680
10
1
0
238,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role