Player Matchup

Hachiman
Hachiman
C4p74in C4vem4n
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,340 Elo+
Solo
Arachne
Arachne
SspazZ
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 174L
1,311 Elo+
Solo
Raijin
Raijin
The_Quackasaurus
Raijin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 61L
1,259 Elo+
Solo
Cu Chulainn
Cu Chulainn
jjaxxer
Cu Chulainn
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 37L
1,406 Elo+
Solo
Nox
Nox
the420dankboiz
Nox
Level 67
God Stats
1W - 1L
1,639 SR
Queue Stats
41W - 42L
1,765 Elo+
Solo
Team Averages
Level 96
1,528 SR
1,416 Elo+

VS

Team Averages
Level 134
1,453 SR
1,474 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ASK IceKing907
Athena
Level 156
God Stats
8W - 4L
1,265 SR
Queue Stats
475W - 362L
1,611 Elo+
Party 1
Apollo
Apollo
JTEvans02
Apollo
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 127L
1,349 Elo+
Party 1
Tiamat
Tiamat
LeMoNz907
Tiamat
Level 128
God Stats
13W - 6L
1,285 SR
Queue Stats
519W - 366L
1,484 Elo+
Party 1
Achilles
Achilles
dravvv21
Achilles
Level 155
God Stats
10W - 5L
1,717 SR
Queue Stats
191W - 218L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 7 / 9
7,952
612
7,418
10,170
3,522
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SspazZ
Arachne
14
0 / 4 / 10
7,779
598
5,311
11,089
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 7
10,015
770
14,964
12,797
5,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
jjaxxer
Cu Chulainn
17
5 / 4 / 6
9,526
733
14,303
24,705
13,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 8
8,920
686
8,605
5,444
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 4 / 10
9,144
703
10,330
8,194
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 17
11,032
849
13,026
14,543
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
JTEvans02
Apollo
16
2 / 4 / 8
9,375
721
9,652
11,419
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
LeMoNz907
Tiamat
19
13 / 1 / 6
11,186
860
13,945
11,649
9,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
dravvv21
Achilles
16
2 / 6 / 16
9,934
764
7,743
15,645
12,760
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
16
Kills
23
23
Deaths
16
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
4
10
1.75
W
4
1
17
12.5
L
Hachiman
1
7
9
0.79
W
Apollo
JTEvans02
Apollo
2
4
8
1.5
W
Tiamat
LeMoNz907
Tiamat
13
1
6
16
L
Arachne
SspazZ
Arachne
0
4
10
1.25
L
8
6
7
1.92
W
Achilles
dravvv21
Achilles
2
6
16
1.67
L
Cu Chulainn
jjaxxer
Cu Chulainn
5
4
6
2
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
54,696
64,205
Taken
61,450
28,623
Mitigated
47,722
23,171
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,330
1,339
1,632
571
8,194
3,363
591
4,518
3,584
20,068
0
W
13,026
3,073
1,330
3,161
14,543
16,959
211
5,187
9,242
22,206
0
L
Hachiman
7,418
4,770
0
496
10,170
3,522
588
6,186
3,984
0
13,885
W
Apollo
JTEvans02
Apollo
9,652
4,364
1,492
3,569
11,419
5,416
1,758
5,504
5,901
0
31,132
W
Tiamat
LeMoNz907
Tiamat
13,945
916
4,156
6,522
11,649
9,224
250
4,401
7,071
32,482
0
L
Arachne
SspazZ
Arachne
5,311
4,322
15
1,870
11,089
4,188
364
5,846
5,243
0
10,681
L
14,964
1,789
683
4,214
12,797
5,106
235
7,665
5,132
27,437
0
W
Achilles
dravvv21
Achilles
7,743
1,344
1,397
2,090
15,645
12,760
459
4,925
10,480
0
17,450
L
Cu Chulainn
jjaxxer
Cu Chulainn
14,303
2,339
777
10,348
24,705
13,645
115
15,025
9,680
4,871
26,972
L
8,605
793
3,143
1,625
5,444
2,162
0
2,579
2,865
18,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
50,671
121
Minions Killed
166
0
Camps Cleared
0
1,152,564
Distance Traveled
1,248,881
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,144
703
29
2
0
223,235
0
W
Athena
11,032
849
21
2
0
289,474
0
L
Hachiman
7,952
612
11
1
0
206,687
0
W
Apollo
9,375
721
56
4
0
241,457
6
W
Tiamat
11,186
860
43
3
0
255,280
1
L
Arachne
7,779
598
20
2
0
257,833
4
L
Raijin
10,015
770
29
2
0
209,925
2
W
Achilles
9,934
764
17
1
0
239,435
3
L
Cu Chulainn
9,526
733
36
3
0
218,841
2
L
Nox
8,920
686
25
2
0
259,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role