Player Matchup

Hou Yi
Hou Yi
Silver V
Amador-JG
Hou Yi
Silver V
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,132 MMR
Solo
Horus
Horus
Silver II
ArgenisBouzas
Horus
Silver II
Level 158
God Stats
12W - 11L
1,457 SR
Queue Stats
590W - 608L
1,073 MMR
Solo
Mulan
Mulan
Silver IV
ET苍狼
Mulan
Silver IV
Level 64
God Stats
0W - 8L
1,294 SR
Queue Stats
36W - 51L
937 MMR
Solo
Merlin
Merlin
Gold III
Sebaita
Merlin
Gold III
Level 88
God Stats
23W - 28L
1,576 SR
Queue Stats
234W - 240L
1,514 MMR
Solo
Cliodhna
Cliodhna
Gold IV
ZackyREV
Cliodhna
Gold IV
Level 156
God Stats
21W - 17L
1,710 SR
Queue Stats
214W - 228L
1,555 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,507 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,482 SR
1,373 MMR
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
DeadBoringGame
Ah Muzen Cab
Silver I
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 66L
1,552 MMR
Solo
Ravana
Ravana
Silver IV
HeadshotShaman
Ravana
Silver IV
Level 103
God Stats
14W - 9L
1,274 SR
Queue Stats
633W - 650L
711 MMR
Solo
Geb
Geb
Gold V
SirPantsIII
Geb
Gold V
Level 142
God Stats
18W - 10L
1,638 SR
Queue Stats
137W - 133L
1,546 MMR
Solo
Vulcan
Vulcan
Gold IV
Zαnder
Vulcan
Gold IV
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 247L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Amador-JG
Hou Yi
16
7 / 7 / 3
11,102
505
17,463
21,390
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 6
9,845
448
5,376
25,585
23,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
ET苍狼
Mulan
14
0 / 12 / 2
9,130
415
7,472
30,985
16,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Sebaita
Merlin
15
2 / 6 / 2
9,911
451
20,004
11,854
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ZackyREV
Cliodhna
17
4 / 11 / 2
11,118
505
9,991
20,811
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AtlasKaliOdinBastet

VS

Bans
CamazotzSolThothArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
6 / 5 / 10
13,049
593
13,568
15,512
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
DeadBoringGame
Ah Muzen Cab
20
15 / 4 / 10
14,608
664
29,503
24,476
10,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
9 / 0 / 6
14,728
669
13,340
15,546
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 15
11,994
545
8,600
22,081
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Zαnder
Vulcan
20
9 / 3 / 13
14,389
654
24,719
14,468
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
14
Kills
43
44
Deaths
14
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
5
10
2.2
L
Hou Yi
Amador-JG
Hou Yi
7
7
3
1.21
L
1
8
6
0.5
W
Ah Muzen Cab
DeadBoringGame
Ah Muzen Cab
15
4
10
5
L
Mulan
ET苍狼
Mulan
0
12
2
0.08
W
9
0
6
12
L
Merlin
Sebaita
Merlin
2
6
2
0.5
W
4
2
15
5.75
L
Cliodhna
ZackyREV
Cliodhna
4
11
2
0.45
W
Vulcan
Zαnder
Vulcan
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,306
Damage
89,730
110,625
Taken
92,083
57,687
Mitigated
50,100
23,773
Healing
29,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,568
8,770
0
6,176
15,512
5,733
5,282
1,132
14,380
0
105,818
L
Hou Yi
Amador-JG
Hou Yi
17,463
10,063
0
5,038
21,390
6,375
2,059
5,338
15,952
0
79,953
L
5,376
1,839
2,370
4,812
25,585
23,871
45
11,421
13,870
0
19,113
W
Ah Muzen Cab
DeadBoringGame
Ah Muzen Cab
29,503
10,311
0
8,394
24,476
10,426
7,894
4,945
19,531
0
101,588
L
Mulan
ET苍狼
Mulan
7,472
821
0
5,041
30,985
16,500
0
7,937
22,858
0
50,978
W
13,340
3,531
0
4,901
15,546
5,744
0
5,916
9,630
0
105,915
L
Merlin
Sebaita
Merlin
20,004
204
0
607
11,854
3,674
0
4,645
7,031
71,599
0
W
8,600
1,083
1,588
5,157
22,081
21,322
261
5,744
16,337
21,021
0
L
Cliodhna
ZackyREV
Cliodhna
9,991
444
0
5,905
20,811
7,267
0
3,191
17,458
0
77,440
W
Vulcan
Zαnder
Vulcan
24,719
4,457
340
3,304
14,468
6,875
1,251
3,045
11,423
118,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
68,768
520
Minions Killed
628
0
Camps Cleared
0
1,936,924
Distance Traveled
2,302,700
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,049
593
133
6
0
452,423
7
L
Hou Yi
11,102
505
125
6
0
373,197
8
L
Horus
9,845
448
26
1
0
417,324
7
W
Ah Muzen Cab
14,608
664
127
6
0
379,452
3
L
Mulan
9,130
415
118
5
0
351,395
7
W
Ravana
14,728
669
172
8
0
507,509
2
L
Merlin
9,911
451
112
5
0
395,316
5
W
Geb
11,994
545
17
1
0
493,796
9
L
Cliodhna
11,118
505
139
6
0
399,692
3
W
Vulcan
14,389
654
179
8
0
469,520
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role