Player Matchup

The Morrigan
The Morrigan
Marchi97
The Morrigan
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 115L
1,465 Elo+
Solo
Sol
Sol
Skilsinho
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,306 Elo+
Party 1
Atlas
Atlas
VIKncux
Atlas
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,748 Elo+
Solo
Hou Yi
Hou Yi
YgenBro
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 1
Chaac
Chaac
soy_maklein
Chaac
Level 107
God Stats
17W - 21L
1,361 SR
Queue Stats
372W - 396L
1,607 Elo+
Solo
Team Averages
Level 74
1,472 SR
1,495 Elo+

VS

Team Averages
Level 116
1,417 SR
1,592 Elo+
Artemis
Artemis
ArrenHUN
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,809 Elo+
Solo
Scylla
Scylla
Domushnik
Scylla
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 79L
1,571 Elo+
Solo
Da Ji
Da Ji
Granaten-Fritz
Da Ji
Level 117
God Stats
1W - 5L
983 SR
Queue Stats
33W - 36L
1,413 Elo+
Solo
Terra
Terra
PEGGLEDOOOOO
Terra
Level 129
God Stats
1W - 0L
1,247 SR
Queue Stats
106W - 96L
1,518 Elo+
Solo
Loki
Loki
SlogiranoPile
Loki
Level 96
God Stats
7W - 7L
1,853 SR
Queue Stats
73W - 62L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Marchi97
The Morrigan
18
4 / 4 / 2
10,748
827
16,058
7,629
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 2
7,809
601
4,479
10,986
3,482
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
VIKncux
Atlas
15
1 / 5 / 3
9,200
708
6,301
19,695
13,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
YgenBro
Hou Yi
13
0 / 5 / 2
7,855
604
4,036
11,641
4,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 7 / 2
8,765
674
8,583
15,644
14,600
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArrenHUN
Artemis
19
12 / 2 / 10
11,340
872
20,481
13,238
5,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Domushnik
Scylla
18
6 / 0 / 13
10,322
794
16,464
8,388
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 0 / 11
9,378
721
6,170
9,281
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 19
9,970
767
7,848
14,241
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 2 / 4
10,127
779
6,558
7,410
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
6
Kills
28
28
Deaths
6
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArrenHUN
Artemis
12
2
10
8.5
W
Scylla
Domushnik
Scylla
6
0
13
12.5
W
1
0
11
6.5
L
The Morrigan
Marchi97
The Morrigan
4
4
2
1.25
W
1
2
19
5.25
L
0
7
2
0.14
W
8
2
4
5
L
Atlas
VIKncux
Atlas
1
5
3
0.5
L
Hou Yi
YgenBro
Hou Yi
0
5
2
0.2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,457
Damage
57,521
65,595
Taken
52,558
39,233
Mitigated
33,230
8,755
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArrenHUN
Artemis
20,481
11,143
0
6,949
13,238
5,485
2,238
6,108
7,130
0
63,561
W
Scylla
Domushnik
Scylla
16,464
1,826
0
785
8,388
3,295
438
2,767
5,621
55,836
0
W
6,170
1,084
701
2,638
9,281
3,673
304
4,772
4,509
0
19,003
L
The Morrigan
Marchi97
The Morrigan
16,058
5,509
0
990
7,629
3,137
0
1,601
5,926
45,002
7,477
W
7,848
1,177
1,732
3,687
14,241
17,611
0
4,616
9,625
20,441
0
L
4,479
472
0
1,187
10,986
3,482
0
3,075
7,829
12,526
0
W
6,558
2,410
0
756
7,410
3,166
0
1,920
5,490
0
29,450
L
Atlas
VIKncux
Atlas
6,301
1,059
1,327
2,475
19,695
13,663
0
9,331
10,127
16,917
0
L
Hou Yi
YgenBro
Hou Yi
4,036
1,674
0
1,491
11,641
4,351
0
3,970
7,583
0
20,510
L
8,583
217
0
1,285
15,644
14,600
0
5,790
9,818
90
32,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
51,137
214
Minions Killed
274
0
Camps Cleared
0
1,167,492
Distance Traveled
1,362,844
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,340
872
110
8
0
249,105
2
W
Scylla
10,322
794
86
7
0
275,409
4
W
Da Ji
9,378
721
25
2
0
283,907
0
L
The Morrigan
10,748
827
88
7
0
233,646
4
W
Terra
9,970
767
16
1
0
254,474
3
L
Sol
7,809
601
31
2
0
227,764
1
W
Loki
10,127
779
37
3
0
299,949
2
L
Atlas
9,200
708
24
2
0
238,755
1
L
Hou Yi
7,855
604
23
2
0
237,886
5
L
Chaac
8,765
674
48
4
0
229,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role