Player Matchup

Neith
Neith
Fatal_Verse_
Neith
Level 128
God Stats
3W - 4L
1,293 SR
Queue Stats
174W - 116L
1,954 Elo+
Party 1
Zeus
Zeus
MikeHawkHertz01
Zeus
Level 62
God Stats
19W - 9L
2,072 SR
Queue Stats
474W - 214L
1,721 Elo+
Party 1
Anubis
Anubis
PlsNoHacking
Anubis
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 85L
1,331 Elo+
Party 1
Team Averages
Level 80
1,622 SR
1,669 Elo+

VS

Team Averages
Level 52
1,643 SR
1,906 Elo+
Nox
Nox
Bajv
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,906 Elo+
Party 2
Vamana
Vamana
Beccuh
Vamana
Level 23
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 10L
1,906 Elo+
Party 2
Thanatos
Thanatos
Spazspud
Thanatos
Level 10
God Stats
5W - 3L
1,713 SR
Queue Stats
13W - 7L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 16
12,324
770
13,604
11,378
4,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
16 / 8 / 9
13,397
837
20,627
12,795
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
7 / 4 / 17
12,081
755
13,720
12,924
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bajv
Nox
18
5 / 8 / 8
12,964
810
7,947
12,563
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Beccuh
Vamana
17
6 / 10 / 8
13,376
836
15,056
31,138
27,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Spazspud
Thanatos
17
5 / 12 / 7
12,862
804
5,686
16,009
6,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
29
Kills
16
16
Deaths
30
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
Bajv
Nox
5
8
8
1.13
W
Vamana
Beccuh
Vamana
6
10
8
1
L
6
4
16
3.5
L
16
8
9
2.56
L
Anubis
7
4
17
3.88
W
Thanatos
Spazspud
Thanatos
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,951
Damage
28,689
37,097
Taken
59,710
16,237
Mitigated
37,437
7,474
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Bajv
Nox
7,947
483
0
1,165
12,563
3,456
1,204
8,342
4,196
51,467
0
W
Vamana
Beccuh
Vamana
15,056
7,446
0
6,786
31,138
27,331
308
16,022
14,807
0
35,613
L
13,604
6,976
0
2,162
11,378
4,697
1,135
2,551
8,827
0
39,304
L
20,627
2,480
0
294
12,795
4,208
511
3,274
9,521
42,213
0
L
Anubis
13,720
1,811
663
4,355
12,924
7,332
104
2,621
10,303
38,189
2,563
W
Thanatos
Spazspud
Thanatos
5,686
1,665
0
3,988
16,009
6,650
906
9,553
6,433
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,802
Gold Earned
39,202
161
Minions Killed
138
8
Camps Cleared
5
686,753
Distance Traveled
808,661
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,964
810
69
4
3
265,619
5
W
Vamana
13,376
836
30
2
2
278,352
3
L
Neith
12,324
770
71
4
0
241,683
3
L
Zeus
13,397
837
48
3
4
225,133
2
L
Anubis
12,081
755
42
3
4
219,937
6
W
Thanatos
12,862
804
39
2
0
264,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role