Player Matchup

Neith
Neith
KJiEvER
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Bastet
Bastet
Lynxja
Bastet
Level 119
God Stats
19W - 23L
1,498 SR
Queue Stats
162W - 142L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Maillechort
Sylvanus
Level 18
God Stats
8W - 3L
1,904 SR
Queue Stats
36W - 28L
1,608 Elo+
Solo
Skadi
Skadi
Musiek99
Skadi
Level 109
God Stats
26W - 28L
1,694 SR
Queue Stats
49W - 53L
1,694 Elo+
Solo
Ra
Ra
Skubsthebeast
Ra
Level 9
God Stats
5W - 2L
1,163 SR
Queue Stats
43W - 61L
1,291 Elo+
Solo
Team Averages
Level 52
1,552 SR
1,501 Elo+

VS

Team Averages
Level 44
1,479 SR
1,399 Elo+
Odin
Odin
ClarkTHFC
Odin
Level 16
God Stats
35W - 31L
1,905 SR
Queue Stats
649W - 645L
1,373 Elo+
Solo
Jing Wei
Jing Wei
ShadowStalker336
Jing Wei
Level 29
God Stats
0W - 3L
1,232 SR
Queue Stats
4W - 9L
1,252 Elo+
Party 1
Ra
Ra
Tnsh
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WOLF2563
Hou Yi
Level 145
God Stats
2W - 3L
1,591 SR
Queue Stats
15W - 18L
1,620 Elo+
Solo
Bakasura
Bakasura
mediocrj3str
Bakasura
Level 23
God Stats
0W - 3L
1,165 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KJiEvER
Neith
19
3 / 4 / 13
12,263
721
7,967
12,158
6,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Lynxja
Bastet
20
9 / 0 / 15
13,890
817
15,295
10,297
6,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Maillechort
Sylvanus
20
6 / 1 / 19
13,774
810
15,091
22,243
31,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Musiek99
Skadi
20
12 / 3 / 8
14,607
859
21,366
16,889
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
8 / 5 / 13
13,235
779
17,046
13,039
7,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
2 / 6 / 5
11,167
657
13,952
19,190
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 11 / 3
11,089
652
13,782
20,107
5,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
Tnsh
Ra
17
1 / 11 / 3
10,965
645
6,842
18,564
12,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
WOLF2563
Hou Yi
19
4 / 4 / 0
12,069
710
11,526
17,792
6,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
mediocrj3str
Bakasura
17
1 / 6 / 5
11,293
664
5,729
18,525
6,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
38
Kills
13
13
Deaths
38
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
2
6
5
0.75
W
Neith
KJiEvER
Neith
3
4
13
2.38
W
Bastet
Lynxja
Bastet
9
0
15
16.5
W
Sylvanus
Maillechort
Sylvanus
6
1
19
15.5
W
Skadi
Musiek99
Skadi
12
3
8
5.33
L
5
11
3
0.59
W
8
5
13
2.9
L
Ra
Tnsh
Ra
1
11
3
0.23
L
Hou Yi
WOLF2563
Hou Yi
4
4
0
1
L
Bakasura
mediocrj3str
Bakasura
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,765
Damage
51,831
74,626
Taken
94,178
61,698
Mitigated
50,887
30,759
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,952
2,289
0
1,787
19,190
19,076
0
9,956
8,884
825
31,010
W
Neith
KJiEvER
Neith
7,967
3,865
0
274
12,158
6,529
3,806
1,515
10,463
0
32,153
W
Bastet
Lynxja
Bastet
15,295
3,239
0
2,117
10,297
6,201
835
924
9,123
321
51,443
W
Sylvanus
Maillechort
Sylvanus
15,091
2,869
7,288
10,068
22,243
31,800
641
2,457
18,709
23,050
0
W
Skadi
Musiek99
Skadi
21,366
12,242
809
4,618
16,889
9,628
5,229
1,758
15,103
0
89,099
L
13,782
6,073
0
1,973
20,107
5,889
12
8,603
11,405
0
38,099
W
17,046
1,038
3,419
2,166
13,039
7,540
1,614
491
11,715
50,613
0
L
Ra
Tnsh
Ra
6,842
747
69
1,510
18,564
12,364
0
4,942
13,514
28,399
0
L
Hou Yi
WOLF2563
Hou Yi
11,526
4,998
0
3,640
17,792
6,846
352
1,994
15,619
0
52,057
L
Bakasura
mediocrj3str
Bakasura
5,729
4,032
1,249
2,606
18,525
6,712
0
5,885
12,490
0
18,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,769
Gold Earned
56,583
314
Minions Killed
256
0
Camps Cleared
0
1,551,172
Distance Traveled
1,285,501
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,167
657
43
3
0
316,955
0
W
Neith
12,263
721
63
4
0
314,578
0
W
Bastet
13,890
817
80
5
0
366,923
0
W
Sylvanus
13,774
810
15
1
0
270,965
0
W
Skadi
14,607
859
85
5
0
303,690
3
L
Jing Wei
11,089
652
42
2
0
229,864
0
W
Ra
13,235
779
71
4
0
295,016
0
L
Ra
10,965
645
52
3
0
231,587
0
L
Hou Yi
12,069
710
80
5
0
264,221
2
L
Bakasura
11,293
664
39
2
0
242,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role