Player Matchup

Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Beαu
Tsukuyomi
Level 87
God Stats
18W - 7L
1,622 SR
Queue Stats
348W - 183L
1,813 Elo+
Party 1
Ymir
Ymir
Legit WICK
Ymir
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 12L
1,335 Elo+
Solo
Nike
Nike
MG_JudgeRocket
Nike
Level 82
God Stats
14W - 11L
1,777 SR
Queue Stats
30W - 28L
1,536 Elo+
Solo
Zeus
Zeus
NickMikaelson
Zeus
Level 87
God Stats
9W - 4L
1,500 SR
Queue Stats
312W - 349L
1,292 Elo+
Solo
Team Averages
Level 78
1,537 SR
1,495 Elo+

VS

Team Averages
Level 67
1,478 SR
1,433 Elo+
Da Ji
Da Ji
LuizGustavo2314
Da Ji
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 188L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Sir-Bahuya
Nu Wa
Level 116
God Stats
71W - 75L
1,507 SR
Queue Stats
153W - 163L
1,538 Elo+
Solo
Artemis
Artemis
king_Banachik
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Solo
Neith
Neith
lillianasabbath
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
memorygirl
Zhong Kui
Level 67
God Stats
6W - 14L
1,381 SR
Queue Stats
40W - 46L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
12 / 0 / 10
11,272
939
15,769
13,260
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Beαu
Tsukuyomi
17
4 / 3 / 12
9,739
812
11,073
9,593
3,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 15
9,732
811
3,356
14,261
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 5
9,429
786
5,334
8,421
5,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 12
9,758
813
8,327
9,503
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 0
9,822
819
7,118
15,024
5,961
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
16
1 / 4 / 5
8,926
744
15,291
11,298
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
11
0 / 3 / 1
7,017
585
609
3,069
489
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 7 / 0
7,803
650
2,257
10,696
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
memorygirl
Zhong Kui
14
1 / 5 / 1
8,166
681
8,847
12,519
7,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
27
Kills
11
11
Deaths
28
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
0
10
17
W
Tsukuyomi
Beαu
Tsukuyomi
4
3
12
3.33
W
2
2
15
4.75
L
9
9
0
1
W
4
2
5
3.25
W
5
4
12
2.75
L
Nu Wa
1
4
5
0.88
L
Artemis
0
3
1
0.17
L
0
7
0
0
L
Zhong Kui
memorygirl
Zhong Kui
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
34,122
55,038
Taken
52,606
30,291
Mitigated
22,060
10,354
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,769
9,827
0
5,455
13,260
4,835
4,917
7,092
6,168
0
42,590
W
Tsukuyomi
Beαu
Tsukuyomi
11,073
3,174
0
657
9,593
3,233
1,721
4,295
5,298
0
50,417
W
3,356
180
0
3,027
14,261
14,128
358
4,524
9,737
9,393
0
L
7,118
883
0
0
15,024
5,961
126
4,147
10,877
0
18,509
W
5,334
255
0
260
8,421
5,486
575
5,089
3,332
0
25,431
W
8,327
1,705
540
415
9,503
2,609
1,096
3,138
6,365
33,763
0
L
Nu Wa
15,291
4,220
776
1,913
11,298
3,668
892
2,183
9,115
47,459
0
L
Artemis
609
141
0
0
3,069
489
126
22
3,047
0
2,172
L
2,257
875
0
162
10,696
4,043
304
2,134
8,562
0
21,163
L
Zhong Kui
memorygirl
Zhong Kui
8,847
998
0
1,787
12,519
7,899
1,002
3,197
9,322
25,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
41,734
246
Minions Killed
181
0
Camps Cleared
0
1,252,312
Distance Traveled
832,396
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,272
939
56
5
0
261,021
2
W
Tsukuyomi
9,739
812
78
7
0
263,263
1
W
Ymir
9,732
811
16
1
0
233,904
2
L
Da Ji
9,822
819
27
2
0
214,483
2
W
Nike
9,429
786
46
4
0
248,388
0
W
Zeus
9,758
813
50
4
0
245,736
1
L
Nu Wa
8,926
744
73
6
0
195,720
1
L
Artemis
7,017
585
2
0
0
67,290
1
L
Neith
7,803
650
38
3
0
161,679
0
L
Zhong Kui
8,166
681
41
3
0
193,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role