Player Matchup

Kumbhakarna
Kumbhakarna
ChekoStar
Kumbhakarna
Level 87
God Stats
1W - 0L
1,278 SR
Queue Stats
33W - 48L
1,374 Elo+
Party 1
Neith
Neith
Commodus 419
Neith
Level 69
God Stats
4W - 11L
1,361 SR
Queue Stats
9W - 15L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Makyeyota
Danzaburou
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,444 Elo+
Party 2
Bellona
Bellona
PixelLui
Bellona
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 58L
1,480 Elo+
Party 1
Raijin
Raijin
manulek
Raijin
Level 46
God Stats
3W - 2L
1,278 SR
Queue Stats
153W - 149L
1,480 Elo+
Party 1
Team Averages
Level 81
1,384 SR
1,444 Elo+

VS

Team Averages
Level 105
1,535 SR
1,470 Elo+
Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LNGSWRD
Danzaburou
Level 119
God Stats
2W - 6L
1,488 SR
Queue Stats
271W - 300L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tibits
Kumbhakarna
Level 121
God Stats
3W - 9L
1,348 SR
Queue Stats
155W - 189L
1,415 Elo+
Solo
Amaterasu
Amaterasu
WintersWraith
Amaterasu
Level 61
God Stats
4W - 2L
1,838 SR
Queue Stats
76W - 67L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChekoStar
Kumbhakarna
14
2 / 1 / 5
8,493
500
3,561
13,762
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 3
8,511
501
8,617
11,160
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Makyeyota
Danzaburou
12
2 / 4 / 5
7,687
452
7,964
12,275
5,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
PixelLui
Bellona
15
6 / 0 / 1
9,857
580
9,863
8,244
7,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
manulek
Raijin
13
1 / 6 / 1
8,217
483
4,288
9,171
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 1 / 1
9,580
564
3,849
14,021
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
 
Zhong Kui
14
7 / 3 / 1
9,221
542
11,115
12,662
7,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LNGSWRD
Danzaburou
13
3 / 3 / 5
8,440
496
9,360
12,438
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Tibits
Kumbhakarna
12
2 / 3 / 7
8,277
487
7,359
20,448
22,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
WintersWraith
Amaterasu
14
0 / 4 / 0
8,510
501
2,788
12,177
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
15
15
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
L
Zhong Kui
 
Zhong Kui
7
3
1
2.5
W
Kumbhakarna
ChekoStar
Kumbhakarna
2
1
5
4.5
W
3
4
3
1.13
L
Danzaburou
LNGSWRD
Danzaburou
3
3
5
1.83
W
Danzaburou
Makyeyota
Danzaburou
2
4
5
1.13
W
Bellona
PixelLui
Bellona
6
0
1
6.5
L
Kumbhakarna
Tibits
Kumbhakarna
2
3
7
1.83
L
Amaterasu
WintersWraith
Amaterasu
0
4
0
0
W
Raijin
manulek
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
34,471
54,612
Taken
71,746
27,689
Mitigated
47,913
16,437
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,849
2,553
0
7,201
14,021
5,384
702
414
13,607
0
79,819
L
Zhong Kui
 
Zhong Kui
11,115
1,421
0
5,109
12,662
7,742
934
3,200
8,509
58,645
0
W
Kumbhakarna
ChekoStar
Kumbhakarna
3,561
414
0
5,090
13,762
8,056
0
3,433
9,841
39,091
0
W
8,617
3,466
0
3,992
11,160
3,458
550
3,510
7,650
0
44,040
L
Danzaburou
LNGSWRD
Danzaburou
9,360
4,576
0
4,294
12,438
4,340
705
556
11,882
0
57,581
W
Danzaburou
Makyeyota
Danzaburou
7,964
2,213
545
2,674
12,275
5,379
415
4,739
7,536
0
23,535
W
Bellona
PixelLui
Bellona
9,863
3,391
0
2,841
8,244
7,740
692
336
7,478
0
58,599
L
Kumbhakarna
Tibits
Kumbhakarna
7,359
1,003
533
4,237
20,448
22,393
98
2,636
17,580
23,238
0
L
Amaterasu
WintersWraith
Amaterasu
2,788
656
0
1,978
12,177
8,054
458
527
11,444
0
46,820
W
Raijin
manulek
Raijin
4,288
325
0
1,295
9,171
3,056
0
6,456
2,715
45,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
44,028
426
Minions Killed
434
0
Camps Cleared
0
1,592,958
Distance Traveled
1,604,442
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,580
564
130
8
0
388,444
0
L
Zhong Kui
9,221
542
96
6
0
275,066
1
W
Kumbhakarna
8,493
500
72
4
0
322,918
3
W
Neith
8,511
501
76
4
0
289,740
0
L
Danzaburou
8,440
496
78
5
0
314,904
6
W
Danzaburou
7,687
452
39
2
0
295,854
5
W
Bellona
9,857
580
125
7
0
393,308
3
L
Kumbhakarna
8,277
487
28
2
0
320,696
4
L
Amaterasu
8,510
501
102
6
0
305,332
5
W
Raijin
8,217
483
114
7
0
291,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role