Player Matchup

Tiamat
Tiamat
Alfahunter24
Tiamat
Level 86
God Stats
0W - 9L
1,301 SR
Queue Stats
10W - 11L
1,319 Elo+
Solo
Cliodhna
Cliodhna
Epitaphius
Cliodhna
Level 153
God Stats
6W - 20L
969 SR
Queue Stats
255W - 286L
1,156 Elo+
Solo
Cernunnos
Cernunnos
Magress98
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,376 Elo+
Solo
Sol
Sol
Wiildon
Sol
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Bellona
Bellona
WolverineH501
Bellona
Level 12
God Stats
2W - 7L
1,374 SR
Queue Stats
21W - 38L
1,433 Elo+
Solo
Team Averages
Level 76
1,329 SR
1,309 Elo+

VS

Team Averages
Level 120
1,466 SR
1,496 Elo+
Fenrir
Fenrir
BRUT2TOSS
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NastyOMS
Cernunnos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Solo
Nox
Nox
Robίn
Nox
Level 156
God Stats
10W - 16L
1,255 SR
Queue Stats
92W - 87L
1,519 Elo+
Solo
Vamana
Vamana
empeetree
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Atlas
Atlas
yassdef7
Atlas
Level 28
God Stats
4W - 2L
1,576 SR
Queue Stats
5W - 7L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 5 / 6
12,573
699
14,839
20,208
14,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Epitaphius
Cliodhna
19
2 / 7 / 8
11,847
658
13,282
20,388
6,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Magress98
Cernunnos
20
4 / 9 / 7
13,262
737
17,593
19,848
7,220
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
19
2 / 7 / 4
12,254
681
12,527
20,467
6,444
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
19
3 / 8 / 8
11,964
665
9,705
22,583
17,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRUT2TOSS
Fenrir
20
7 / 5 / 14
13,271
737
10,989
28,693
25,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
NastyOMS
Cernunnos
20
6 / 3 / 17
14,047
780
22,351
16,309
7,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
Robίn
Nox
20
9 / 1 / 14
14,527
807
29,521
11,382
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
empeetree
Vamana
20
9 / 4 / 11
14,114
784
18,719
28,880
26,381
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
yassdef7
Atlas
20
5 / 2 / 10
13,277
738
13,869
15,142
13,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
15
Kills
36
36
Deaths
15
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
5
6
1.4
W
Fenrir
BRUT2TOSS
Fenrir
7
5
14
2.8
L
Cliodhna
Epitaphius
Cliodhna
2
7
8
0.86
L
Cernunnos
Magress98
Cernunnos
4
9
7
0.83
W
Cernunnos
NastyOMS
Cernunnos
6
3
17
4.83
W
Nox
Robίn
Nox
9
1
14
16
L
Sol
2
7
4
0.57
L
Bellona
3
8
8
0.88
W
Vamana
empeetree
Vamana
9
4
11
3.63
W
Atlas
yassdef7
Atlas
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,946
Damage
95,449
103,494
Taken
100,406
52,305
Mitigated
77,467
18,874
Healing
28,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,839
341
605
6,062
20,208
14,304
0
8,221
11,891
37,050
0
W
Fenrir
BRUT2TOSS
Fenrir
10,989
1,225
0
8,591
28,693
25,047
598
6,566
21,791
852
39,514
L
Cliodhna
Epitaphius
Cliodhna
13,282
445
0
3,003
20,388
6,484
0
10,059
10,167
0
36,752
L
Cernunnos
Magress98
Cernunnos
17,593
10,143
201
4,205
19,848
7,220
0
7,844
11,927
0
51,472
W
Cernunnos
NastyOMS
Cernunnos
22,351
8,402
0
6,319
16,309
7,191
5,383
4,838
11,035
0
73,546
W
Nox
Robίn
Nox
29,521
494
0
1,428
11,382
5,072
2,863
3,625
7,595
59,947
0
L
Sol
12,527
7,849
0
3,938
20,467
6,444
0
7,685
12,589
46,307
0
L
Bellona
9,705
2,897
0
860
22,583
17,853
0
9,636
12,739
46
20,845
W
Vamana
empeetree
Vamana
18,719
8,683
0
10,023
28,880
26,381
2,592
6,834
21,870
0
46,707
W
Atlas
yassdef7
Atlas
13,869
4,601
0
2,275
15,142
13,776
611
4,185
10,703
39,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,900
Gold Earned
69,236
271
Minions Killed
326
0
Camps Cleared
0
1,608,898
Distance Traveled
1,807,773
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,573
699
53
3
0
326,824
2
W
Fenrir
13,271
737
44
2
0
386,830
1
L
Cliodhna
11,847
658
46
3
0
337,712
3
L
Cernunnos
13,262
737
84
5
0
300,075
4
W
Cernunnos
14,047
780
110
6
0
350,201
3
W
Nox
14,527
807
70
4
0
382,450
3
L
Sol
12,254
681
65
4
0
305,641
2
L
Bellona
11,964
665
23
1
0
338,646
0
W
Vamana
14,114
784
60
3
0
356,901
2
W
Atlas
13,277
738
42
2
0
331,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role