Player Matchup

Atlas
Atlas
Kev0080
Atlas
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
124W - 147L
1,252 Elo+
Party 1
Bakasura
Bakasura
Prideful
Bakasura
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 148L
1,252 Elo+
Party 1
Eset
Eset
Valkyre
Eset
Level 44
God Stats
1W - 3L
1,547 SR
Queue Stats
11W - 17L
1,280 Elo+
Party 1
Team Averages
Level 44
1,444 SR
1,262 Elo+

VS

Team Averages
Level 124
1,590 SR
1,400 Elo+
Medusa
Medusa
Draggnir
Medusa
Level 120
God Stats
7W - 2L
1,804 SR
Queue Stats
18W - 15L
1,514 Elo+
Solo
Agni
Agni
LoDieLegendeOida
Agni
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
SickKill13
Gilgamesh
Level 152
God Stats
5W - 7L
1,466 SR
Queue Stats
61W - 101L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kev0080
Atlas
14
4 / 4 / 8
9,366
781
6,760
15,501
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Prideful
Bakasura
14
8 / 5 / 6
9,736
811
8,246
12,543
5,193
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
Valkyre
Eset
12
3 / 8 / 11
8,957
746
9,567
11,912
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Draggnir
Medusa
14
8 / 5 / 8
10,211
851
14,501
10,127
3,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 6 / 13
9,677
806
11,574
7,885
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SickKill13
Gilgamesh
14
5 / 5 / 12
9,354
780
10,022
11,731
7,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
15
Kills
17
17
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Draggnir
Medusa
8
5
8
2.4
L
Atlas
Kev0080
Atlas
4
4
8
2
W
4
6
13
1.75
L
Bakasura
Prideful
Bakasura
8
5
6
2.2
W
Gilgamesh
SickKill13
Gilgamesh
5
5
12
2.2
L
Eset
Valkyre
Eset
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
36,097
39,956
Taken
29,743
23,743
Mitigated
12,646
6,469
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Draggnir
Medusa
14,501
7,225
0
1,940
10,127
3,113
711
5,247
4,185
0
41,976
L
Atlas
Kev0080
Atlas
6,760
2,992
578
2,639
15,501
14,716
198
4,439
11,062
15,610
0
W
11,574
628
0
1,353
7,885
2,269
84
4,096
3,639
30,028
0
L
Bakasura
Prideful
Bakasura
8,246
5,773
0
1,420
12,543
5,193
0
4,523
8,020
0
18,019
W
Gilgamesh
SickKill13
Gilgamesh
10,022
2,658
0
1,323
11,731
7,264
0
7,453
3,826
0
33,680
L
Eset
Valkyre
Eset
9,567
758
735
1,097
11,912
3,834
504
2,975
8,937
23,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
29,242
101
Minions Killed
150
4
Camps Cleared
8
622,773
Distance Traveled
615,512
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,211
851
56
5
1
213,620
4
L
Atlas
9,366
781
16
1
0
211,320
5
W
Agni
9,677
806
46
4
2
209,342
6
L
Bakasura
9,736
811
45
4
4
220,506
1
W
Gilgamesh
9,354
780
48
4
5
192,550
6
L
Eset
8,957
746
40
3
0
190,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role