Player Matchup

Bastet
Bastet
Eternal ViiPeR
Bastet
Level 52
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 38L
1,333 Elo+
Solo
Medusa
Medusa
Frostystarts
Medusa
Level 87
God Stats
45W - 50L
1,394 SR
Queue Stats
276W - 273L
1,411 Elo+
Solo
Ymir
Ymir
RavusXV
Ymir
Level 43
God Stats
8W - 13L
1,327 SR
Queue Stats
56W - 91L
1,294 Elo+
Party 1
Bellona
Bellona
elcortinitascdm-
Bellona
Level 27
God Stats
2W - 5L
1,424 SR
Queue Stats
57W - 93L
1,417 Elo+
Party 1
Janus
Janus
weezynoob
Janus
Level 68
God Stats
16W - 18L
1,327 SR
Queue Stats
168W - 216L
1,392 Elo+
Party 1
Team Averages
Level 55
1,394 SR
1,369 Elo+

VS

Team Averages
Level 73
1,455 SR
1,380 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aria_perspolis18
Nu Wa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 47L
1,127 Elo+
Party 2
Pele
Pele
Gambiinnoo
Pele
Level 62
God Stats
22W - 18L
1,453 SR
Queue Stats
394W - 367L
1,337 Elo+
Solo
Achilles
Achilles
PuffinPixyStix
Achilles
Level 121
God Stats
8W - 9L
1,319 SR
Queue Stats
206W - 201L
1,547 Elo+
Solo
Cerberus
Cerberus
paladin7878
Cerberus
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 54L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
8,649
541
12,528
14,045
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
4
0 / 1 / 1
4,965
310
2,633
3,388
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
RavusXV
Ymir
12
2 / 0 / 2
7,487
468
1,540
7,133
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 1
6,401
400
5,615
12,925
10,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
weezynoob
Janus
13
0 / 3 / 1
7,418
464
3,509
8,824
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 0
8,276
517
5,187
9,129
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 2 / 4
7,848
491
6,537
7,067
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 3
9,274
580
8,053
10,903
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
14
3 / 0 / 2
8,984
562
6,132
10,107
10,991
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
paladin7878
Cerberus
12
2 / 0 / 1
8,146
509
4,429
7,850
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
14
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
0
0.67
W
0
2
4
1
L
5
4
2
1.5
L
Medusa
0
1
1
0.5
W
7
2
3
4.25
W
Achilles
3
0
2
4
L
Ymir
RavusXV
Ymir
2
0
2
3
L
0
6
1
0.08
W
Cerberus
paladin7878
Cerberus
2
0
1
2.5
L
Janus
weezynoob
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
30,338
46,315
Taken
45,056
21,228
Mitigated
24,301
16,516
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,187
1,766
0
3,888
9,129
2,507
622
291
8,838
0
50,898
W
6,537
1,062
0
2,525
7,067
2,167
154
1,420
5,647
40,015
0
L
12,528
3,950
0
6,696
14,045
4,392
0
2,636
11,282
0
67,367
L
Medusa
2,633
990
104
1,499
3,388
663
0
1,157
2,151
0
10,633
W
8,053
2,774
394
1,978
10,903
2,938
1,492
1,222
9,535
0
55,246
W
Achilles
6,132
1,563
0
762
10,107
10,991
312
601
9,506
0
47,459
L
Ymir
RavusXV
Ymir
1,540
173
0
2,368
7,133
3,519
0
2,940
4,005
12,907
0
L
5,615
2,877
0
3,650
12,925
10,628
0
1,454
11,324
0
26,171
W
Cerberus
paladin7878
Cerberus
4,429
100
645
2,748
7,850
5,698
0
1,515
6,335
23,873
0
L
Janus
weezynoob
Janus
3,509
354
0
2,199
8,824
2,026
0
2,029
6,587
52,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
42,528
292
Minions Killed
402
0
Camps Cleared
0
1,328,315
Distance Traveled
1,488,937
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,276
517
104
7
0
289,008
3
W
Nu Wa
7,848
491
73
5
0
241,542
1
L
Bastet
8,649
541
116
7
0
333,675
0
L
Medusa
4,965
310
15
1
0
72,166
1
W
Pele
9,274
580
83
5
0
341,732
3
W
Achilles
8,984
562
101
6
0
285,976
2
L
Ymir
7,487
468
26
2
0
346,033
0
L
Bellona
6,401
400
43
3
0
270,844
0
W
Cerberus
8,146
509
41
3
0
330,679
0
L
Janus
7,418
464
92
6
0
305,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role