Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Artorias Abysss
Bastet
Level 160
God Stats
3W - 1L
1,285 SR
Queue Stats
63W - 51L
1,362 Elo+
Party 2
Baba Yaga
Baba Yaga
IcePrinceXIII
Baba Yaga
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
batmanbeyond29
Cthulhu
Level 159
God Stats
7W - 5L
1,275 SR
Queue Stats
49W - 45L
1,193 Elo+
Party 2
Olorun
Olorun
coolchaser
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,990 Elo+
Solo
Team Averages
Level 137
1,412 SR
1,509 Elo+

VS

Team Averages
Level 115
1,431 SR
1,623 Elo+
Medusa
Medusa
Hy3_Quality
Medusa
Level 144
God Stats
29W - 11L
1,500 SR
Queue Stats
174W - 79L
1,688 Elo+
Party 1
The Morrigan
The Morrigan
IITorvaII
The Morrigan
Level 124
God Stats
10W - 5L
1,572 SR
Queue Stats
177W - 105L
1,601 Elo+
Party 1
Ganesha
Ganesha
KimochiYamete
Ganesha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 135L
1,729 Elo+
Party 1
Poseidon
Poseidon
bootydrip
Poseidon
Level 48
God Stats
6W - 3L
1,402 SR
Queue Stats
32W - 40L
1,468 Elo+
Solo
King Arthur
King Arthur
lDeniablel
King Arthur
Level 156
God Stats
1W - 4L
1,181 SR
Queue Stats
104W - 57L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 3 / 3
9,709
747
6,422
10,312
3,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
6 / 2 / 3
10,008
770
11,980
7,111
2,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
IcePrinceXIII
Baba Yaga
17
0 / 1 / 7
9,538
734
6,769
9,006
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 0 / 4
9,621
740
6,209
7,694
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
coolchaser
Olorun
17
1 / 2 / 7
9,510
732
6,371
10,525
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 1 / 0
10,721
825
8,138
6,700
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
IITorvaII
The Morrigan
15
2 / 4 / 5
9,355
720
7,127
6,284
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
0 / 1 / 6
9,349
719
4,164
14,840
13,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Poseidon
bootydrip
Poseidon
14
1 / 1 / 1
8,577
660
2,584
3,157
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
lDeniablel
King Arthur
15
1 / 4 / 5
8,958
689
9,328
13,717
9,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
11
Kills
8
8
Deaths
11
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
3
3
1.17
W
6
2
3
3.75
L
Medusa
4
1
0
4
L
The Morrigan
IITorvaII
The Morrigan
2
4
5
1.13
W
Baba Yaga
IcePrinceXIII
Baba Yaga
0
1
7
3.5
L
Ganesha
0
1
6
3
W
2
0
4
4
L
Poseidon
bootydrip
Poseidon
1
1
1
1.5
W
Olorun
coolchaser
Olorun
1
2
7
2.25
L
King Arthur
lDeniablel
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,751
Damage
31,341
44,648
Taken
44,698
22,218
Mitigated
28,751
12,328
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,422
380
0
1,961
10,312
3,449
675
4,559
5,753
40,164
0
W
11,980
2,434
0
1,963
7,111
2,825
0
3,308
3,803
0
36,689
L
Medusa
8,138
2,512
0
2,508
6,700
2,651
290
4,245
2,291
0
48,912
L
The Morrigan
IITorvaII
The Morrigan
7,127
1,971
0
1,327
6,284
2,330
0
4,227
1,862
28,592
337
W
Baba Yaga
IcePrinceXIII
Baba Yaga
6,769
186
341
2,337
9,006
4,106
1,433
1,582
7,424
34,790
0
L
Ganesha
4,164
144
508
4,871
14,840
13,288
0
6,695
7,757
17,449
0
W
6,209
379
11
1,415
7,694
7,832
1,117
1,107
6,587
31,923
0
L
Poseidon
bootydrip
Poseidon
2,584
85
0
715
3,157
1,145
0
1,518
1,600
19,302
0
W
Olorun
coolchaser
Olorun
6,371
3,505
240
4,060
10,525
4,006
84
3,527
6,998
32,288
0
L
King Arthur
lDeniablel
King Arthur
9,328
1,191
0
1,250
13,717
9,337
0
8,116
5,345
548
27,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
46,960
305
Minions Killed
273
0
Camps Cleared
0
1,373,241
Distance Traveled
1,263,653
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,709
747
66
5
0
242,787
3
W
Bastet
10,008
770
48
4
0
297,291
1
L
Medusa
10,721
825
113
9
0
297,583
4
L
The Morrigan
9,355
720
60
5
0
222,067
0
W
Baba Yaga
9,538
734
72
6
0
273,861
2
L
Ganesha
9,349
719
15
1
0
300,540
2
W
Cthulhu
9,621
740
53
4
0
284,324
0
L
Poseidon
8,577
660
44
3
0
157,936
0
W
Olorun
9,510
732
66
5
0
274,978
1
L
King Arthur
8,958
689
41
3
0
285,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role