Player Matchup

Set
Set
BUFFMAN69XD
Set
Level 14
God Stats
0W - 1L
1,791 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Achilles
Achilles
Coeaxe
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
He Bo
He Bo
Sixx7127
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,445 Elo+
Solo
Hou Yi
Hou Yi
crazyivxx
Hou Yi
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 73L
1,486 Elo+
Solo
Artio
Artio
watercoloreyes
Artio
Level 16
God Stats
4W - 9L
1,424 SR
Queue Stats
6W - 13L
1,399 Elo+
Solo
Team Averages
Level 39
1,543 SR
1,523 Elo+

VS

Team Averages
Level 75
1,459 SR
1,583 Elo+
Zhong Kui
Zhong Kui
Andrew12064
Zhong Kui
Level 46
God Stats
3W - 5L
1,280 SR
Queue Stats
339W - 293L
1,574 Elo+
Solo
Sobek
Sobek
Rawcane
Sobek
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 138L
1,561 Elo+
Solo
Chiron
Chiron
Slices_Of_Pears
Chiron
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
238W - 249L
1,573 Elo+
Solo
Nemesis
Nemesis
StalinMainedAMC
Nemesis
Level 42
God Stats
1W - 1L
1,514 SR
Queue Stats
98W - 85L
1,576 Elo+
Solo
King Arthur
King Arthur
StonedZomby
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,604
801
4,542
5,324
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Coeaxe
Achilles
11
1 / 1 / 3
5,577
797
6,202
7,336
4,283
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Sixx7127
He Bo
9
1 / 2 / 0
5,075
725
1,687
2,137
594
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
crazyivxx
Hou Yi
11
1 / 4 / 3
5,505
786
4,364
5,638
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
5,612
802
1,488
7,262
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andrew12064
Zhong Kui
11
1 / 0 / 6
5,692
813
4,925
3,488
2,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Rawcane
Sobek
10
0 / 2 / 7
5,704
815
2,329
10,363
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 4
6,574
939
7,470
4,084
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
6,126
875
4,010
7,125
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
StonedZomby
King Arthur
12
5 / 1 / 3
6,231
890
4,919
7,678
5,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Andrew12064
Zhong Kui
1
0
6
4
L
2
1
2
3
L
Achilles
Coeaxe
Achilles
1
1
3
2.5
W
Sobek
Rawcane
Sobek
0
2
7
1.75
L
He Bo
Sixx7127
He Bo
1
2
0
0.5
W
4
0
4
6
W
2
3
0
0.67
W
King Arthur
StonedZomby
King Arthur
5
1
3
6.5
L
Hou Yi
crazyivxx
Hou Yi
1
4
3
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
23,653
27,697
Taken
32,738
13,146
Mitigated
17,449
6,389
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Andrew12064
Zhong Kui
4,925
735
0
2,564
3,488
2,581
842
127
3,361
17,124
0
L
4,542
1,292
0
1,329
5,324
2,596
0
1,282
4,042
0
14,345
L
Achilles
Coeaxe
Achilles
6,202
1,513
163
1,373
7,336
4,283
0
2,542
4,794
0
16,793
W
Sobek
Rawcane
Sobek
2,329
62
1,217
2,612
10,363
4,983
0
772
9,485
4,596
0
L
He Bo
Sixx7127
He Bo
1,687
109
0
396
2,137
594
58
729
1,408
3,521
0
W
7,470
3,044
397
1,521
4,084
1,817
226
390
3,616
0
27,791
W
4,010
1,603
0
1,806
7,125
2,928
1,059
343
6,633
0
14,977
W
King Arthur
StonedZomby
King Arthur
4,919
578
0
2,159
7,678
5,140
0
1,543
5,992
0
11,820
L
Hou Yi
crazyivxx
Hou Yi
4,364
2,011
326
740
5,638
1,630
297
930
4,708
0
11,724
L
1,488
287
1,062
1,000
7,262
4,043
0
1,771
5,491
6,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
30,327
78
Minions Killed
132
0
Camps Cleared
0
657,325
Distance Traveled
825,016
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,692
813
27
4
0
163,724
0
L
Set
5,604
801
24
3
0
160,450
2
L
Achilles
5,577
797
26
4
0
173,278
2
W
Sobek
5,704
815
6
1
0
157,467
0
L
He Bo
5,075
725
5
1
0
61,076
0
W
Chiron
6,574
939
49
7
0
156,798
1
W
Nemesis
6,126
875
32
5
0
169,941
2
W
King Arthur
6,231
890
18
3
0
177,086
3
L
Hou Yi
5,505
786
16
2
0
125,998
1
L
Artio
5,612
802
7
1
0
136,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role