Player Matchup

Medusa
Medusa
Kyoci
Medusa
Level 47
God Stats
4W - 12L
1,273 SR
Queue Stats
29W - 31L
1,501 Elo+
Solo
Yemoja
Yemoja
Mathy801
Yemoja
Level 47
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Thor
Thor
Ohmymymy
Thor
Level 27
God Stats
4W - 5L
1,261 SR
Queue Stats
27W - 24L
1,535 Elo+
Party 1
Mulan
Mulan
Tiicc
Mulan
Level 47
God Stats
3W - 4L
1,397 SR
Queue Stats
5W - 8L
1,421 Elo+
Solo
Hel
Hel
丶Linda
Hel
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 57L
1,503 Elo+
Party 1
Team Averages
Level 44
1,343 SR
1,455 Elo+

VS

Team Averages
Level 59
1,579 SR
1,518 Elo+
Hou Yi
Hou Yi
LarryLoVE
Hou Yi
Level 66
God Stats
28W - 27L
1,609 SR
Queue Stats
152W - 117L
1,545 Elo+
Party 3
Janus
Janus
LoDieLegendeOida
Janus
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 109L
1,448 Elo+
Party 2
Susano
Susano
MadMan007x
Susano
Level 42
God Stats
1W - 1L
1,737 SR
Queue Stats
33W - 30L
1,547 Elo+
Party 2
Chaac
Chaac
NagibatorVol2
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
RomZII
Ymir
Level 46
God Stats
13W - 15L
1,547 SR
Queue Stats
15W - 17L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kyoci
Medusa
9
0 / 0 / 3
5,137
514
4,573
4,494
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Mathy801
Yemoja
9
1 / 1 / 2
5,568
557
2,125
2,931
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
5 / 1 / 2
6,702
670
4,541
6,337
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Tiicc
Mulan
12
5 / 0 / 2
7,181
718
5,240
4,423
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 0 / 1
5,710
571
3,516
4,346
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LarryLoVE
Hou Yi
8
1 / 2 / 1
5,073
507
3,470
5,838
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,811
481
3,135
3,941
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MadMan007x
Susano
7
1 / 2 / 0
4,632
463
2,422
5,860
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,471
447
1,812
6,801
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
RomZII
Ymir
7
0 / 1 / 2
4,557
456
1,593
8,655
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
2
2
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Kyoci
Medusa
0
0
3
1.5
L
Hou Yi
LarryLoVE
Hou Yi
1
2
1
0.75
L
0
1
1
0.5
L
Susano
MadMan007x
Susano
1
2
0
0.5
W
Yemoja
Mathy801
Yemoja
1
1
2
2
L
0
5
0
0
W
Thor
5
1
2
6
L
Ymir
RomZII
Ymir
0
1
2
1
W
Mulan
Tiicc
Mulan
5
0
2
6
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
12,432
22,531
Taken
31,095
9,326
Mitigated
10,552
10,082
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Kyoci
Medusa
4,573
2,533
2
1,750
4,494
1,148
374
833
3,619
0
30,750
L
Hou Yi
LarryLoVE
Hou Yi
3,470
1,316
173
2,036
5,838
1,383
0
973
4,847
0
25,193
L
3,135
164
0
1,515
3,941
970
0
1,934
1,791
23,108
0
L
Susano
MadMan007x
Susano
2,422
742
0
2,309
5,860
1,613
0
963
4,811
0
19,384
W
Yemoja
Mathy801
Yemoja
2,125
443
861
484
2,931
1,394
120
701
2,188
9,349
3,605
L
1,812
132
0
1,442
6,801
2,615
0
0
6,478
0
16,440
W
Thor
4,541
1,070
0
692
6,337
1,929
0
513
5,770
0
44,120
L
Ymir
RomZII
Ymir
1,593
292
256
2,670
8,655
3,971
0
976
7,653
12,839
0
W
Mulan
Tiicc
Mulan
5,240
1,164
106
2,800
4,423
3,487
124
188
4,235
0
33,156
W
3,516
218
579
2,808
4,346
1,368
176
2,095
1,991
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
23,544
300
Minions Killed
213
0
Camps Cleared
0
971,528
Distance Traveled
962,369
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,137
514
52
5
0
165,724
2
L
Hou Yi
5,073
507
58
6
0
179,881
2
L
Janus
4,811
481
47
5
0
191,062
4
L
Susano
4,632
463
41
4
0
202,470
2
W
Yemoja
5,568
557
24
2
0
185,227
2
L
Chaac
4,471
447
44
4
0
202,862
2
W
Thor
6,702
670
76
8
0
214,247
0
L
Ymir
4,557
456
23
2
0
186,094
4
W
Mulan
7,181
718
79
8
0
205,165
3
W
Hel
5,710
571
69
7
0
201,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role