Player Matchup

Zeus
Zeus
Lynf0rD
Zeus
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 185L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
PockieSkull
Sun Wukong
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 144L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
Violent Narwhal
Aphrodite
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 23L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kagan40chan
Morgan Le Fay
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
287W - 285L
1,388 Elo+
Solo
Artio
Artio
mickeypooh93
Artio
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,396 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,385 Elo+

VS

Team Averages
Level 122
1,451 SR
1,452 Elo+
Mercury
Mercury
BigBuffaloBill
Mercury
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
146W - 157L
1,536 Elo+
Solo
Yemoja
Yemoja
BlazedBeleth
Yemoja
Level 69
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 15L
1,441 Elo+
Solo
Sol
Sol
DOOM RAINS
Sol
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 336L
1,580 Elo+
Solo
Thoth
Thoth
Rainbowslove
Thoth
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 88L
1,480 Elo+
Solo
Artio
Artio
Swinny420
Artio
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lynf0rD
Zeus
19
4 / 5 / 13
11,861
741
17,876
14,692
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PockieSkull
Sun Wukong
20
15 / 2 / 10
13,053
816
27,941
23,864
34,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Violent Narwhal
Aphrodite
19
3 / 2 / 19
11,845
740
15,449
19,227
11,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
kagan40chan
Morgan Le Fay
18
2 / 5 / 16
10,969
686
15,696
17,723
7,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 10
11,641
728
2,565
14,758
18,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,637
602
14,789
15,698
7,718
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
19
2 / 3 / 11
11,922
745
9,547
14,897
17,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 6
9,837
615
20,505
14,794
7,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 7 / 5
10,486
655
13,756
14,373
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Swinny420
Artio
20
6 / 4 / 7
12,284
768
10,465
27,185
39,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
27
Kills
15
16
Deaths
27
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Yemoja
2
3
11
2.5
L
1
5
6
0.8
W
Zeus
Lynf0rD
Zeus
4
5
13
2.1
W
Sun Wukong
PockieSkull
Sun Wukong
15
2
10
10
L
3
7
5
0.79
L
Artio
Swinny420
Artio
6
4
7
2.38
W
Aphrodite
Violent Narwhal
Aphrodite
3
2
19
6.25
W
Morgan Le Fay
kagan40chan
Morgan Le Fay
2
5
16
2
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,527
Damage
69,062
90,264
Taken
86,947
78,137
Mitigated
79,908
52,275
Healing
34,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,789
2,353
3,951
3,289
15,698
7,718
0
8,247
7,451
0
23,875
L
Yemoja
9,547
1,005
4,433
2,321
14,897
17,632
248
9,504
5,393
20,770
0
L
20,505
960
2,054
2,941
14,794
7,339
0
9,041
5,753
44,645
0
W
Zeus
Lynf0rD
Zeus
17,876
2,314
2,097
3,028
14,692
6,111
2,248
9,328
5,364
39,905
0
W
Sun Wukong
PockieSkull
Sun Wukong
27,941
4,326
674
2,144
23,864
34,496
572
12,457
11,407
0
49,780
L
13,756
569
976
1,856
14,373
7,293
984
6,329
8,044
32,453
0
L
Artio
Swinny420
Artio
10,465
1,160
5,009
8,079
27,185
39,926
34
18,465
8,720
23,561
0
W
Aphrodite
Violent Narwhal
Aphrodite
15,449
899
18,941
13,840
19,227
11,589
735
13,006
6,221
34,742
0
W
Morgan Le Fay
kagan40chan
Morgan Le Fay
15,696
907
2,169
3,650
17,723
7,868
602
10,895
6,828
32,694
0
W
2,565
237
1,118
4,614
14,758
18,073
1,020
8,587
6,171
8,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
54,166
172
Minions Killed
159
0
Camps Cleared
0
1,607,206
Distance Traveled
1,497,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,637
602
16
1
0
334,436
0
L
Yemoja
11,922
745
24
2
0
285,906
0
L
Sol
9,837
615
48
3
0
280,154
1
W
Zeus
11,861
741
56
4
0
265,780
0
W
Sun Wukong
13,053
816
23
1
0
359,816
2
L
Thoth
10,486
655
46
3
0
289,450
1
L
Artio
12,284
768
25
2
0
307,512
0
W
Aphrodite
11,845
740
48
3
0
348,420
2
W
Morgan Le Fay
10,969
686
31
2
0
309,979
1
W
Artio
11,641
728
14
1
0
323,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role