Player Matchup

Atlas
Atlas
DeathStalker389
Atlas
Level 95
God Stats
16W - 11L
1,707 SR
Queue Stats
236W - 223L
1,580 Elo+
Party 1
Zeus
Zeus
SafetyToast
Zeus
Level 108
God Stats
28W - 24L
1,950 SR
Queue Stats
469W - 455L
1,548 Elo+
Party 1
Skadi
Skadi
SpicyDaddyRyan
Skadi
Level 89
God Stats
1W - 1L
1,158 SR
Queue Stats
159W - 123L
1,627 Elo+
Party 1
Team Averages
Level 97
1,605 SR
1,585 Elo+

VS

Team Averages
Level 51
1,685 SR
1,523 Elo+
Chang'e
Chang'e
MeowCats1
Chang'e
Level 28
God Stats
12W - 5L
1,675 SR
Queue Stats
15W - 8L
1,579 Elo+
Party 2
Apollo
Apollo
ThatBoio101
Apollo
Level 68
God Stats
13W - 13L
1,845 SR
Queue Stats
177W - 205L
1,412 Elo+
Solo
Cthulhu
Cthulhu
TheBiggestGrease
Cthulhu
Level 57
God Stats
11W - 5L
1,534 SR
Queue Stats
42W - 31L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,173
652
6,342
13,958
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 1
8,741
795
12,488
10,467
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 3
7,486
681
12,552
9,689
3,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MeowCats1
Chang'e
13
6 / 3 / 10
8,797
800
7,734
11,728
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
5 / 2 / 8
8,816
801
9,052
7,665
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
8 / 0 / 11
9,332
848
10,967
19,555
13,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Chang'e
MeowCats1
Chang'e
6
3
10
3.67
L
4
5
1
0.9
L
0
6
3
0.25
W
Apollo
5
2
8
4.5
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
27,753
34,114
Taken
38,948
14,449
Mitigated
19,917
6,011
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,342
1,574
614
1,756
13,958
7,920
0
5,206
8,397
16,881
0
W
Chang'e
MeowCats1
Chang'e
7,734
502
2,954
4,673
11,728
3,648
314
6,551
4,891
18,734
0
L
12,488
2,157
353
2,325
10,467
3,429
342
6,636
3,541
35,454
0
L
12,552
5,901
15
948
9,689
3,100
180
6,173
3,205
0
27,469
W
Apollo
9,052
4,845
0
0
7,665
2,440
1,203
4,183
3,308
0
25,074
W
10,967
653
748
6,749
19,555
13,829
96
7,377
11,873
21,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,400
Gold Earned
26,945
107
Minions Killed
86
6
Camps Cleared
2
572,231
Distance Traveled
662,134
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,173
652
17
2
0
194,838
2
W
Chang'e
8,797
800
28
3
1
220,868
2
L
Zeus
8,741
795
54
5
6
180,454
4
L
Skadi
7,486
681
36
3
0
196,939
1
W
Apollo
8,816
801
33
3
1
217,034
0
W
Cthulhu
9,332
848
25
2
0
224,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role