Player Matchup

Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
ET苍狼
Poseidon
Silver IV
Level 64
God Stats
12W - 10L
1,631 SR
Queue Stats
36W - 51L
983 MMR
Solo
King Arthur
King Arthur
Bronze III
JokersMental
King Arthur
Bronze III
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 125L
1,282 MMR
Solo
Yemoja
Yemoja
Silver IV
Sisc
Yemoja
Silver IV
Level 160
God Stats
1W - 1L
1,719 SR
Queue Stats
150W - 144L
1,230 MMR
Party 2
Loki
Loki
Bronze I
Torztain
Loki
Bronze I
Level 159
God Stats
2W - 6L
1,422 SR
Queue Stats
117W - 123L
1,092 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,555 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,500 SR
1,453 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
RealTeki
Sun Wukong
Gold V
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
398W - 400L
1,399 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
imissmyshots
Baron Samedi
Silver IV
Level 124
God Stats
8W - 7L
1,500 SR
Queue Stats
304W - 322L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 3 / 1
5,480
548
1,848
5,484
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
ET苍狼
Poseidon
10
0 / 3 / 0
5,634
563
2,264
5,597
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JokersMental
King Arthur
11
5 / 2 / 0
6,630
663
7,078
8,682
8,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Sisc
Yemoja
7
1 / 2 / 1
5,200
520
3,573
12,513
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
9
0 / 3 / 1
5,247
525
3,374
7,698
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
OdinCliodhnaCernunnos

VS

Bans
AtlasNemesisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 2
6,275
628
4,431
4,440
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
 
Bastet
9
3 / 2 / 2
5,699
570
4,642
6,908
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
8
1 / 1 / 6
5,441
544
4,354
7,675
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
RealTeki
Sun Wukong
9
1 / 4 / 1
5,385
539
4,730
8,971
4,660
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
imissmyshots
Baron Samedi
11
4 / 0 / 1
6,105
611
8,126
4,253
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
1
0.5
W
Neith
 
Neith
4
0
2
5
W
Bastet
 
Bastet
3
2
2
2
W
Geb
 
Geb
1
1
6
4
L
Poseidon
ET苍狼
Poseidon
0
3
0
0
L
King Arthur
JokersMental
King Arthur
5
2
0
2.5
W
Sun Wukong
RealTeki
Sun Wukong
1
4
1
0.38
L
Yemoja
Sisc
Yemoja
1
2
1
0.75
L
Loki
0
3
1
0.17
W
Baron Samedi
imissmyshots
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
26,283
39,974
Taken
32,247
17,293
Mitigated
15,153
10,395
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,848
672
0
1,294
5,484
1,257
0
1,213
4,223
0
22,522
W
Neith
 
Neith
4,431
1,563
0
2,187
4,440
1,654
1,174
916
3,524
0
35,008
W
Bastet
 
Bastet
4,642
1,053
0
1,788
6,908
1,860
0
513
6,391
0
26,387
W
Geb
 
Geb
4,354
1,228
165
3,196
7,675
5,099
0
2,640
5,001
16,636
0
L
Poseidon
ET苍狼
Poseidon
2,264
395
0
552
5,597
1,510
0
2,558
2,816
35,589
0
L
King Arthur
JokersMental
King Arthur
7,078
1,201
0
2,224
8,682
8,053
0
0
8,682
0
37,080
W
Sun Wukong
RealTeki
Sun Wukong
4,730
1,069
0
2,433
8,971
4,660
0
0
8,971
0
25,072
L
Yemoja
Sisc
Yemoja
3,573
1,326
740
3,627
12,513
4,598
0
5,901
6,397
15,795
0
L
Loki
3,374
662
0
1,958
7,698
1,875
0
2,288
5,376
0
29,030
W
Baron Samedi
imissmyshots
Baron Samedi
8,126
324
94
2,052
4,253
1,880
250
1,579
2,523
32,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
28,905
286
Minions Killed
252
0
Camps Cleared
0
963,505
Distance Traveled
980,090
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,480
548
50
5
0
163,925
0
W
Neith
6,275
628
72
7
0
168,777
4
W
Bastet
5,699
570
51
5
0
210,858
3
W
Geb
5,441
544
18
2
0
192,831
1
L
Poseidon
5,634
563
72
7
0
194,974
5
L
King Arthur
6,630
663
86
9
0
189,215
2
W
Sun Wukong
5,385
539
54
5
0
195,338
1
L
Yemoja
5,200
520
16
2
0
182,553
1
L
Loki
5,247
525
62
6
0
232,838
1
W
Baron Samedi
6,105
611
57
6
0
212,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role