Player Matchup

Agni
Agni
Arusity
Agni
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
375W - 266L
1,570 Elo+
Solo
Ne Zha
Ne Zha
L-A-R-K-O-
Ne Zha
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
340W - 365L
1,723 Elo+
Solo
The Morrigan
The Morrigan
Merlinswond
The Morrigan
Level 120
God Stats
16W - 24L
1,180 SR
Queue Stats
1,133W - 1,408L
1,446 Elo+
Solo
Ah Puch
Ah Puch
dravvv21
Ah Puch
Level 155
God Stats
6W - 7L
1,520 SR
Queue Stats
191W - 218L
1,420 Elo+
Solo
King Arthur
King Arthur
treak06
King Arthur
Level 86
God Stats
0W - 1L
1,331 SR
Queue Stats
94W - 77L
1,548 Elo+
Solo
Team Averages
Level 135
1,406 SR
1,541 Elo+

VS

Team Averages
Level 107
1,457 SR
1,514 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RichHomieVlad
Chaac
Level 153
God Stats
7W - 4L
1,285 SR
Queue Stats
1,050W - 1,059L
1,656 Elo+
Solo
Chiron
Chiron
Skull4420
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
He Bo
He Bo
aKa Leito
He Bo
Level 123
God Stats
9W - 6L
1,502 SR
Queue Stats
483W - 504L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
aKa Shiv4
Kuzenbo
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
195W - 204L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Arusity
Agni
13
4 / 5 / 7
8,694
580
11,741
9,916
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
L-A-R-K-O-
Ne Zha
19
8 / 1 / 6
10,615
708
17,457
11,047
6,999
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Merlinswond
The Morrigan
14
0 / 0 / 5
8,172
545
3,226
2,395
712
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
dravvv21
Ah Puch
18
2 / 4 / 7
9,753
650
18,220
12,113
4,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
treak06
King Arthur
20
4 / 2 / 12
11,152
743
15,803
25,062
17,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 4 / 5
8,242
549
11,764
12,884
4,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 5
8,918
595
10,771
21,232
17,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Skull4420
Chiron
20
6 / 2 / 4
11,317
754
11,660
13,089
5,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
aKa Leito
He Bo
13
2 / 7 / 5
8,587
572
10,376
11,128
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
aKa Shiv4
Kuzenbo
17
1 / 2 / 8
10,176
678
7,999
17,839
26,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
18
Kills
12
12
Deaths
18
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
4
5
0.88
L
Agni
Arusity
Agni
4
5
7
1.5
L
Ne Zha
L-A-R-K-O-
Ne Zha
8
1
6
11
L
The Morrigan
Merlinswond
The Morrigan
0
0
5
2.5
W
2
3
5
1.5
W
Chiron
Skull4420
Chiron
6
2
4
4
W
He Bo
aKa Leito
He Bo
2
7
5
0.64
W
Kuzenbo
aKa Shiv4
Kuzenbo
1
2
8
2.5
L
Ah Puch
dravvv21
Ah Puch
2
4
7
1.38
L
King Arthur
treak06
King Arthur
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,447
Damage
52,570
60,533
Taken
76,172
33,076
Mitigated
57,363
31,458
Healing
40,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,764
6,338
2,659
4,505
12,884
4,451
0
4,697
8,038
0
23,660
L
Agni
Arusity
Agni
11,741
599
625
2,793
9,916
2,917
0
2,523
7,393
20,579
0
L
Ne Zha
L-A-R-K-O-
Ne Zha
17,457
1,131
1,957
4,895
11,047
6,999
0
3,338
7,709
0
35,265
L
The Morrigan
Merlinswond
The Morrigan
3,226
225
1,790
601
2,395
712
0
175
2,220
8,118
1,738
W
10,771
1,617
3,336
10,783
21,232
17,613
0
6,181
14,842
156
24,361
W
Chiron
Skull4420
Chiron
11,660
2,796
4,758
7,309
13,089
5,479
0
4,763
8,066
0
46,879
W
He Bo
aKa Leito
He Bo
10,376
152
669
691
11,128
3,507
0
4,449
6,465
19,703
0
W
Kuzenbo
aKa Shiv4
Kuzenbo
7,999
3,993
1,467
4,336
17,839
26,313
0
10,616
6,872
11,611
0
L
Ah Puch
dravvv21
Ah Puch
18,220
349
1,429
4,800
12,113
4,876
0
3,439
8,674
40,141
0
L
King Arthur
treak06
King Arthur
15,803
917
218
12,350
25,062
17,572
0
9,056
16,006
0
31,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
47,240
169
Minions Killed
160
0
Camps Cleared
0
1,236,370
Distance Traveled
1,355,077
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,242
549
25
2
0
277,531
4
L
Agni
8,694
580
20
1
0
179,215
0
L
Ne Zha
10,615
708
36
2
0
319,667
0
L
The Morrigan
8,172
545
23
2
0
177,505
7
W
Chaac
8,918
595
16
1
0
251,727
0
W
Chiron
11,317
754
96
6
0
284,864
0
W
He Bo
8,587
572
15
1
0
251,208
0
W
Kuzenbo
10,176
678
8
1
0
289,747
1
L
Ah Puch
9,753
650
59
4
0
257,957
2
L
King Arthur
11,152
743
31
2
0
302,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role