Player Matchup

Merlin
Merlin
FreshPrinceali93
Merlin
Level 132
God Stats
9W - 6L
1,500 SR
Queue Stats
89W - 98L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
Hon_Bowlo
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Jains12
Mulan
Level 109
God Stats
3W - 1L
1,721 SR
Queue Stats
116W - 123L
1,658 Elo+
Solo
Bellona
Bellona
MagnAL1ty
Bellona
Level 75
God Stats
16W - 13L
1,512 SR
Queue Stats
89W - 106L
1,391 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xshaz714
Ah Muzen Cab
Level 29
God Stats
7W - 4L
1,664 SR
Queue Stats
78W - 82L
1,425 Elo+
Party 2
Team Averages
Level 78
1,579 SR
1,479 Elo+

VS

Team Averages
Level 66
1,480 SR
1,551 Elo+
King Arthur
King Arthur
 
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Cometruby
Jing Wei
Level 123
God Stats
11W - 10L
1,436 SR
Queue Stats
161W - 148L
1,510 Elo+
Party 1
Athena
Athena
HKS Banshee
Athena
Level 49
God Stats
11W - 8L
1,510 SR
Queue Stats
18W - 18L
1,586 Elo+
Party 1
Poseidon
Poseidon
fetusdeletus6947
Poseidon
Level 44
God Stats
8W - 7L
1,613 SR
Queue Stats
118W - 126L
1,551 Elo+
Party 3
Da Ji
Da Ji
kcub x
Da Ji
Level 67
God Stats
9W - 4L
1,340 SR
Queue Stats
55W - 42L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,677
534
11,544
11,158
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Hon_Bowlo
Jormungandr
12
0 / 7 / 0
7,505
375
5,566
11,811
3,757
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Jains12
Mulan
16
6 / 5 / 3
10,515
526
22,486
18,445
15,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
MagnAL1ty
Bellona
14
1 / 1 / 8
8,980
449
5,654
10,553
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
xshaz714
Ah Muzen Cab
12
0 / 6 / 2
7,750
388
7,503
12,122
3,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 3 / 2
10,278
514
8,042
20,892
14,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Cometruby
Jing Wei
20
13 / 1 / 3
12,053
603
19,825
16,884
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
1 / 1 / 11
9,736
487
2,723
12,186
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 5 / 3
10,324
516
7,036
14,853
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
kcub x
Da Ji
16
6 / 3 / 3
10,578
529
8,165
12,057
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
23
23
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
2
0.67
W
Jing Wei
Cometruby
Jing Wei
13
1
3
14.5
L
6
4
3
1.88
W
Athena
1
1
11
6.5
L
Jormungandr
Hon_Bowlo
Jormungandr
0
7
0
0
L
Mulan
Jains12
Mulan
6
5
3
1.5
L
Bellona
MagnAL1ty
Bellona
1
1
8
5
W
2
5
3
0.7
W
Da Ji
kcub x
Da Ji
6
3
3
2.5
L
Ah Muzen Cab
xshaz714
Ah Muzen Cab
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,753
Damage
45,791
64,089
Taken
76,872
31,789
Mitigated
42,924
13,278
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,042
1,004
0
5,284
20,892
14,627
433
781
20,111
0
55,431
W
Jing Wei
Cometruby
Jing Wei
19,825
17,448
0
9,395
16,884
6,882
3,182
3,878
13,006
0
112,342
L
11,544
875
200
2,825
11,158
3,721
294
1,863
9,295
67,455
0
W
Athena
2,723
384
302
2,026
12,186
10,545
522
2,408
9,778
13,085
0
L
Jormungandr
Hon_Bowlo
Jormungandr
5,566
836
438
1,192
11,811
3,757
0
735
11,076
38,493
0
L
Mulan
Jains12
Mulan
22,486
5,300
302
5,114
18,445
15,260
0
2,612
15,833
0
67,607
L
Bellona
MagnAL1ty
Bellona
5,654
1,040
0
880
10,553
5,858
0
2,738
7,815
0
49,505
W
7,036
1,406
0
4,470
14,853
5,975
1,026
7,521
7,332
72,152
0
W
Da Ji
kcub x
Da Ji
8,165
2,126
318
1,044
12,057
4,895
0
2,522
9,535
0
55,020
L
Ah Muzen Cab
xshaz714
Ah Muzen Cab
7,503
3,420
0
2,327
12,122
3,193
0
1,811
10,311
0
55,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,427
Gold Earned
52,969
449
Minions Killed
599
0
Camps Cleared
0
1,798,419
Distance Traveled
1,812,376
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,278
514
132
7
0
374,186
1
W
Jing Wei
12,053
603
218
11
0
342,383
1
L
Merlin
10,677
534
111
6
0
359,623
2
W
Athena
9,736
487
23
1
0
319,717
1
L
Jormungandr
7,505
375
66
3
0
291,555
13
L
Mulan
10,515
526
115
6
0
376,277
2
L
Bellona
8,980
449
87
4
0
428,382
3
W
Poseidon
10,324
516
148
7
0
373,754
1
W
Da Ji
10,578
529
78
4
0
402,336
1
L
Ah Muzen Cab
7,750
388
70
4
0
342,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role