Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
ArgenisBouzas
Yemoja
Silver II
Level 158
God Stats
7W - 13L
1,494 SR
Queue Stats
590W - 608L
1,027 MMR
Solo
Medusa
Medusa
Silver IV
ET苍狼
Medusa
Silver IV
Level 64
God Stats
3W - 5L
1,419 SR
Queue Stats
36W - 51L
891 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
LilShield
Amaterasu
Bronze IV
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 19L
1,269 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,482 SR
1,237 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,578 SR
1,081 MMR
Ullr
Ullr
Silver V
Amador-JG
Ullr
Silver V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,086 MMR
Solo
Mercury
Mercury
Silver V
BeSocial
Mercury
Silver V
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 41L
1,276 MMR
Solo
Scylla
Scylla
Silver IV
HeadshotShaman
Scylla
Silver IV
Level 103
God Stats
8W - 8L
1,713 SR
Queue Stats
633W - 650L
757 MMR
Solo
Horus
Horus
Silver III
Menorde12
Horus
Silver III
Level 68
God Stats
12W - 13L
1,679 SR
Queue Stats
110W - 110L
1,247 MMR
Solo
Terra
Terra
Bronze I
Yeyofeik21
Terra
Bronze I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 2 / 0
9,270
515
5,704
8,409
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
 
Osiris
15
3 / 5 / 0
9,214
512
11,327
16,116
11,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 2 / 2
7,722
429
3,289
11,922
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ET苍狼
Medusa
15
1 / 2 / 0
8,744
486
9,224
10,076
2,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
LilShield
Amaterasu
16
1 / 3 / 1
9,634
535
9,050
17,294
13,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
AchillesBastetSolHeimdallrGeb

VS

Bans
LokiCamazotzSetCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 1 / 0
8,987
499
10,714
12,629
3,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
BeSocial
Mercury
19
6 / 1 / 2
11,012
612
13,514
13,764
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 3
9,748
542
7,545
8,089
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Menorde12
Horus
12
0 / 1 / 7
7,958
442
3,471
13,445
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
16
1 / 1 / 3
9,353
520
8,303
7,907
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
0
0
L
Osiris
 
Osiris
3
5
0
0.6
W
Ullr
4
1
0
4
L
0
2
2
0.5
W
Mercury
BeSocial
Mercury
6
1
2
7
L
Medusa
ET苍狼
Medusa
1
2
0
0.5
W
3
1
3
4.5
L
Amaterasu
LilShield
Amaterasu
1
3
1
0.5
W
Horus
Menorde12
Horus
0
1
7
3.5
W
Terra
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
43,547
63,817
Taken
55,834
40,959
Mitigated
28,880
21,697
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,704
145
0
3,024
8,409
2,313
0
2,939
5,262
74,763
0
L
Osiris
 
Osiris
11,327
4,459
0
2,827
16,116
11,813
0
4,647
11,211
0
72,489
W
Ullr
10,714
3,144
0
1,290
12,629
3,789
1,163
708
11,921
0
58,948
L
3,289
1,121
2,660
3,857
11,922
10,876
0
456
11,466
14,937
5,084
W
Mercury
BeSocial
Mercury
13,514
8,263
0
643
13,764
5,461
1,017
1,189
12,575
0
114,238
L
Medusa
ET苍狼
Medusa
9,224
2,996
0
1,535
10,076
2,908
1,186
0
10,076
0
73,315
W
7,545
773
0
2,447
8,089
1,782
486
3,065
5,024
68,164
0
L
Amaterasu
LilShield
Amaterasu
9,050
4,614
0
7,794
17,294
13,049
0
6,506
9,954
0
69,877
W
Horus
Menorde12
Horus
3,471
1,771
1,723
5,836
13,445
8,754
0
2,588
10,857
0
13,993
W
Terra
8,303
1,621
557
2,999
7,907
9,094
0
275
7,632
58,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
47,058
571
Minions Killed
555
0
Camps Cleared
0
1,678,344
Distance Traveled
1,851,385
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,270
515
159
9
0
333,941
4
L
Osiris
9,214
512
99
6
0
389,314
6
W
Ullr
8,987
499
103
6
0
354,888
5
L
Yemoja
7,722
429
38
2
0
293,623
1
W
Mercury
11,012
612
167
9
0
432,476
0
L
Medusa
8,744
486
138
8
0
318,531
9
W
Scylla
9,748
542
148
8
0
328,055
4
L
Amaterasu
9,634
535
137
8
0
342,935
1
W
Horus
7,958
442
15
1
0
390,655
8
W
Terra
9,353
520
122
7
0
345,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role