Player Matchup

Neith
Neith
Hezarius
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,309 Elo+
Solo
Merlin
Merlin
Malaka95
Merlin
Level 96
God Stats
4W - 3L
1,491 SR
Queue Stats
50W - 50L
1,584 Elo+
Solo
Artio
Artio
ODMAmL7
Artio
Level 69
God Stats
1W - 2L
1,220 SR
Queue Stats
150W - 147L
1,503 Elo+
Solo
Kali
Kali
Obitoo69
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,466 Elo+
Solo
Loki
Loki
iTruxter
Loki
Level 28
God Stats
11W - 7L
1,719 SR
Queue Stats
87W - 115L
1,753 Elo+
Solo
Team Averages
Level 46
1,486 SR
1,523 Elo+

VS

Team Averages
Level 63
1,573 SR
1,508 Elo+
Medusa
Medusa
Fee16
Medusa
Level 127
God Stats
2W - 2L
1,840 SR
Queue Stats
29W - 31L
1,541 Elo+
Party 1
Zeus
Zeus
Kraken9773
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
M4jorek
Nu Wa
Level 156
God Stats
6W - 8L
1,525 SR
Queue Stats
675W - 671L
1,591 Elo+
Solo
Thor
Thor
MeDoeD86
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Solo
Sol
Sol
SHIVSHANKAR
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hezarius
Neith
18
8 / 3 / 13
11,233
802
12,954
9,344
2,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Malaka95
Merlin
19
5 / 2 / 12
11,326
809
13,367
8,284
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
ODMAmL7
Artio
19
9 / 3 / 14
12,356
883
14,746
20,717
24,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kali
18
6 / 1 / 11
11,503
822
5,140
15,012
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
18
5 / 2 / 9
10,756
768
8,341
14,442
3,806
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fee16
Medusa
16
0 / 2 / 2
9,355
668
9,123
11,269
4,106
17
2 / 8 / 3
10,169
726
13,309
13,712
4,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
M4jorek
Nu Wa
19
5 / 3 / 1
11,243
803
11,637
6,852
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 10 / 0
8,462
604
3,261
14,078
5,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 10 / 0
8,419
601
5,930
15,360
4,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
33
Kills
9
11
Deaths
33
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fee16
Medusa
0
2
2
0.5
W
Neith
Hezarius
Neith
8
3
13
4.83
L
2
8
3
0.44
L
Nu Wa
M4jorek
Nu Wa
5
3
1
1.83
W
Merlin
Malaka95
Merlin
5
2
12
5.5
L
Thor
1
10
0
0.1
W
Artio
ODMAmL7
Artio
9
3
14
5.33
W
Kali
6
1
11
11.5
L
1
10
0
0.1
W
Loki
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,548
Damage
43,260
67,799
Taken
61,271
37,554
Mitigated
20,139
17,842
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fee16
Medusa
9,123
2,606
127
1,104
11,269
4,106
0
7,591
3,478
0
40,946
W
Neith
Hezarius
Neith
12,954
6,408
0
1,289
9,344
2,132
4,784
6,096
1,980
0
32,675
L
13,309
2,236
0
811
13,712
4,163
0
6,287
7,273
37,561
0
L
Nu Wa
M4jorek
Nu Wa
11,637
1,993
0
1,098
6,852
2,419
0
3,897
2,813
50,689
0
W
Merlin
Malaka95
Merlin
13,367
516
0
0
8,284
2,562
1,818
3,039
4,001
50,231
0
L
Thor
3,261
551
15
45
14,078
5,301
102
4,113
9,807
0
8,280
W
Artio
ODMAmL7
Artio
14,746
1,719
1,927
7,636
20,717
24,756
98
7,799
12,655
41,609
0
W
Kali
5,140
3,299
378
6,146
15,012
4,298
1,605
5,315
8,074
0
43,097
L
5,930
1,136
30
1,095
15,360
4,150
0
5,477
9,787
16,341
0
W
Loki
8,341
1,407
0
466
14,442
3,806
417
7,879
6,390
0
30,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
47,648
299
Minions Killed
233
0
Camps Cleared
0
1,587,746
Distance Traveled
1,181,819
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,355
668
68
5
0
272,668
3
W
Neith
11,233
802
43
3
0
264,567
0
L
Zeus
10,169
726
49
4
0
227,104
3
L
Nu Wa
11,243
803
97
7
0
299,007
1
W
Merlin
11,326
809
76
5
0
277,339
2
L
Thor
8,462
604
9
1
0
139,072
1
W
Artio
12,356
883
66
5
0
351,491
1
W
Kali
11,503
822
62
4
0
351,923
4
L
Sol
8,419
601
10
1
0
243,968
0
W
Loki
10,756
768
52
4
0
342,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role