Player Matchup

Nu Wa
Nu Wa
BaseKiller110
Nu Wa
Level 150
God Stats
5W - 3L
1,712 SR
Queue Stats
123W - 97L
1,402 Elo+
Party 1
Zeus
Zeus
Big_Daddy_Shrek_
Zeus
Level 128
God Stats
10W - 8L
1,397 SR
Queue Stats
170W - 167L
1,526 Elo+
Party 3
Charybdis
Charybdis
OofMyBones8972
Charybdis
Level 160
God Stats
173W - 177L
1,522 SR
Queue Stats
379W - 356L
1,367 Elo+
Party 1
Kali
Kali
iSoloYourTeam
Kali
Level 128
God Stats
10W - 5L
1,318 SR
Queue Stats
232W - 245L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
topkillerrrrr10
Danzaburou
Level 45
God Stats
4W - 1L
1,698 SR
Queue Stats
269W - 295L
1,564 Elo+
Party 3
Team Averages
Level 122
1,529 SR
1,485 Elo+

VS

Team Averages
Level 72
1,458 SR
1,411 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CatWaifu
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,397 Elo+
Solo
Eset
Eset
ItsThisYoshi
Eset
Level 141
God Stats
20W - 18L
1,488 SR
Queue Stats
185W - 174L
1,438 Elo+
Party 2
Skadi
Skadi
Maverus769
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,513 Elo+
Solo
Fenrir
Fenrir
Pluto XIII
Fenrir
Level 142
God Stats
2W - 3L
1,300 SR
Queue Stats
186W - 192L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
7,509
751
12,382
4,358
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 1
7,761
776
6,776
4,844
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
OofMyBones8972
Charybdis
14
2 / 0 / 1
7,247
725
4,389
4,983
1,647
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 1 / 3
7,706
771
3,216
6,161
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
topkillerrrrr10
Danzaburou
14
2 / 0 / 7
7,307
731
5,178
8,278
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 0
6,396
640
3,191
11,121
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
CatWaifu
Arachne
13
1 / 2 / 0
6,541
654
2,869
6,331
2,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 3 / 2
7,133
713
4,874
7,193
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
12
0 / 5 / 1
6,568
657
4,747
7,585
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Pluto XIII
Fenrir
12
1 / 1 / 0
6,714
671
5,210
6,880
6,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
1
0
7
4.5
W
4
1
1
4.5
L
Arachne
CatWaifu
Arachne
1
2
0
0.5
L
0
3
2
0.33
L
Skadi
0
5
1
0.1
W
Charybdis
OofMyBones8972
Charybdis
2
0
1
2.5
L
Fenrir
Pluto XIII
Fenrir
1
1
0
1
W
4
1
3
5.5
W
Danzaburou
topkillerrrrr10
Danzaburou
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,941
Damage
20,891
28,624
Taken
39,110
10,718
Mitigated
21,084
6,405
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,191
1,265
125
2,655
11,121
7,792
0
6,145
4,508
12,381
0
W
12,382
2,588
0
676
4,358
1,643
357
2,506
1,844
34,217
0
W
6,776
168
0
0
4,844
1,499
297
2,106
2,708
28,132
0
L
Arachne
CatWaifu
Arachne
2,869
2,184
0
477
6,331
2,089
0
2,580
3,543
0
13,229
L
4,874
347
417
847
7,193
2,214
144
4,374
2,439
26,676
0
L
Skadi
4,747
1,270
0
307
7,585
2,442
175
2,874
4,525
0
21,787
W
Charybdis
OofMyBones8972
Charybdis
4,389
2,606
0
890
4,983
1,647
414
950
4,033
0
24,977
L
Fenrir
Pluto XIII
Fenrir
5,210
795
0
489
6,880
6,547
0
1,763
4,937
0
15,529
W
3,216
1,349
0
2,692
6,161
3,102
0
711
5,450
0
25,138
W
Danzaburou
topkillerrrrr10
Danzaburou
5,178
2,392
0
2,147
8,278
2,827
0
1,754
6,524
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
33,352
251
Minions Killed
160
0
Camps Cleared
0
995,014
Distance Traveled
898,473
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,396
640
15
2
0
184,079
0
W
Nu Wa
7,509
751
49
5
0
186,400
1
W
Zeus
7,761
776
66
7
0
192,421
0
L
Arachne
6,541
654
26
3
0
208,419
2
L
Eset
7,133
713
56
6
0
191,745
3
L
Skadi
6,568
657
42
4
0
130,585
1
W
Charybdis
7,247
725
57
6
0
183,050
1
L
Fenrir
6,714
671
21
2
0
183,645
1
W
Kali
7,706
771
34
3
0
227,385
1
W
Danzaburou
7,307
731
45
5
0
205,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role