Player Matchup

Tiamat
Tiamat
BrownAjieS
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Hou Yi
Hou Yi
KingBronsy
Hou Yi
Level 147
God Stats
1W - 2L
1,727 SR
Queue Stats
12W - 24L
1,483 Elo+
Solo
Zeus
Zeus
Oberraman
Zeus
Level 130
God Stats
73W - 51L
1,850 SR
Queue Stats
1,130W - 1,102L
1,665 Elo+
Solo
Ares
Ares
TobyHornot
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,595 Elo+
Solo
Set
Set
guienbild
Set
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,508 Elo+
Solo
Team Averages
Level 111
1,615 SR
1,592 Elo+

VS

Team Averages
Level 120
1,472 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RandomSalesman
Merlin
Level 146
God Stats
24W - 25L
1,360 SR
Queue Stats
236W - 222L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrownAjieS
Tiamat
10
0 / 3 / 1
5,855
532
4,764
10,651
5,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
KingBronsy
Hou Yi
6
0 / 3 / 1
4,223
384
2,175
5,492
754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
10
2 / 3 / 1
5,775
525
6,390
5,998
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 2
4,668
424
2,222
9,131
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 1
5,725
520
3,104
6,930
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 1
7,872
716
8,430
10,063
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
 
Artemis
12
3 / 1 / 3
7,090
645
9,112
5,293
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
 
Ao Kuang
12
4 / 0 / 2
7,011
637
3,178
6,987
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
9
1 / 2 / 1
6,061
551
1,883
9,946
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 1
7,056
641
4,479
4,177
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
15
15
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
1
3.5
W
Artemis
 
Artemis
3
1
3
4.5
W
Ao Kuang
 
Ao Kuang
4
0
2
5
W
Fenrir
 
Fenrir
1
2
1
0.75
L
Tiamat
BrownAjieS
Tiamat
0
3
1
0.17
L
Hou Yi
KingBronsy
Hou Yi
0
3
1
0.17
L
Zeus
2
3
1
0.83
W
4
0
1
4.5
L
0
3
2
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
27,082
38,202
Taken
36,466
13,364
Mitigated
18,532
9,975
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,430
2,480
0
4,168
10,063
5,972
0
4,407
5,656
3,562
45,322
W
Artemis
 
Artemis
9,112
4,061
0
2,900
5,293
1,751
0
2,340
2,953
0
44,640
W
Ao Kuang
 
Ao Kuang
3,178
646
0
4,681
6,987
2,031
474
1,158
5,829
35,919
3,976
W
Fenrir
 
Fenrir
1,883
535
150
2,689
9,946
7,316
0
2,995
6,951
0
15,838
L
Tiamat
BrownAjieS
Tiamat
4,764
1,466
0
4,466
10,651
5,468
0
1,074
8,977
34,817
0
L
Hou Yi
KingBronsy
Hou Yi
2,175
1,184
0
1,443
5,492
754
0
757
4,735
0
11,032
L
Zeus
6,390
1,191
0
467
5,998
1,486
0
2,669
3,329
36,025
0
W
4,479
276
0
1,284
4,177
1,462
753
2,476
1,701
38,564
0
L
2,222
93
0
824
9,131
3,826
0
2,091
7,040
6,550
0
L
3,104
1,628
0
2,775
6,930
1,830
0
1,179
5,712
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
35,090
246
Minions Killed
356
0
Camps Cleared
0
937,852
Distance Traveled
1,058,618
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,872
716
107
10
0
222,012
3
W
Artemis
7,090
645
77
7
0
199,116
3
W
Ao Kuang
7,011
637
79
7
0
214,317
3
W
Fenrir
6,061
551
25
2
0
208,017
3
L
Tiamat
5,855
532
77
7
0
177,973
5
L
Hou Yi
4,223
384
13
1
0
140,636
4
L
Zeus
5,775
525
71
6
0
208,605
3
W
Merlin
7,056
641
68
6
0
215,156
3
L
Ares
4,668
424
15
1
0
195,554
3
L
Set
5,725
520
70
6
0
215,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role