Player Matchup

Apollo
Apollo
Apolloollopa
Apollo
Level 35
God Stats
32W - 46L
1,222 SR
Queue Stats
316W - 472L
1,265 Elo+
Solo
Agni
Agni
HineNui-TePo
Agni
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 86L
1,360 Elo+
Party 1
Ares
Ares
TheHunter-Life
Ares
Level 12
God Stats
0W - 4L
1,182 SR
Queue Stats
29W - 18L
1,347 Elo+
Party 1
Team Averages
Level 37
1,301 SR
1,324 Elo+

VS

Team Averages
Level 59
1,585 SR
1,667 Elo+
Izanami
Izanami
BeJlb3eByJl_1707
Izanami
Level 53
God Stats
16W - 14L
1,598 SR
Queue Stats
105W - 119L
1,542 Elo+
Party 2
King Arthur
King Arthur
Praise_The_Cat
King Arthur
Level 28
God Stats
9W - 12L
1,656 SR
Queue Stats
73W - 83L
1,577 Elo+
Party 2
Janus
Janus
Sir Thiccness
Janus
Level 95
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 49L
1,880 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 3 / 2
7,129
594
4,129
8,059
2,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 3
7,218
602
8,871
6,877
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 5 / 0
9,364
780
6,455
13,298
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,133
761
7,572
8,748
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Praise_The_Cat
King Arthur
13
2 / 3 / 9
8,205
684
5,547
13,448
8,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 5
9,250
771
11,140
6,054
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
2
0.33
W
5
1
7
8.5
L
0
4
3
0.38
W
King Arthur
Praise_The_Cat
King Arthur
2
3
9
2.17
W
5
0
5
7.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
24,259
28,234
Taken
28,250
18,603
Mitigated
14,614
2,466
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,129
2,424
0
997
8,059
2,909
0
4,140
3,677
0
21,475
W
7,572
5,927
0
2,463
8,748
3,403
1,278
4,467
3,829
0
34,831
L
8,871
220
0
665
6,877
2,614
0
1,729
5,028
24,662
0
W
King Arthur
Praise_The_Cat
King Arthur
5,547
804
706
1,831
13,448
8,989
82
6,856
6,073
0
16,959
W
11,140
728
124
1,012
6,054
2,222
602
3,192
2,594
38,347
0
L
6,455
69
0
804
13,298
13,080
0
4,688
8,174
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
26,588
100
Minions Killed
163
2
Camps Cleared
9
611,201
Distance Traveled
644,633
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,129
594
48
4
0
214,091
4
W
Izanami
9,133
761
58
5
8
203,743
6
L
Agni
7,218
602
45
4
1
200,019
1
W
King Arthur
8,205
684
16
1
0
213,621
0
W
Janus
9,250
771
89
7
1
227,269
1
L
Ares
9,364
780
7
1
1
197,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role