Player Matchup

Aphrodite
Aphrodite
JimmyJewTron1337
Aphrodite
Level 27
God Stats
3W - 4L
1,587 SR
Queue Stats
10W - 17L
1,491 Elo+
Party 1
Cupid
Cupid
Metallic Pyre
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,491 Elo+
Party 1
Serqet
Serqet
SLICER_SPARLING
Serqet
Level 102
God Stats
1W - 1L
1,538 SR
Queue Stats
10W - 15L
1,491 Elo+
Party 1
Ra
Ra
SimplyyKrack3d
Ra
Level 5
God Stats
2W - 3L
1,712 SR
Queue Stats
7W - 16L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
wakzombi
Cthulhu
Level 38
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 1
Team Averages
Level 60
1,608 SR
1,483 Elo+

VS

Team Averages
Level 112
1,549 SR
1,502 Elo+
Zeus
Zeus
Big_Daddy_Shrek_
Zeus
Level 128
God Stats
10W - 8L
1,481 SR
Queue Stats
170W - 167L
1,538 Elo+
Party 2
Horus
Horus
METROHEDRON
Horus
Level 104
God Stats
1W - 3L
1,167 SR
Queue Stats
29W - 23L
1,426 Elo+
Solo
Susano
Susano
TheMasterJP
Susano
Level 155
God Stats
2W - 3L
1,781 SR
Queue Stats
91W - 64L
1,393 Elo+
Solo
Kali
Kali
iSoloYourTeam
Kali
Level 128
God Stats
10W - 5L
1,528 SR
Queue Stats
232W - 245L
1,575 Elo+
Party 2
Danzaburou
Danzaburou
topkillerrrrr10
Danzaburou
Level 45
God Stats
4W - 1L
1,786 SR
Queue Stats
269W - 295L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
1 / 7 / 1
6,826
683
2,779
9,215
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 2
6,659
666
5,142
9,064
3,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
6,910
691
6,313
15,503
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 1
6,959
696
5,198
5,914
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
wakzombi
Cthulhu
13
1 / 5 / 0
7,128
713
6,323
13,119
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 7
9,438
944
16,054
7,084
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 12
7,086
709
4,672
7,646
5,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
4 / 1 / 10
8,188
819
10,773
9,087
4,313
Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 13
8,620
862
8,987
10,515
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
topkillerrrrr10
Danzaburou
14
4 / 0 / 11
7,672
767
5,953
7,684
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
3
Kills
26
26
Deaths
3
4
Assists
53
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
Aphrodite
1
7
1
0.21
W
1
0
12
7
L
0
5
2
0.2
L
0
3
0
0
L
1
6
1
0.25
W
Susano
4
1
10
9
W
3
0
13
9.5
W
Danzaburou
topkillerrrrr10
Danzaburou
4
0
11
9.5
L
Cthulhu
wakzombi
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
46,439
52,815
Taken
42,016
28,773
Mitigated
21,186
14,178
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,054
1,518
0
500
7,084
2,816
1,241
3,259
3,573
39,842
0
L
Aphrodite
2,779
503
2,479
1,937
9,215
3,931
0
2,529
6,564
6,375
0
W
4,672
2,325
2,086
1,554
7,646
5,684
487
3,455
4,191
0
6,902
L
5,142
1,866
550
1,018
9,064
3,098
0
3,103
5,795
0
13,667
L
6,313
596
0
3,486
15,503
8,539
0
2,610
12,701
2,441
14,228
L
5,198
507
1,157
231
5,914
1,929
0
2,205
3,587
8,922
0
W
Susano
10,773
1,719
0
503
9,087
4,313
185
2,976
6,111
0
30,515
W
8,987
5,517
0
4,951
10,515
4,797
86
1,795
8,516
0
40,182
W
Danzaburou
topkillerrrrr10
Danzaburou
5,953
2,314
0
1,277
7,684
3,576
956
3,598
3,821
0
19,478
L
Cthulhu
wakzombi
Cthulhu
6,323
211
1,144
2,176
13,119
11,276
0
4,794
8,114
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
41,004
116
Minions Killed
199
0
Camps Cleared
0
977,906
Distance Traveled
1,096,866
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,438
944
52
5
0
202,630
1
L
Aphrodite
6,826
683
13
1
0
183,085
0
W
Horus
7,086
709
6
1
0
199,369
0
L
Cupid
6,659
666
24
2
0
189,100
3
L
Serqet
6,910
691
30
3
0
226,319
0
L
Ra
6,959
696
6
1
0
176,275
0
W
Susano
8,188
819
54
5
0
242,288
3
W
Kali
8,620
862
65
7
0
238,202
0
W
Danzaburou
7,672
767
22
2
0
214,377
1
L
Cthulhu
7,128
713
43
4
0
203,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role