Player Matchup

Cabrakan
Cabrakan
Alhashxq8
Cabrakan
Level 33
God Stats
17W - 23L
1,494 SR
Queue Stats
111W - 138L
1,312 Elo+
Solo
Merlin
Merlin
EnKrY_pTeD
Merlin
Level 74
God Stats
2W - 6L
1,500 SR
Queue Stats
181W - 193L
1,562 Elo+
Party 2
Medusa
Medusa
TV_EzTheHuntress
Medusa
Level 37
God Stats
2W - 8L
1,229 SR
Queue Stats
3W - 13L
1,168 Elo+
Solo
Mercury
Mercury
WorteriX
Mercury
Level 119
God Stats
11W - 17L
1,456 SR
Queue Stats
56W - 66L
1,403 Elo+
Solo
Mulan
Mulan
sergioloru2002
Mulan
Level 59
God Stats
9W - 12L
1,293 SR
Queue Stats
185W - 208L
1,364 Elo+
Party 2
Team Averages
Level 64
1,394 SR
1,362 Elo+

VS

Team Averages
Level 96
1,581 SR
1,438 Elo+
Hel
Hel
Dr_KTORCE
Hel
Level 88
God Stats
3W - 4L
1,747 SR
Queue Stats
88W - 95L
1,524 Elo+
Solo
Cernunnos
Cernunnos
III0o0III0o0lll
Cernunnos
Level 66
God Stats
5W - 4L
1,182 SR
Queue Stats
81W - 82L
1,377 Elo+
Party 1
Mercury
Mercury
offical_ahmed10
Mercury
Level 48
God Stats
65W - 60L
1,733 SR
Queue Stats
123W - 162L
1,383 Elo+
Party 1
Atlas
Atlas
xX6 Nemesis 9Xx
Atlas
Level 156
God Stats
4W - 1L
1,520 SR
Queue Stats
64W - 41L
1,316 Elo+
Solo
Hun Batz
Hun Batz
zyungDogg
Hun Batz
Level 122
God Stats
17W - 15L
1,722 SR
Queue Stats
55W - 70L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alhashxq8
Cabrakan
12
1 / 5 / 0
7,474
440
3,026
11,567
5,599
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
EnKrY_pTeD
Merlin
16
4 / 3 / 0
9,906
583
3,662
7,225
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 4 / 1
6,816
401
3,630
6,852
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
WorteriX
Mercury
14
1 / 4 / 4
8,390
494
6,004
11,204
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 0
8,026
472
12,542
16,398
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,695
570
7,235
10,811
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
III0o0III0o0lll
Cernunnos
18
4 / 0 / 4
10,570
622
9,346
6,423
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 5
9,406
553
2,163
9,212
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 7
8,491
499
5,827
14,390
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hun Batz
zyungDogg
Hun Batz
17
8 / 2 / 0
10,873
640
13,661
16,878
15,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
21
21
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alhashxq8
Cabrakan
1
5
0
0.2
W
5
2
2
3
L
Merlin
EnKrY_pTeD
Merlin
4
3
0
1.33
W
Cernunnos
III0o0III0o0lll
Cernunnos
4
0
4
6
L
0
4
1
0.13
L
Mercury
WorteriX
Mercury
1
4
4
0.75
W
2
2
5
2.25
L
1
5
0
0.2
W
2
1
7
5.5
W
Hun Batz
zyungDogg
Hun Batz
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
38,232
53,246
Taken
57,714
22,973
Mitigated
39,557
9,910
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alhashxq8
Cabrakan
3,026
83
125
2,893
11,567
5,599
798
3,307
7,837
39,012
0
W
7,235
427
1,859
5,889
10,811
3,705
765
2,929
7,837
57,586
0
L
Merlin
EnKrY_pTeD
Merlin
3,662
3
0
280
7,225
2,286
204
3,827
3,150
65,357
0
W
Cernunnos
III0o0III0o0lll
Cernunnos
9,346
4,969
0
3,798
6,423
2,491
30
869
5,554
0
95,652
L
3,630
1,053
0
1,165
6,852
1,557
0
1,141
5,599
0
32,005
L
Mercury
WorteriX
Mercury
6,004
2,292
0
1,275
11,204
3,803
315
2,385
8,648
0
52,102
W
2,163
984
0
3,485
9,212
3,154
285
1,071
8,074
0
54,481
L
12,542
1,998
0
4,172
16,398
9,728
179
2,154
14,024
0
49,383
W
5,827
1,450
184
2,254
14,390
14,863
177
1,463
12,882
30,520
7,025
W
Hun Batz
zyungDogg
Hun Batz
13,661
4,479
30
4,383
16,878
15,344
480
356
15,623
3,428
64,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
49,035
491
Minions Killed
555
0
Camps Cleared
0
1,595,790
Distance Traveled
1,723,457
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,474
440
94
6
0
295,059
0
W
Hel
9,695
570
111
7
0
345,796
5
L
Merlin
9,906
583
146
9
0
308,875
3
W
Cernunnos
10,570
622
160
9
0
332,304
2
L
Medusa
6,816
401
64
4
0
335,581
7
L
Mercury
8,390
494
83
5
0
385,367
3
W
Mercury
9,406
553
108
6
0
369,710
2
L
Mulan
8,026
472
104
6
0
270,908
0
W
Atlas
8,491
499
47
3
0
343,538
6
W
Hun Batz
10,873
640
129
8
0
332,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role