Player Matchup

Fenrir
Fenrir
BrittoFilter
Fenrir
Level 27
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo
Sylvanus
Sylvanus
ChiefReefs
Sylvanus
Level 129
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Xbalanque
Xbalanque
LovelessTk
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Mulan
Mulan
chiggerblackman
Mulan
Level 160
God Stats
1W - 1L
1,512 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
ftf101
Ah Puch
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 1
Team Averages
Level 96
1,532 SR
1,414 Elo+

VS

Team Averages
Level 87
1,686 SR
1,673 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
ArmoredBird
Horus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,879 Elo+
Party 2
Cthulhu
Cthulhu
DINNERFROYO
Cthulhu
Level 46
God Stats
23W - 16L
1,740 SR
Queue Stats
65W - 48L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
TopSword
Nu Wa
Level 128
God Stats
21W - 8L
1,869 SR
Queue Stats
100W - 74L
1,666 Elo+
Party 2
Zeus
Zeus
Zevenom
Zeus
Level 82
God Stats
9W - 1L
1,821 SR
Queue Stats
35W - 33L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 1
7,878
716
4,527
12,978
10,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ChiefReefs
Sylvanus
14
3 / 5 / 3
8,125
739
6,137
12,934
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
LovelessTk
Xbalanque
12
1 / 9 / 6
7,175
652
5,033
11,692
3,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 8
7,068
643
9,076
12,387
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
ftf101
Ah Puch
13
3 / 5 / 5
7,643
695
11,905
9,981
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 0 / 7
9,564
869
11,002
8,069
3,314
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 12
7,992
727
3,170
9,052
6,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
DINNERFROYO
Cthulhu
15
4 / 4 / 15
8,766
797
8,763
11,510
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
TopSword
Nu Wa
17
10 / 0 / 12
9,725
884
16,672
6,370
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Zevenom
Zeus
15
7 / 4 / 12
9,102
827
14,761
9,178
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
10
Kills
30
30
Deaths
10
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
7
10.5
W
2
2
12
4
L
Fenrir
3
7
1
0.5
L
Sylvanus
ChiefReefs
Sylvanus
3
5
3
0.9
W
Cthulhu
DINNERFROYO
Cthulhu
4
4
15
2.88
L
Xbalanque
LovelessTk
Xbalanque
1
9
6
0.44
W
Nu Wa
TopSword
Nu Wa
10
0
12
16
W
Zeus
Zevenom
Zeus
7
4
12
3.25
L
0
4
8
1
L
Ah Puch
ftf101
Ah Puch
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
54,368
59,972
Taken
44,179
39,693
Mitigated
23,144
10,953
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,002
3,320
0
2,602
8,069
3,314
2,631
2,380
5,547
0
39,298
W
3,170
1,326
1,887
3,162
9,052
6,084
379
4,969
4,010
0
7,908
L
Fenrir
4,527
603
644
720
12,978
10,900
0
7,038
5,670
0
16,007
L
Sylvanus
ChiefReefs
Sylvanus
6,137
1,274
2,313
2,890
12,934
12,022
0
8,773
3,947
13,523
0
W
Cthulhu
DINNERFROYO
Cthulhu
8,763
827
229
970
11,510
7,758
0
5,521
5,821
24,832
0
L
Xbalanque
LovelessTk
Xbalanque
5,033
2,705
0
594
11,692
3,319
0
8,698
2,708
0
14,748
W
Nu Wa
TopSword
Nu Wa
16,672
3,985
0
575
6,370
2,296
574
2,402
3,795
32,373
0
W
Zeus
Zevenom
Zeus
14,761
1,382
76
2,140
9,178
3,692
964
2,770
6,298
35,004
0
L
9,076
1,305
0
2,571
12,387
9,882
0
7,890
4,287
0
18,676
L
Ah Puch
ftf101
Ah Puch
11,905
45
0
1,221
9,981
3,570
0
6,549
3,164
28,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
45,149
120
Minions Killed
201
0
Camps Cleared
0
924,658
Distance Traveled
1,130,748
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,564
869
68
6
0
203,853
1
W
Horus
7,992
727
13
1
0
222,966
0
L
Fenrir
7,878
716
29
3
0
211,103
0
L
Sylvanus
8,125
739
21
2
0
164,246
1
W
Cthulhu
8,766
797
24
2
0
235,642
1
L
Xbalanque
7,175
652
18
2
0
167,905
0
W
Nu Wa
9,725
884
39
4
0
245,346
1
W
Zeus
9,102
827
57
5
0
222,941
0
L
Mulan
7,068
643
16
1
0
196,713
0
L
Ah Puch
7,643
695
36
3
0
184,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role