Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GermanWojtek
Kuzenbo
Level 117
God Stats
13W - 14L
1,458 SR
Queue Stats
77W - 79L
1,588 Elo+
Solo
Kali
Kali
PoisedDeath
Kali
Level 107
God Stats
0W - 2L
1,215 SR
Queue Stats
37W - 52L
1,185 Elo+
Solo
Ravana
Ravana
Sora_Simo
Ravana
Level 117
God Stats
0W - 3L
1,369 SR
Queue Stats
57W - 52L
1,562 Elo+
Solo
Ymir
Ymir
iT4 SoLuTioN
Ymir
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
740W - 841L
1,529 Elo+
Solo
Team Averages
Level 126
1,408 SR
1,473 Elo+

VS

Team Averages
Level 83
1,483 SR
1,440 Elo+
Kukulkan
Kukulkan
ImFuture1189
Kukulkan
Level 83
God Stats
23W - 32L
1,467 SR
Queue Stats
176W - 209L
1,409 Elo+
Solo
Neith
Neith
Razortj
Neith
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 71L
1,266 Elo+
Solo
Chronos
Chronos
XxDarkAce13xX
Chronos
Level 120
God Stats
3W - 2L
1,476 SR
Queue Stats
97W - 101L
1,460 Elo+
Party 1
Nemesis
Nemesis
Zapalot D
Nemesis
Level 63
God Stats
14W - 12L
1,500 SR
Queue Stats
89W - 98L
1,538 Elo+
Solo
Atlas
Atlas
xXD4RkA12M4DAXx
Atlas
Level 85
God Stats
5W - 3L
1,471 SR
Queue Stats
33W - 38L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 2 / 2
8,917
1,115
8,380
11,588
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
GermanWojtek
Kuzenbo
15
0 / 0 / 1
9,804
1,226
7,798
11,286
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 3
9,103
1,138
3,572
12,604
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Sora_Simo
Ravana
14
2 / 5 / 1
9,272
1,159
5,948
10,121
4,455
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 0
7,802
975
1,127
2,463
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImFuture1189
Kukulkan
15
3 / 1 / 8
9,347
1,168
7,316
3,469
1,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Razortj
Neith
15
5 / 1 / 8
10,192
1,274
15,705
6,835
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
15
2 / 0 / 9
9,492
1,187
9,171
6,590
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Zapalot D
Nemesis
15
3 / 2 / 10
9,456
1,182
5,227
6,068
1,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 12
10,192
1,274
5,209
5,611
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
14
14
Deaths
4
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
2
1
L
Kuzenbo
GermanWojtek
Kuzenbo
0
0
1
0.5
W
Kukulkan
ImFuture1189
Kukulkan
3
1
8
7
L
1
6
3
0.42
W
Neith
Razortj
Neith
5
1
8
9
L
Ravana
Sora_Simo
Ravana
2
5
1
0.5
W
Chronos
2
0
9
6.5
W
Nemesis
Zapalot D
Nemesis
3
2
10
4
L
0
1
0
0
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
42,628
48,062
Taken
28,573
38,616
Mitigated
16,064
10,183
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,380
712
0
794
11,588
12,548
0
4,379
7,109
4,124
20,135
L
Kuzenbo
GermanWojtek
Kuzenbo
7,798
2,134
115
5,709
11,286
15,009
0
4,255
7,031
30,319
0
W
Kukulkan
ImFuture1189
Kukulkan
7,316
561
192
121
3,469
1,610
0
1,291
2,129
20,430
0
L
3,572
1,550
0
1,360
12,604
5,665
0
4,624
7,980
0
15,264
W
Neith
Razortj
Neith
15,705
10,405
0
3,830
6,835
2,628
0
3,049
3,655
0
33,537
L
Ravana
Sora_Simo
Ravana
5,948
2,645
169
1,846
10,121
4,455
0
5,440
4,681
0
16,802
W
Chronos
9,171
4,410
0
1,523
6,590
3,214
0
2,920
3,501
20,454
2,966
W
Nemesis
Zapalot D
Nemesis
5,227
2,930
0
868
6,068
1,892
0
1,030
4,913
0
8,806
L
1,127
0
0
190
2,463
939
0
1,713
750
7,851
0
W
5,209
2,130
0
1,093
5,611
6,720
0
2,273
2,975
25,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
48,679
140
Minions Killed
172
6
Camps Cleared
6
676,224
Distance Traveled
786,371
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,917
1,115
40
5
0
157,226
0
L
Kuzenbo
9,804
1,226
28
4
1
181,360
2
W
Kukulkan
9,347
1,168
44
6
0
156,225
0
L
Kali
9,103
1,138
35
4
2
159,586
0
W
Neith
10,192
1,274
47
6
3
138,758
1
L
Ravana
9,272
1,159
24
3
3
150,209
0
W
Chronos
9,492
1,187
38
5
2
154,781
0
W
Nemesis
9,456
1,182
9
1
0
179,702
0
L
Ymir
7,802
975
13
2
0
27,843
0
W
Atlas
10,192
1,274
34
4
1
156,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role