Player Matchup

He Bo
He Bo
AZNxRXSRV
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,558 Elo+
Solo
Kukulkan
Kukulkan
S3RL ReCON
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
SSNINJA47
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,435 Elo+
Solo
Ra
Ra
The40CalPhenom
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,479 Elo+
Solo
Izanami
Izanami
arizzan
Izanami
Level 126
God Stats
0W - 1L
1,821 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Team Averages
Level 88
1,564 SR
1,545 Elo+

VS

Team Averages
Level 89
1,535 SR
1,488 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FakkuFreddy
Odin
Level 108
God Stats
6W - 0L
1,827 SR
Queue Stats
42W - 31L
1,536 Elo+
Solo
Hou Yi
Hou Yi
JamesBernd
Hou Yi
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 115L
1,523 Elo+
Solo
Bacchus
Bacchus
ResoBlaze
Bacchus
Level 108
God Stats
26W - 26L
1,334 SR
Queue Stats
150W - 144L
1,380 Elo+
Solo
Discordia
Discordia
hop0azis
Discordia
Level 36
God Stats
5W - 1L
1,515 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AZNxRXSRV
He Bo
14
1 / 4 / 0
7,183
718
7,039
8,031
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
S3RL ReCON
Kukulkan
12
0 / 3 / 1
6,672
667
1,437
4,965
1,760
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SSNINJA47
King Arthur
14
2 / 2 / 2
7,494
749
3,280
8,982
7,959
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 10 / 0
6,623
662
2,461
10,057
3,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
arizzan
Izanami
13
1 / 4 / 0
7,008
701
3,207
8,854
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 1 / 6
7,994
799
6,079
8,411
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 12
8,182
818
3,932
7,363
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
JamesBernd
Hou Yi
15
5 / 1 / 5
8,114
811
6,603
6,298
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
ResoBlaze
Bacchus
14
6 / 1 / 8
8,155
816
7,924
7,593
4,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
hop0azis
Discordia
16
10 / 1 / 4
9,172
917
12,112
3,942
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
23
23
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
6
4
L
He Bo
AZNxRXSRV
He Bo
1
4
0
0.25
W
1
0
12
7
W
Hou Yi
JamesBernd
Hou Yi
5
1
5
7.5
W
Bacchus
ResoBlaze
Bacchus
6
1
8
10
L
Kukulkan
S3RL ReCON
Kukulkan
0
3
1
0.17
L
King Arthur
SSNINJA47
King Arthur
2
2
2
1.5
L
0
10
0
0
L
Izanami
arizzan
Izanami
1
4
0
0.25
W
Discordia
hop0azis
Discordia
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
36,650
40,889
Taken
33,607
18,758
Mitigated
21,481
1,836
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,079
1,343
149
2,755
8,411
4,854
348
3,345
4,862
0
33,462
L
He Bo
AZNxRXSRV
He Bo
7,039
97
0
0
8,031
2,676
0
4,912
2,850
19,350
0
W
3,932
879
0
2,311
7,363
7,787
15
2,380
4,875
0
15,629
W
Hou Yi
JamesBernd
Hou Yi
6,603
3,106
49
1,330
6,298
2,459
1,146
1,679
4,547
0
25,547
W
Bacchus
ResoBlaze
Bacchus
7,924
473
0
570
7,593
4,857
167
1,440
6,061
15,341
0
L
Kukulkan
S3RL ReCON
Kukulkan
1,437
0
0
0
4,965
1,760
0
2,140
2,648
11,928
0
L
King Arthur
SSNINJA47
King Arthur
3,280
43
0
238
8,982
7,959
0
3,887
4,760
0
7,625
L
2,461
651
171
0
10,057
3,631
450
3,872
6,059
15,333
0
L
Izanami
arizzan
Izanami
3,207
1,723
0
1,427
8,854
2,732
10
4,671
3,942
0
20,494
W
Discordia
hop0azis
Discordia
12,112
378
0
451
3,942
1,524
550
1,577
2,325
30,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,980
Gold Earned
41,617
129
Minions Killed
207
0
Camps Cleared
0
908,205
Distance Traveled
1,034,469
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,994
799
66
7
0
223,602
0
L
He Bo
7,183
718
32
3
0
191,101
2
W
Odin
8,182
818
29
3
0
214,254
1
W
Hou Yi
8,114
811
48
5
0
191,745
1
W
Bacchus
8,155
816
17
2
0
205,271
3
L
Kukulkan
6,672
667
24
2
0
190,153
0
L
King Arthur
7,494
749
3
0
0
194,789
0
L
Ra
6,623
662
27
3
0
147,945
0
L
Izanami
7,008
701
43
4
0
184,217
2
W
Discordia
9,172
917
47
5
0
199,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role