Player Matchup

Neith
Neith
Fettig
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 2
Anubis
Anubis
MEMAMASLAPIJAV2
Anubis
Level 36
God Stats
10W - 3L
1,449 SR
Queue Stats
98W - 95L
1,475 Elo+
Solo
Bellona
Bellona
RA2K90
Bellona
Level 64
God Stats
2W - 1L
1,440 SR
Queue Stats
29W - 33L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Viskii
Kumbhakarna
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,370 Elo+
Party 2
Bakasura
Bakasura
adri08AM
Bakasura
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 121L
1,390 Elo+
Solo
Team Averages
Level 49
1,478 SR
1,433 Elo+

VS

Team Averages
Level 86
1,511 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MaZuTeia
Izanami
Level 58
God Stats
6W - 8L
1,557 SR
Queue Stats
58W - 62L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
NagibatorVol2
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Atlas
Atlas
SoulBlighter02
Atlas
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 144L
1,494 Elo+
Party 1
Bakasura
Bakasura
Tcalpi
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fettig
Neith
10
1 / 1 / 1
5,633
563
3,828
4,515
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 2
6,591
659
4,088
5,283
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
RA2K90
Bellona
11
4 / 1 / 0
6,581
658
7,378
8,045
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Viskii
Kumbhakarna
9
1 / 1 / 3
5,682
568
2,664
6,181
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
adri08AM
Bakasura
11
5 / 0 / 1
6,398
640
3,222
6,653
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
5,320
532
3,175
9,341
4,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MaZuTeia
Izanami
9
0 / 2 / 0
4,829
483
2,442
5,339
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
NagibatorVol2
Kukulkan
8
1 / 5 / 1
5,136
514
4,510
5,903
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
4,451
445
2,816
5,925
1,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Tcalpi
Bakasura
10
4 / 3 / 1
6,316
632
3,844
7,242
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
5
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Neith
Fettig
Neith
1
1
1
1.5
W
3
2
2
2
L
Izanami
MaZuTeia
Izanami
0
2
0
0
L
Kukulkan
NagibatorVol2
Kukulkan
1
5
1
0.3
W
Bellona
RA2K90
Bellona
4
1
0
4
L
0
1
0
0
L
Bakasura
Tcalpi
Bakasura
4
3
1
1.5
W
Kumbhakarna
Viskii
Kumbhakarna
1
1
3
2.5
W
Bakasura
adri08AM
Bakasura
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
16,787
30,677
Taken
33,750
15,244
Mitigated
11,793
8,476
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,175
308
0
1,999
9,341
4,837
156
0
9,341
0
24,605
W
Neith
Fettig
Neith
3,828
1,833
0
2,293
4,515
1,584
254
1,159
3,336
0
39,079
W
4,088
531
0
1,719
5,283
2,427
115
3,184
2,099
40,572
0
L
Izanami
MaZuTeia
Izanami
2,442
1,790
0
1,616
5,339
1,080
0
1,124
4,160
0
28,363
L
Kukulkan
NagibatorVol2
Kukulkan
4,510
843
0
645
5,903
1,470
0
2,870
2,793
22,572
0
W
Bellona
RA2K90
Bellona
7,378
2,856
0
1,082
8,045
6,079
0
0
8,006
0
36,769
L
2,816
1,259
1,088
1,199
5,925
1,560
0
2,053
3,872
6,903
0
L
Bakasura
Tcalpi
Bakasura
3,844
2,779
67
2,487
7,242
2,846
708
705
6,396
0
23,902
W
Kumbhakarna
Viskii
Kumbhakarna
2,664
644
0
2,084
6,181
3,041
234
1,931
4,250
15,160
0
W
Bakasura
adri08AM
Bakasura
3,222
2,466
0
1,298
6,653
2,113
0
1,052
5,601
0
28,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
26,052
334
Minions Killed
228
0
Camps Cleared
0
1,021,394
Distance Traveled
896,018
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,320
532
49
5
0
195,660
3
W
Neith
5,633
563
81
8
0
178,263
4
W
Anubis
6,591
659
83
8
0
196,982
3
L
Izanami
4,829
483
57
6
0
178,155
0
L
Kukulkan
5,136
514
51
5
0
182,518
3
W
Bellona
6,581
658
87
9
0
212,906
4
L
Atlas
4,451
445
8
1
0
130,684
1
L
Bakasura
6,316
632
63
6
0
209,001
2
W
Kumbhakarna
5,682
568
22
2
0
204,163
4
W
Bakasura
6,398
640
61
6
0
229,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role